Player Matchup

Medusa
Medusa
Ju4ntanim0
Medusa
Level 62
God Stats
3W - 0L
1,587 SR
Queue Stats
9W - 3L
1,546 Elo+
Party 2
Serqet
Serqet
LILNAKI
Serqet
Level 105
God Stats
2W - 1L
1,590 SR
Queue Stats
23W - 15L
1,507 Elo+
Party 2
Janus
Janus
Logan55410
Janus
Level 95
God Stats
3W - 4L
1,356 SR
Queue Stats
19W - 10L
1,535 Elo+
Party 2
Team Averages
Level 87
1,511 SR
1,529 Elo+

VS

Team Averages
Level 115
1,518 SR
1,440 Elo+
Sylvanus
Sylvanus
Hidatsa N8V
Sylvanus
Level 100
God Stats
0W - 4L
1,266 SR
Queue Stats
40W - 41L
1,385 Elo+
Party 1
Hades
Hades
JohnXB3AR74
Hades
Level 118
God Stats
0W - 1L
1,789 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 1
Hou Yi
Hou Yi
LRC24 DOGZ
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ju4ntanim0
Medusa
15
6 / 5 / 8
12,249
817
10,904
13,489
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
LILNAKI
Serqet
16
8 / 3 / 8
12,967
864
16,184
13,252
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
15
4 / 4 / 10
12,489
833
16,829
9,750
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hidatsa N8V
Sylvanus
15
3 / 5 / 7
12,058
804
8,516
19,674
11,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 6 / 5
11,121
741
10,732
15,548
8,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
LRC24 DOGZ
Hou Yi
15
6 / 8 / 3
12,477
832
11,918
15,531
5,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
12
12
Deaths
19
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Hidatsa N8V
Sylvanus
3
5
7
1.3
L
3
6
5
0.92
W
Medusa
Ju4ntanim0
Medusa
6
5
8
2
W
Serqet
LILNAKI
Serqet
8
3
8
4
L
Hou Yi
LRC24 DOGZ
Hou Yi
6
8
3
0.94
W
Janus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
31,166
36,491
Taken
50,753
16,055
Mitigated
24,625
924
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Hidatsa N8V
Sylvanus
8,516
72
2,202
3,812
19,674
11,360
204
5,591
13,480
18,766
0
L
10,732
341
701
2,990
15,548
8,069
0
5,455
9,219
36,737
0
W
Medusa
Ju4ntanim0
Medusa
10,904
4,351
0
90
13,489
5,580
0
6,766
6,325
0
33,694
W
Serqet
LILNAKI
Serqet
16,184
4,844
0
749
13,252
7,033
1,131
7,605
5,325
0
46,524
L
Hou Yi
LRC24 DOGZ
Hou Yi
11,918
4,121
0
0
15,531
5,196
0
6,415
9,041
0
49,737
W
Janus
16,829
997
0
85
9,750
3,442
0
4,305
5,259
57,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,705
Gold Earned
35,656
185
Minions Killed
140
0
Camps Cleared
0
762,554
Distance Traveled
675,086
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,058
804
21
1
0
246,864
2
L
Hades
11,121
741
48
3
0
233,065
3
W
Medusa
12,249
817
52
3
0
243,805
0
W
Serqet
12,967
864
62
4
0
291,891
0
L
Hou Yi
12,477
832
71
5
0
195,157
0
W
Janus
12,489
833
71
5
0
226,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role