Player Matchup

Geb
Geb
 
Geb
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DavidLol42
Sun Wukong
Level 139
God Stats
1W - 0L
1,288 SR
Queue Stats
30W - 22L
1,553 Elo+
Solo
Jormungandr
Jormungandr
jcthedrago
Jormungandr
Level 153
God Stats
2W - 0L
1,722 SR
Queue Stats
34W - 30L
1,511 Elo+
Party 1
Team Averages
Level 156
1,502 SR
1,513 Elo+

VS

Team Averages
Level 135
1,457 SR
1,503 Elo+
Sol
Sol
Knownmarine0525
Sol
Level 121
God Stats
1W - 3L
1,398 SR
Queue Stats
197W - 214L
1,461 Elo+
Solo
Skadi
Skadi
LILSCOTTYYY
Skadi
Level 124
God Stats
1W - 2L
1,424 SR
Queue Stats
120W - 133L
1,483 Elo+
Party 2
Hercules
Hercules
NËJÏ
Hercules
Level 150
God Stats
21W - 19L
1,546 SR
Queue Stats
1,325W - 1,333L
1,513 Elo+
Solo
Thoth
Thoth
aFatTunaCanner
Thoth
Level 125
God Stats
3W - 6L
1,333 SR
Queue Stats
161W - 174L
1,476 Elo+
Party 2
Agni
Agni
itsPerbOnTTV
Agni
Level 157
God Stats
7W - 6L
1,583 SR
Queue Stats
136W - 134L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 3 / 14
9,618
874
9,836
13,460
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
 
Ne Zha
16
6 / 4 / 11
9,337
849
14,188
14,514
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
 
Merlin
15
1 / 1 / 14
8,711
792
7,809
6,948
3,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
DavidLol42
Sun Wukong
16
3 / 2 / 11
9,374
852
10,251
11,722
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
jcthedrago
Jormungandr
16
8 / 5 / 10
9,497
863
14,796
15,025
9,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
8,327
757
8,192
11,937
4,854
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 6 / 9
8,152
741
7,229
12,872
5,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
NËJÏ
Hercules
14
2 / 4 / 11
7,889
717
8,216
14,177
14,590
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 9
7,890
717
9,298
9,508
3,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 8
8,842
804
9,040
11,739
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
55
21
Kills
14
15
Deaths
21
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
3
14
3.33
W
Ne Zha
 
Ne Zha
6
4
11
2.88
W
Merlin
 
Merlin
1
1
14
8
W
Sun Wukong
DavidLol42
Sun Wukong
3
2
11
4.25
L
4
3
4
2
L
2
6
9
1.08
L
Hercules
NËJÏ
Hercules
2
4
11
1.88
L
3
3
9
2.5
L
3
5
8
1.4
W
Jormungandr
jcthedrago
Jormungandr
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,880
Damage
41,975
61,669
Taken
60,233
49,160
Mitigated
33,353
16,998
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,836
280
979
1,861
13,460
18,160
192
5,009
8,451
20,150
0
W
Ne Zha
 
Ne Zha
14,188
1,946
887
4,159
14,514
8,368
91
8,041
6,473
0
27,069
W
Merlin
 
Merlin
7,809
92
1,816
1,771
6,948
3,721
1,153
3,842
3,106
19,641
0
W
Sun Wukong
DavidLol42
Sun Wukong
10,251
1,088
1,616
2,702
11,722
9,580
1,129
5,849
5,873
0
21,750
L
8,192
1,149
1,178
5,587
11,937
4,854
0
7,123
4,814
17,459
0
L
7,229
1,889
735
2,070
12,872
5,043
35
7,164
5,708
0
16,008
L
Hercules
NËJÏ
Hercules
8,216
1,058
1,104
3,996
14,177
14,590
0
7,996
6,181
3,023
9,016
L
9,298
579
615
838
9,508
3,708
0
4,687
4,821
17,332
0
L
9,040
0
1,106
3,558
11,739
5,158
0
5,471
6,268
23,507
0
W
Jormungandr
jcthedrago
Jormungandr
14,796
1,346
184
1,023
15,025
9,331
364
5,487
9,538
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,537
Gold Earned
41,100
126
Minions Killed
104
0
Camps Cleared
0
1,107,162
Distance Traveled
1,046,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,618
874
17
2
0
222,476
0
W
Ne Zha
9,337
849
25
2
0
231,251
0
W
Merlin
8,711
792
28
3
0
241,372
0
W
Sun Wukong
9,374
852
41
4
0
215,760
0
L
Sol
8,327
757
25
2
0
207,060
0
L
Skadi
8,152
741
19
2
0
199,234
0
L
Hercules
7,889
717
3
0
0
228,747
0
L
Thoth
7,890
717
18
2
0
220,905
0
L
Agni
8,842
804
39
4
0
190,815
0
W
Jormungandr
9,497
863
15
1
0
196,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role