Player Matchup

He Bo
He Bo
Jibboking420
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,161 Elo+
Solo
Vamana
Vamana
Mattytyty
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,153 Elo+
Party 1
King Arthur
King Arthur
bou790
King Arthur
Level 87
God Stats
7W - 8L
1,472 SR
Queue Stats
645W - 666L
1,433 Elo+
Solo
Tiamat
Tiamat
mattyarts_
Tiamat
Level 27
God Stats
0W - 3L
1,284 SR
Queue Stats
9W - 19L
1,125 Elo+
Party 1
Olorun
Olorun
tom_winer
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Solo
Team Averages
Level 55
1,451 SR
1,261 Elo+

VS

Team Averages
Level 81
1,477 SR
1,440 Elo+
Zeus
Zeus
Harôld
Zeus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 131L
1,449 Elo+
Solo
Vamana
Vamana
Nearosh
Vamana
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,481 Elo+
Solo
Cupid
Cupid
PeterMcPollen
Cupid
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,358 Elo+
Solo
Loki
Loki
Silvєr
Loki
Level 159
God Stats
2W - 1L
1,612 SR
Queue Stats
211W - 217L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
TheOnlyAna
Jing Wei
Level 39
God Stats
1W - 1L
1,273 SR
Queue Stats
70W - 85L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
7,227
723
2,125
9,151
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Mattytyty
Vamana
13
4 / 6 / 5
7,409
741
5,631
15,039
9,976
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
bou790
King Arthur
6
0 / 2 / 1
5,738
574
725
2,965
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
mattyarts_
Tiamat
16
4 / 6 / 5
7,858
786
5,288
10,113
7,031
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
tom_winer
Olorun
16
3 / 7 / 5
8,373
837
12,275
14,876
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Harôld
Zeus
17
10 / 3 / 11
10,446
1,045
18,651
7,780
3,609
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Nearosh
Vamana
15
2 / 3 / 14
8,776
878
4,547
11,554
13,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 3 / 10
9,780
978
8,560
10,700
4,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Silvєr
Loki
14
6 / 6 / 6
9,183
918
7,928
9,851
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
TheOnlyAna
Jing Wei
16
3 / 2 / 13
9,433
943
7,999
7,372
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
11
Kills
28
28
Deaths
17
22
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
Harôld
Zeus
10
3
11
5.17
L
0
7
6
0.43
L
Vamana
Mattytyty
Vamana
4
6
5
1.08
W
Vamana
Nearosh
Vamana
2
3
14
3
W
7
3
10
4
W
Loki
Silvєr
Loki
6
6
6
1.5
W
Jing Wei
TheOnlyAna
Jing Wei
3
2
13
4.75
L
King Arthur
bou790
King Arthur
0
2
1
0.25
L
Tiamat
mattyarts_
Tiamat
4
6
5
1.08
L
Olorun
tom_winer
Olorun
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
47,685
52,144
Taken
47,257
29,017
Mitigated
30,065
5,235
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Harôld
Zeus
18,651
3,582
632
751
7,780
3,609
1,801
3,694
4,086
36,860
0
L
2,125
169
0
20
9,151
3,481
0
2,135
7,016
6,990
0
L
Vamana
Mattytyty
Vamana
5,631
1,807
244
509
15,039
9,976
0
5,234
9,805
0
12,838
W
Vamana
Nearosh
Vamana
4,547
1,167
746
1,181
11,554
13,485
851
4,406
7,148
0
9,126
W
8,560
3,635
2,126
5,203
10,700
4,915
2,516
5,332
5,319
0
17,830
W
Loki
Silvєr
Loki
7,928
2,005
0
510
9,851
4,467
320
3,279
6,523
0
19,216
W
Jing Wei
TheOnlyAna
Jing Wei
7,999
5,149
228
782
7,372
3,589
2,170
2,977
4,395
0
21,855
L
King Arthur
bou790
King Arthur
725
48
0
0
2,965
1,496
0
694
2,271
0
725
L
Tiamat
mattyarts_
Tiamat
5,288
503
0
668
10,113
7,031
0
4,981
5,132
13,979
0
L
Olorun
tom_winer
Olorun
12,275
6,424
337
3,457
14,876
7,033
0
5,607
9,269
21,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
47,618
52
Minions Killed
111
0
Camps Cleared
0
637,030
Distance Traveled
975,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,446
1,045
36
4
0
183,156
0
L
He Bo
7,227
723
9
1
0
133,797
0
L
Vamana
7,409
741
6
1
0
166,697
0
W
Vamana
8,776
878
11
1
0
206,728
0
W
Cupid
9,780
978
24
2
0
184,262
0
W
Loki
9,183
918
14
1
0
200,273
0
W
Jing Wei
9,433
943
26
3
0
201,341
0
L
King Arthur
5,738
574
0
0
0
38,491
0
L
Tiamat
7,858
786
13
1
0
158,249
0
L
Olorun
8,373
837
24
2
0
139,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role