Player Matchup

Danzaburou
Danzaburou
Alex200988100
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,052 Elo+
Party 1
Poseidon
Poseidon
FyshHead
Poseidon
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,551 Elo+
Solo
Odin
Odin
Jaqers
Odin
Level 36
God Stats
4W - 0L
1,896 SR
Queue Stats
12W - 3L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
Joshua12323
Ao Kuang
Level 57
God Stats
4W - 4L
1,380 SR
Queue Stats
7W - 10L
1,346 Elo+
Party 1
Khepri
Khepri
TheBiggestTank
Khepri
Level 61
God Stats
1W - 0L
1,689 SR
Queue Stats
66W - 59L
1,474 Elo+
Party 1
Team Averages
Level 44
1,593 SR
1,412 Elo+

VS

Team Averages
Level 49
1,603 SR
1,430 Elo+
Tiamat
Tiamat
X-Eustress-Rik-X
Tiamat
Level 45
God Stats
0W - 4L
1,340 SR
Queue Stats
0W - 7L
1,183 Elo+
Party 2
Zeus
Zeus
XDreadHead23X
Zeus
Level 126
God Stats
3W - 1L
1,911 SR
Queue Stats
18W - 16L
1,533 Elo+
Party 2
Medusa
Medusa
YaBoiTturnai
Medusa
Level 32
God Stats
22W - 24L
1,538 SR
Queue Stats
55W - 49L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
biavlad27
Kuzenbo
Level 34
God Stats
2W - 1L
1,724 SR
Queue Stats
35W - 52L
1,417 Elo+
Solo
Hachiman
Hachiman
stunt_man1227
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex200988100
Danzaburou
12
0 / 4 / 7
7,291
729
5,011
9,095
4,340
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
FyshHead
Poseidon
16
2 / 2 / 4
9,254
925
6,057
6,353
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
Jaqers
Odin
16
4 / 0 / 10
9,068
907
12,971
8,357
5,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ao Kuang
Joshua12323
Ao Kuang
17
9 / 2 / 2
9,735
974
9,776
10,160
5,122
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

14
1 / 0 / 12
8,542
854
4,159
4,980
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,537
754
2,857
9,721
5,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 4
7,698
770
9,387
10,314
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
15
5 / 3 / 2
8,765
877
11,257
8,651
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
biavlad27
Kuzenbo
15
1 / 3 / 2
8,349
835
7,482
11,837
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
stunt_man1227
Hachiman
11
0 / 2 / 0
6,946
695
931
3,412
1,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
16
Kills
8
8
Deaths
17
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alex200988100
Danzaburou
0
4
7
0.88
W
Poseidon
FyshHead
Poseidon
2
2
4
2
W
Odin
Jaqers
Odin
4
0
10
9
W
Ao Kuang
Joshua12323
Ao Kuang
9
2
2
5
W
1
0
12
7
L
1
4
2
0.5
L
1
5
4
0.6
L
Medusa
5
3
2
2
L
Kuzenbo
biavlad27
Kuzenbo
1
3
2
0.67
L
Hachiman
stunt_man1227
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
31,914
38,945
Taken
43,935
23,310
Mitigated
29,273
7,208
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alex200988100
Danzaburou
5,011
2,576
0
256
9,095
4,340
0
4,009
5,038
0
9,236
W
Poseidon
FyshHead
Poseidon
6,057
430
0
2,108
6,353
2,927
2,135
3,223
2,815
34,377
0
W
Odin
Jaqers
Odin
12,971
3,226
119
679
8,357
5,859
0
4,724
3,401
183
29,637
W
Ao Kuang
Joshua12323
Ao Kuang
9,776
3,468
208
3,400
10,160
5,122
223
5,659
4,324
29,917
0
W
4,159
172
0
438
4,980
5,062
0
1,294
3,641
11,121
0
L
2,857
790
0
374
9,721
5,401
0
4,939
4,707
8,162
0
L
9,387
1,028
0
1,003
10,314
4,070
0
3,853
6,393
23,257
0
L
Medusa
11,257
4,591
0
924
8,651
4,210
0
3,087
5,484
0
26,188
L
Kuzenbo
biavlad27
Kuzenbo
7,482
2,298
146
1,309
11,837
14,391
0
6,768
4,788
18,675
0
L
Hachiman
stunt_man1227
Hachiman
931
903
0
390
3,412
1,201
52
1,004
2,388
0
5,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
39,295
200
Minions Killed
122
0
Camps Cleared
0
1,028,878
Distance Traveled
867,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,291
729
7
1
0
187,554
0
W
Poseidon
9,254
925
83
8
0
170,461
0
W
Odin
9,068
907
52
5
0
226,534
0
W
Ao Kuang
9,735
974
46
5
0
234,875
0
W
Khepri
8,542
854
12
1
0
209,454
0
L
Tiamat
7,537
754
14
1
0
181,564
0
L
Zeus
7,698
770
29
3
0
175,415
0
L
Medusa
8,765
877
45
5
0
203,083
0
L
Kuzenbo
8,349
835
26
3
0
194,353
0
L
Hachiman
6,946
695
8
1
0
113,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role