Player Matchup

He Bo
He Bo
InfernoIsHere_
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,122 Elo+
Solo
Cthulhu
Cthulhu
MagnusPan
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Skadi
Skadi
Parelöup
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Solo
Neith
Neith
Qoopolska
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,446 Elo+
Solo
Cerberus
Cerberus
StanlishETC
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,282 Elo+

VS

Team Averages
Level 24
1,501 SR
1,475 Elo+
Cerberus
Cerberus
CuddIy
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GeorgeSaint
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Da Ji
Da Ji
QueenEvie
Da Ji
Level 18
God Stats
1W - 0L
1,506 SR
Queue Stats
13W - 18L
1,575 Elo+
Party 1
Artemis
Artemis
Serpifeuu
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo
Osiris
Osiris
Suumheyvkein_
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
7,083
885
5,096
8,428
2,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MagnusPan
Cthulhu
14
5 / 4 / 3
7,658
957
7,418
10,658
11,906
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Parelöup
Skadi
12
1 / 5 / 4
7,089
886
7,291
8,367
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Qoopolska
Neith
13
3 / 6 / 4
8,051
1,006
5,286
10,042
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
StanlishETC
Cerberus
6
0 / 2 / 1
5,505
688
909
3,291
2,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CuddIy
Cerberus
12
0 / 2 / 13
7,638
955
1,679
6,716
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
GeorgeSaint
Cu Chulainn
13
3 / 2 / 11
8,114
1,014
6,365
7,183
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
QueenEvie
Da Ji
15
13 / 2 / 6
9,706
1,213
12,808
5,862
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Serpifeuu
Artemis
14
5 / 3 / 9
8,390
1,049
9,384
6,646
2,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 13
7,688
961
7,737
8,552
8,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
10
Kills
23
23
Deaths
11
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CuddIy
Cerberus
0
2
13
3.25
W
Cu Chulainn
GeorgeSaint
Cu Chulainn
3
2
11
4.25
L
1
6
6
0.67
L
Cthulhu
MagnusPan
Cthulhu
5
4
3
1.63
L
Skadi
Parelöup
Skadi
1
5
4
0.6
L
Neith
Qoopolska
Neith
3
6
4
0.83
W
Da Ji
QueenEvie
Da Ji
13
2
6
8
W
Artemis
Serpifeuu
Artemis
5
3
9
3.17
L
Cerberus
StanlishETC
Cerberus
0
2
1
0.25
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
37,973
40,786
Taken
34,959
23,780
Mitigated
28,662
1,358
Healing
8,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CuddIy
Cerberus
1,679
156
43
1,460
6,716
6,115
1,225
2,934
3,782
4,419
0
W
Cu Chulainn
GeorgeSaint
Cu Chulainn
6,365
1,618
1,166
2,200
7,183
7,062
565
2,824
4,359
0
11,030
L
5,096
1,027
0
100
8,428
2,621
0
236
8,012
12,531
0
L
Cthulhu
MagnusPan
Cthulhu
7,418
831
70
0
10,658
11,906
0
1,017
9,203
12,232
0
L
Skadi
Parelöup
Skadi
7,291
2,606
0
250
8,367
3,028
0
101
8,132
0
13,928
L
Neith
Qoopolska
Neith
5,286
1,166
0
364
10,042
4,205
0
175
9,515
0
11,195
W
Da Ji
QueenEvie
Da Ji
12,808
3,437
372
947
5,862
3,660
490
1,434
4,428
0
18,068
W
Artemis
Serpifeuu
Artemis
9,384
4,301
0
32
6,646
2,993
3,817
2,604
4,042
0
24,373
L
Cerberus
StanlishETC
Cerberus
909
95
0
574
3,291
2,020
0
150
3,024
2,442
0
W
7,737
2,038
369
1,647
8,552
8,832
1,050
3,627
4,925
0
13,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
41,536
65
Minions Killed
80
0
Camps Cleared
0
569,167
Distance Traveled
767,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,638
955
14
2
0
165,168
0
W
Cu Chulainn
8,114
1,014
15
2
0
155,698
0
L
He Bo
7,083
885
10
1
0
139,010
0
L
Cthulhu
7,658
957
10
1
0
117,400
0
L
Skadi
7,089
886
8
1
0
137,410
0
L
Neith
8,051
1,006
24
3
0
118,984
0
W
Da Ji
9,706
1,213
13
2
0
154,862
0
W
Artemis
8,390
1,049
34
4
0
135,485
0
L
Cerberus
5,505
688
13
2
0
56,363
0
W
Osiris
7,688
961
4
1
0
156,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role