Player Matchup

Janus
Janus
Platinum IV
McVeyder
Janus
Platinum IV
Level 155
God Stats
4W - 5L
1,493 SR
Queue Stats
118W - 110L
1,739 MMR
Solo
Athena
Athena
Gold III
Mõth
Athena
Gold III
Level 144
God Stats
9W - 4L
1,624 SR
Queue Stats
34W - 27L
1,656 MMR
Party 1
Hachiman
Hachiman
Gold II
Stevenazo
Hachiman
Gold II
Level 185
God Stats
2W - 4L
1,507 SR
Queue Stats
61W - 53L
1,673 MMR
Party 1
Odin
Odin
Gold I
TheBaconTank
Odin
Gold I
Level 147
God Stats
2W - 1L
1,739 SR
Queue Stats
43W - 38L
1,655 MMR
Solo
Ne Zha
Ne Zha
Gold I
XFartSmellaX
Ne Zha
Gold I
Level 43
God Stats
2W - 0L
1,740 SR
Queue Stats
16W - 8L
1,717 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,621 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,471 SR
1,688 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
D4RKXVORTEX
Morgan Le Fay
Gold I
Level 127
God Stats
9W - 4L
1,756 SR
Queue Stats
82W - 89L
1,716 MMR
Solo
Pele
Pele
Gold I
Rodri78
Pele
Gold I
Level 112
God Stats
10W - 8L
1,634 SR
Queue Stats
135W - 133L
1,725 MMR
Solo
Medusa
Medusa
Platinum III
UncivilWord
Medusa
Platinum III
Level 91
God Stats
2W - 3L
1,556 SR
Queue Stats
82W - 69L
1,711 MMR
Solo
Khepri
Khepri
Platinum III
XenoShino
Khepri
Platinum III
Level 160
God Stats
0W - 2L
1,276 SR
Queue Stats
159W - 156L
1,664 MMR
Solo
Osiris
Osiris
Gold III
lukesmyfather
Osiris
Gold III
Level 195
God Stats
0W - 3L
1,134 SR
Queue Stats
195W - 202L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
McVeyder
Janus
16
3 / 0 / 6
10,194
637
7,298
5,350
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Mõth
Athena
13
2 / 0 / 11
9,315
582
4,868
12,659
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Stevenazo
Hachiman
16
7 / 2 / 5
11,196
700
15,277
9,691
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 0 / 5
10,518
657
9,135
10,100
9,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
16
7 / 1 / 7
10,044
628
11,119
13,368
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Maman BrigitteThorLokiThanatos

VS

Bans
BellonaAwilixAo KuangNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D4RKXVORTEX
Morgan Le Fay
13
0 / 2 / 1
7,972
498
6,010
7,329
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Rodri78
Pele
13
1 / 3 / 0
7,721
483
3,280
10,360
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
13
2 / 5 / 0
8,445
528
7,843
12,963
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
XenoShino
Khepri
10
0 / 6 / 1
7,074
442
4,579
18,166
14,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 5 / 0
8,499
531
3,803
19,016
22,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
21
Kills
3
3
Deaths
21
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
D4RKXVORTEX
Morgan Le Fay
0
2
1
0.25
W
Janus
McVeyder
Janus
3
0
6
6
W
Athena
Mõth
Athena
2
0
11
7.5
L
Pele
Rodri78
Pele
1
3
0
0.33
W
Hachiman
Stevenazo
Hachiman
7
2
5
4.75
W
2
0
5
4.5
L
Medusa
2
5
0
0.4
W
Ne Zha
7
1
7
10.5
L
Khepri
XenoShino
Khepri
0
6
1
0.08
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
25,515
51,168
Taken
67,834
35,942
Mitigated
49,015
15,680
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
D4RKXVORTEX
Morgan Le Fay
6,010
795
0
844
7,329
3,549
0
2,287
4,974
66,405
0
W
Janus
McVeyder
Janus
7,298
348
0
686
5,350
2,295
1,386
2,062
3,288
83,616
0
W
Athena
Mõth
Athena
4,868
1,698
0
2,182
12,659
14,059
136
2,936
9,723
18,483
0
L
Pele
Rodri78
Pele
3,280
877
0
1,370
10,360
3,237
0
1,498
8,806
0
66,416
W
Hachiman
Stevenazo
Hachiman
15,277
10,688
0
5,837
9,691
3,999
3,322
1,158
8,533
0
88,350
W
9,135
1,735
0
2,869
10,100
9,863
283
1,472
8,628
0
79,995
L
Medusa
7,843
3,536
0
2,611
12,963
5,502
0
1,813
11,110
0
70,729
W
Ne Zha
11,119
4,309
0
4,106
13,368
5,726
1,992
3,291
10,077
0
90,213
L
Khepri
XenoShino
Khepri
4,579
948
1,468
1,886
18,166
14,004
0
5,631
12,305
17,403
0
L
3,803
2,025
0
6,219
19,016
22,723
0
543
18,473
0
76,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
39,711
554
Minions Killed
493
0
Camps Cleared
0
1,740,480
Distance Traveled
1,591,061
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,972
498
125
8
0
315,599
7
W
Janus
10,194
637
152
10
0
348,018
3
W
Athena
9,315
582
32
2
0
380,135
5
L
Pele
7,721
483
98
6
0
377,316
6
W
Hachiman
11,196
700
144
9
0
324,140
7
W
Odin
10,518
657
120
8
0
312,061
6
L
Medusa
8,445
528
137
9
0
307,872
1
W
Ne Zha
10,044
628
106
7
0
376,126
1
L
Khepri
7,074
442
9
1
0
305,704
6
L
Osiris
8,499
531
124
8
0
284,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role