Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FFMstevenFFM
Tyr
Level 73
God Stats
0W - 2L
1,309 SR
Queue Stats
106W - 103L
1,467 Elo+
Solo
Terra
Terra
Sir_Bucklington
Terra
Level 134
God Stats
0W - 1L
1,396 SR
Queue Stats
21W - 24L
1,467 Elo+
Party 1
Ganesha
Ganesha
Vs_Highlander
Ganesha
Level 129
God Stats
0W - 1L
1,370 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 1
Chaac
Chaac
koklobstar
Chaac
Level 106
God Stats
0W - 2L
1,391 SR
Queue Stats
21W - 33L
1,402 Elo+
Party 1
Team Averages
Level 117
1,393 SR
1,456 Elo+

VS

Team Averages
Level 106
1,590 SR
1,464 Elo+
Agni
Agni
MeatPower
Agni
Level 68
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 51L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
MrArktosGR
Guan Yu
Level 103
God Stats
4W - 2L
1,575 SR
Queue Stats
174W - 177L
1,458 Elo+
Party 2
Janus
Janus
Zkuad_ianbromige
Janus
Level 69
God Stats
1W - 0L
1,597 SR
Queue Stats
86W - 82L
1,489 Elo+
Solo
Danzaburou
Danzaburou
alikh
Danzaburou
Level 134
God Stats
21W - 17L
1,510 SR
Queue Stats
697W - 675L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
rounik697
Ao Kuang
Level 154
God Stats
4W - 3L
1,525 SR
Queue Stats
104W - 125L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 9
7,915
792
9,135
13,441
8,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 8
6,649
665
2,835
8,421
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 7
7,995
800
10,023
11,397
6,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
13
0 / 4 / 12
7,115
712
6,788
11,657
5,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
6 / 3 / 4
8,437
844
12,549
11,268
7,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 3 / 13
8,977
898
11,249
6,675
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
MrArktosGR
Guan Yu
13
0 / 2 / 13
8,512
851
6,204
11,821
6,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 3 / 9
8,306
831
10,527
5,675
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
alikh
Danzaburou
17
8 / 2 / 7
9,894
989
13,942
11,612
5,464
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
rounik697
Ao Kuang
14
8 / 3 / 7
9,189
919
6,549
13,961
12,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
12
Kills
18
18
Deaths
13
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
9
1.3
L
0
2
8
2
W
Agni
0
3
13
2.17
W
Guan Yu
MrArktosGR
Guan Yu
0
2
13
3.25
L
4
4
7
1.88
L
Ganesha
0
4
12
1.5
W
2
3
9
2.17
W
Danzaburou
alikh
Danzaburou
8
2
7
5.75
L
Chaac
6
3
4
2.67
W
Ao Kuang
rounik697
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,330
Damage
48,471
56,184
Taken
49,744
34,914
Mitigated
29,168
17,310
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,135
895
841
2,729
13,441
8,467
86
5,694
7,626
21,934
0
L
2,835
569
770
985
8,421
7,097
331
4,157
4,052
0
3,605
W
Agni
11,249
618
552
836
6,675
2,598
1,282
4,140
2,535
29,250
0
W
Guan Yu
MrArktosGR
Guan Yu
6,204
346
5,617
5,219
11,821
6,988
530
7,922
3,899
0
9,390
L
10,023
605
1,843
2,429
11,397
6,082
252
7,161
4,028
20,112
0
L
Ganesha
6,788
630
1,019
2,241
11,657
5,545
0
4,800
6,709
15,867
0
W
10,527
653
892
317
5,675
2,059
1,395
2,699
2,976
16,075
0
W
Danzaburou
alikh
Danzaburou
13,942
8,325
757
4,865
11,612
5,464
3,678
6,281
5,331
0
35,166
L
Chaac
12,549
1,311
1,817
2,636
11,268
7,723
187
5,698
5,444
0
20,122
W
Ao Kuang
rounik697
Ao Kuang
6,549
1,185
1,449
2,819
13,961
12,059
814
4,904
9,057
11,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
44,878
91
Minions Killed
96
0
Camps Cleared
0
966,166
Distance Traveled
968,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,915
792
27
3
0
204,057
0
L
Tyr
6,649
665
7
1
0
189,428
0
W
Agni
8,977
898
34
3
0
185,093
0
W
Guan Yu
8,512
851
3
0
0
225,982
0
L
Terra
7,995
800
27
3
0
209,568
0
L
Ganesha
7,115
712
1
0
0
156,033
0
W
Janus
8,306
831
19
2
0
183,620
0
W
Danzaburou
9,894
989
35
4
0
192,464
0
L
Chaac
8,437
844
29
3
0
207,080
0
W
Ao Kuang
9,189
919
5
1
0
181,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role