Player Matchup

Kukulkan
Kukulkan
AlwaysTurntUp
Kukulkan
Level 32
God Stats
1W - 4L
1,280 SR
Queue Stats
1W - 5L
1,187 Elo+
Party 1
Loki
Loki
Benderito
Loki
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
ELKMANDER
Medusa
Level 29
God Stats
1W - 4L
1,280 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NewJetAtol
Cu Chulainn
Level 67
God Stats
1W - 1L
1,488 SR
Queue Stats
23W - 28L
1,392 Elo+
Solo
Cabrakan
Cabrakan
bucketsboy_nate
Cabrakan
Level 92
God Stats
8W - 4L
1,687 SR
Queue Stats
28W - 25L
1,494 Elo+
Solo
Team Averages
Level 52
1,447 SR
1,368 Elo+

VS

Team Averages
Level 64
1,431 SR
1,435 Elo+
Ix Chel
Ix Chel
Adieru1649
Ix Chel
Level 39
God Stats
1W - 1L
1,478 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Pele
Pele
DaddyRell130
Pele
Level 122
God Stats
24W - 28L
1,505 SR
Queue Stats
167W - 160L
1,489 Elo+
Solo
Ymir
Ymir
DanHexer
Ymir
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dylkil666
Achilles
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,387 Elo+
Solo
Anhur
Anhur
J_Wall_West
Anhur
Level 86
God Stats
3W - 6L
1,175 SR
Queue Stats
53W - 69L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlwaysTurntUp
Kukulkan
11
1 / 0 / 0
6,373
531
2,722
4,556
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 3 / 1
5,945
495
3,965
7,173
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
ELKMANDER
Medusa
10
1 / 3 / 1
6,028
502
3,955
6,269
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
NewJetAtol
Cu Chulainn
11
1 / 0 / 1
6,630
553
6,338
11,220
8,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
6
0 / 3 / 0
4,664
389
1,279
9,052
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Adieru1649
Ix Chel
12
2 / 1 / 0
6,929
577
4,308
4,597
1,598
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 4
7,267
606
6,389
9,606
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
2 / 1 / 2
6,577
548
2,897
7,758
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Dylkil666
Achilles
10
0 / 2 / 0
5,436
453
5,004
10,764
11,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 2
7,434
620
4,988
4,620
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Adieru1649
Ix Chel
2
1
0
2
L
Kukulkan
AlwaysTurntUp
Kukulkan
1
0
0
1
L
Loki
2
3
1
0.83
W
2
0
4
4
W
Ymir
2
1
2
3
W
Achilles
Dylkil666
Achilles
0
2
0
0
L
Medusa
ELKMANDER
Medusa
1
3
1
0.5
W
3
1
2
4
L
Cu Chulainn
NewJetAtol
Cu Chulainn
1
0
1
1.5
L
Cabrakan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
23,586
38,270
Taken
37,345
20,479
Mitigated
24,244
6,310
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Adieru1649
Ix Chel
4,308
536
502
1,120
4,597
1,598
0
1,960
2,637
52,303
0
L
Kukulkan
AlwaysTurntUp
Kukulkan
2,722
90
0
750
4,556
1,694
0
2,794
1,762
48,144
0
L
Loki
3,965
1,183
0
1,948
7,173
2,235
0
801
6,297
0
29,457
W
6,389
2,241
0
2,412
9,606
3,338
0
895
8,711
0
62,909
W
Ymir
2,897
1,208
0
1,781
7,758
6,500
208
758
7,000
18,623
0
W
Achilles
Dylkil666
Achilles
5,004
1,288
0
2,798
10,764
11,127
0
0
10,764
0
25,995
L
Medusa
ELKMANDER
Medusa
3,955
1,558
0
1,340
6,269
2,112
0
1,566
4,703
0
40,666
W
4,988
2,933
0
1,961
4,620
1,681
580
388
4,232
0
57,989
L
Cu Chulainn
NewJetAtol
Cu Chulainn
6,338
1,233
0
900
11,220
8,649
168
0
10,310
0
49,182
L
Cabrakan
1,279
442
0
1,372
9,052
5,789
0
2,044
7,008
7,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
33,643
300
Minions Killed
346
0
Camps Cleared
0
1,086,956
Distance Traveled
1,143,877
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,929
577
97
8
0
233,524
4
L
Kukulkan
6,373
531
98
8
0
230,701
2
L
Loki
5,945
495
42
4
0
256,624
0
W
Pele
7,267
606
100
8
0
251,129
4
W
Ymir
6,577
548
22
2
0
216,641
0
W
Achilles
5,436
453
21
2
0
232,062
1
L
Medusa
6,028
502
62
5
0
209,321
0
W
Anhur
7,434
620
106
9
0
210,521
0
L
Cu Chulainn
6,630
553
83
7
0
237,181
4
L
Cabrakan
4,664
389
15
1
0
153,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role