Player Matchup

Heimdallr
Heimdallr
Allbloodborne
Heimdallr
Level 123
God Stats
0W - 3L
1,211 SR
Queue Stats
37W - 29L
1,564 Elo+
Solo
Sol
Sol
AnneFrankOF
Sol
Level 43
God Stats
9W - 10L
1,542 SR
Queue Stats
205W - 193L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
DavidLol42
Xing Tian
Level 139
God Stats
0W - 2L
1,287 SR
Queue Stats
30W - 22L
1,554 Elo+
Solo
Anhur
Anhur
FatHamWallet
Anhur
Level 67
God Stats
4W - 7L
1,440 SR
Queue Stats
354W - 351L
1,493 Elo+
Party 1
Bacchus
Bacchus
X HydroManiac X
Bacchus
Level 98
God Stats
7W - 4L
1,711 SR
Queue Stats
351W - 365L
1,492 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,514 Elo+

VS

Team Averages
Level 129
1,619 SR
1,514 Elo+
Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
WubWizard
Tiamat
Level 148
God Stats
1W - 0L
1,731 SR
Queue Stats
11W - 8L
1,561 Elo+
Solo
Apollo
Apollo
Zanderlit1456
Apollo
Level 86
God Stats
2W - 0L
1,662 SR
Queue Stats
86W - 68L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pickysmurf
Ah Muzen Cab
Level 101
God Stats
3W - 0L
1,586 SR
Queue Stats
138W - 112L
1,541 Elo+
Solo
Sobek
Sobek
shiftytripod
Sobek
Level 152
God Stats
4W - 2L
1,618 SR
Queue Stats
200W - 181L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Allbloodborne
Heimdallr
1
0 / 0 / 0
1,708
244
0
0
0
11
1 / 3 / 3
6,167
881
9,258
7,243
2,864
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
DavidLol42
Xing Tian
13
2 / 2 / 2
6,831
976
4,318
9,311
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 4 / 1
6,152
879
6,545
8,689
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 4
6,528
933
3,963
9,171
8,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 0 / 10
6,730
961
5,789
6,184
5,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tiamat
WubWizard
Tiamat
11
3 / 2 / 7
7,100
1,014
7,074
5,087
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 7
7,523
1,075
8,385
6,994
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
pickysmurf
Ah Muzen Cab
13
3 / 0 / 8
7,169
1,024
7,352
5,130
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 6
6,558
937
3,012
10,744
11,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
12
12
Deaths
7
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
0
10
6
L
Heimdallr
Allbloodborne
Heimdallr
0
0
0
0
L
1
3
3
0.83
L
Xing Tian
DavidLol42
Xing Tian
2
2
2
1.5
L
3
4
1
0.88
W
Tiamat
WubWizard
Tiamat
3
2
7
3.25
L
1
3
4
1
W
3
1
7
6.5
W
Ah Muzen Cab
pickysmurf
Ah Muzen Cab
3
0
8
7
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
31,612
34,414
Taken
34,139
24,916
Mitigated
27,730
7,893
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,789
370
679
1,394
6,184
5,721
574
2,676
3,508
0
8,142
L
Heimdallr
Allbloodborne
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
9,258
2,697
469
1,582
7,243
2,864
0
2,862
4,381
16,333
0
L
Xing Tian
DavidLol42
Xing Tian
4,318
147
1,370
1,570
9,311
9,634
0
3,518
5,793
11,373
0
L
6,545
3,577
91
789
8,689
3,748
0
2,020
6,669
0
13,790
W
Tiamat
WubWizard
Tiamat
7,074
741
635
738
5,087
4,583
341
2,448
2,639
9,791
0
L
3,963
239
542
1,480
9,171
8,670
0
1,686
7,485
5,926
0
W
8,385
5,493
1,132
2,349
6,994
3,415
585
3,943
3,051
0
20,562
W
Ah Muzen Cab
pickysmurf
Ah Muzen Cab
7,352
2,369
913
549
5,130
2,711
304
3,743
1,387
0
16,415
W
3,012
57
659
1,931
10,744
11,300
50
4,729
6,015
6,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
35,080
66
Minions Killed
76
0
Camps Cleared
0
512,192
Distance Traveled
713,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,730
961
6
1
0
149,225
0
L
Heimdallr
1,708
244
0
0
0
0
0
L
Sol
6,167
881
32
5
0
123,747
0
L
Xing Tian
6,831
976
6
1
0
136,304
0
L
Anhur
6,152
879
19
3
0
112,884
0
W
Tiamat
7,100
1,014
11
2
0
118,190
0
L
Bacchus
6,528
933
9
1
0
139,257
0
W
Apollo
7,523
1,075
36
5
0
144,989
0
W
Ah Muzen Cab
7,169
1,024
19
3
0
172,986
0
W
Sobek
6,558
937
4
1
0
128,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role