Player Matchup

Ishtar
Ishtar
Gold II
ArtoriasLK
Ishtar
Gold II
Level 191
God Stats
9W - 5L
1,598 SR
Queue Stats
318W - 319L
1,300 MMR
Solo
Hera
Hera
Silver I
HMO_od-18
Hera
Silver I
Level 129
God Stats
51W - 33L
1,608 SR
Queue Stats
274W - 296L
1,167 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
TiPrinceDeLu972
Jormungandr
Gold IV
Level 164
God Stats
18W - 28L
1,512 SR
Queue Stats
151W - 165L
1,430 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze V
aSiaNraGe81
Kuzenbo
Bronze V
Level 148
God Stats
4W - 7L
1,615 SR
Queue Stats
5W - 9L
1,297 MMR
Solo
Arachne
Arachne
Gold IV
conku24
Arachne
Gold IV
Level 159
God Stats
28W - 21L
1,691 SR
Queue Stats
277W - 281L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 158
1,605 SR
1,301 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,543 SR
1,384 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
 
Athena
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
PeteTheBatman
Hachiman
Gold IV
Level 152
God Stats
15W - 19L
1,516 SR
Queue Stats
468W - 486L
1,295 MMR
Solo
Camazotz
Camazotz
Gold II
illianas
Camazotz
Gold II
Level 202
God Stats
1W - 2L
1,540 SR
Queue Stats
284W - 296L
1,296 MMR
Solo
Bastet
Bastet
Bronze IV
moralesrdrgz
Bastet
Bronze IV
Level 86
God Stats
1W - 2L
1,658 SR
Queue Stats
7W - 11L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ArtoriasLK
Ishtar
20
6 / 2 / 3
12,611
664
13,604
15,593
7,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
18
3 / 2 / 4
11,806
621
6,336
9,940
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TiPrinceDeLu972
Jormungandr
17
4 / 5 / 1
11,736
618
10,991
17,819
22,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
aSiaNraGe81
Kuzenbo
17
1 / 0 / 9
11,210
590
6,341
13,934
19,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
conku24
Arachne
20
12 / 2 / 3
13,780
725
20,445
24,862
12,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ScyllaHadesJanusThor

VS

Bans
Maman BrigitteLokiSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
1 / 4 / 3
10,123
533
8,763
10,109
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
 
Athena
9
0 / 2 / 2
7,799
410
2,451
7,723
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
PeteTheBatman
Hachiman
17
1 / 6 / 0
9,990
526
9,464
16,571
6,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
illianas
Camazotz
16
4 / 8 / 1
10,503
553
11,078
25,271
10,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
17
5 / 6 / 1
10,526
554
10,803
20,393
8,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
26
Kills
11
11
Deaths
26
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
L
Athena
 
Athena
0
2
2
0.5
W
Ishtar
ArtoriasLK
Ishtar
6
2
3
3.75
W
Hera
3
2
4
2.5
L
Hachiman
PeteTheBatman
Hachiman
1
6
0
0.17
W
Jormungandr
TiPrinceDeLu972
Jormungandr
4
5
1
0.9
W
Kuzenbo
aSiaNraGe81
Kuzenbo
1
0
9
5.5
W
Arachne
conku24
Arachne
12
2
3
6.75
L
Camazotz
illianas
Camazotz
4
8
1
0.56
L
Bastet
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,717
Damage
42,559
82,148
Taken
80,067
65,863
Mitigated
36,598
31,463
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,763
411
0
1,509
10,109
4,541
0
4,276
5,833
83,594
0
L
Athena
 
Athena
2,451
1,052
0
1,536
7,723
6,697
0
1,521
6,202
16,652
0
W
Ishtar
ArtoriasLK
Ishtar
13,604
8,927
0
8,653
15,593
7,736
2,358
2,135
13,394
0
122,198
W
Hera
6,336
1,350
0
2,286
9,940
4,142
436
3,957
5,651
95,412
0
L
Hachiman
PeteTheBatman
Hachiman
9,464
5,619
0
5,209
16,571
6,348
0
1,820
14,751
0
94,592
W
Jormungandr
TiPrinceDeLu972
Jormungandr
10,991
3,694
0
5,161
17,819
22,712
617
1,881
15,870
84,947
0
W
Kuzenbo
aSiaNraGe81
Kuzenbo
6,341
2,258
0
3,521
13,934
19,139
614
3,612
10,207
29,539
0
W
Arachne
conku24
Arachne
20,445
13,705
0
11,842
24,862
12,134
2,786
3,684
20,990
0
148,760
L
Camazotz
illianas
Camazotz
11,078
2,552
0
8,282
25,271
10,535
0
12,368
12,903
0
68,910
L
Bastet
10,803
2,305
0
5,267
20,393
8,477
0
3,683
16,710
0
81,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,143
Gold Earned
48,941
675
Minions Killed
587
0
Camps Cleared
0
1,950,971
Distance Traveled
1,659,240
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,123
533
152
8
0
326,693
2
L
Athena
7,799
410
27
1
0
221,544
5
W
Ishtar
12,611
664
178
9
0
360,026
1
W
Hera
11,806
621
164
9
0
409,368
4
L
Hachiman
9,990
526
196
10
0
316,823
6
W
Jormungandr
11,736
618
117
6
0
331,532
5
W
Kuzenbo
11,210
590
44
2
0
396,572
8
W
Arachne
13,780
725
172
9
0
453,473
3
L
Camazotz
10,503
553
104
5
0
359,854
2
L
Bastet
10,526
554
108
6
0
434,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role