Player Matchup

Artemis
Artemis
Platinum IV
 
Artemis
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
ElegantHope
Ganesha
Gold I
Level 149
God Stats
5W - 11L
1,471 SR
Queue Stats
363W - 359L
1,671 MMR
Solo
Thor
Thor
Platinum V
Loops it
Thor
Platinum V
Level 177
God Stats
2W - 4L
1,357 SR
Queue Stats
86W - 74L
1,661 MMR
Solo
Nu Wa
Nu Wa
Gold II
Maron
Nu Wa
Gold II
Level 123
God Stats
3W - 1L
1,908 SR
Queue Stats
107W - 102L
1,676 MMR
Solo
Camazotz
Camazotz
Gold I
emitoros
Camazotz
Gold I
Level 108
God Stats
65W - 42L
1,660 SR
Queue Stats
251W - 245L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,579 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,568 SR
1,632 MMR
Serqet
Serqet
Platinum IV
 
Serqet
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
BIGflavorBERTHA
Anhur
Gold I
Level 101
God Stats
13W - 2L
1,695 SR
Queue Stats
56W - 45L
1,672 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
RlVERS
Baron Samedi
Gold IV
Level 119
God Stats
7W - 1L
1,698 SR
Queue Stats
32W - 25L
1,674 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
SuicideRose-
Gilgamesh
Gold I
Level 129
God Stats
2W - 1L
1,395 SR
Queue Stats
60W - 57L
1,658 MMR
Solo
Merlin
Merlin
Gold I
TheReiTroll
Merlin
Gold I
Level 162
God Stats
4W - 2L
1,551 SR
Queue Stats
63W - 71L
1,656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 3 / 1
6,231
479
6,270
7,705
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
ElegantHope
Ganesha
9
0 / 3 / 1
5,947
457
2,764
13,299
9,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
11
0 / 3 / 4
6,486
499
4,568
11,448
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Maron
Nu Wa
10
4 / 1 / 0
6,710
516
4,108
4,003
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
emitoros
Camazotz
11
2 / 3 / 1
6,899
531
8,147
16,374
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
AwilixCharonMaman BrigitteAthena

VS

Bans
Ao KuangSusanoLokiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 2 / 4
7,275
560
4,235
9,373
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
2 / 0 / 1
7,979
614
7,299
9,034
3,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RlVERS
Baron Samedi
12
4 / 1 / 7
8,130
625
9,337
9,106
5,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
SuicideRose-
Gilgamesh
12
3 / 2 / 3
7,730
595
9,382
13,738
12,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
1 / 1 / 3
7,583
583
4,768
5,142
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
13
13
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
Serqet
 
Serqet
3
2
4
2.5
W
2
0
1
2.5
L
Ganesha
ElegantHope
Ganesha
0
3
1
0.17
L
Thor
0
3
4
0.67
L
Nu Wa
Maron
Nu Wa
4
1
0
4
W
Baron Samedi
RlVERS
Baron Samedi
4
1
7
7.5
W
Gilgamesh
SuicideRose-
Gilgamesh
3
2
3
2.25
W
Merlin
1
1
3
2.5
L
Camazotz
emitoros
Camazotz
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,857
Damage
35,021
52,829
Taken
46,393
23,331
Mitigated
26,757
13,459
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,270
2,495
0
2,176
7,705
1,865
335
1,201
6,504
0
49,053
W
Serqet
 
Serqet
4,235
1,043
0
2,112
9,373
3,260
110
2,338
6,917
0
48,896
W
7,299
4,259
0
4,863
9,034
3,490
0
1,006
7,952
0
69,043
L
Ganesha
ElegantHope
Ganesha
2,764
421
0
3,259
13,299
9,435
0
6,423
6,671
16,481
0
L
Thor
4,568
1,018
0
500
11,448
4,492
0
3,509
7,501
0
54,382
L
Nu Wa
Maron
Nu Wa
4,108
1,605
0
1,811
4,003
1,359
0
2,010
1,993
36,470
0
W
Baron Samedi
RlVERS
Baron Samedi
9,337
1,547
1,472
4,159
9,106
5,199
277
2,472
6,527
34,253
0
W
Gilgamesh
SuicideRose-
Gilgamesh
9,382
2,717
0
973
13,738
12,905
182
1,105
12,593
0
46,698
W
Merlin
4,768
235
0
1,128
5,142
1,903
523
1,900
3,088
58,746
0
L
Camazotz
emitoros
Camazotz
8,147
2,051
0
5,713
16,374
6,180
0
1,076
15,298
0
54,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
38,697
344
Minions Killed
387
0
Camps Cleared
0
1,138,422
Distance Traveled
1,335,059
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,231
479
101
8
0
227,351
2
W
Serqet
7,275
560
71
5
0
330,242
2
W
Anhur
7,979
614
125
10
0
249,663
0
L
Ganesha
5,947
457
7
1
0
253,751
6
L
Thor
6,486
499
72
6
0
260,943
1
L
Nu Wa
6,710
516
74
6
0
143,609
4
W
Baron Samedi
8,130
625
36
3
0
253,766
0
W
Gilgamesh
7,730
595
67
5
0
241,972
5
W
Merlin
7,583
583
88
7
0
259,416
5
L
Camazotz
6,899
531
90
7
0
252,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role