Player Matchup

Thanatos
Thanatos
Catman1011
Thanatos
Level 76
God Stats
16W - 11L
1,574 SR
Queue Stats
144W - 123L
1,504 Elo+
Party 2
Yemoja
Yemoja
ICYoncrrack
Yemoja
Level 126
God Stats
1W - 4L
1,270 SR
Queue Stats
260W - 230L
1,521 Elo+
Party 2
Heimdallr
Heimdallr
KIMxRICHARDS
Heimdallr
Level 148
God Stats
10W - 14L
1,423 SR
Queue Stats
418W - 404L
1,476 Elo+
Party 1
Bacchus
Bacchus
Samwich48935
Bacchus
Level 64
God Stats
11W - 13L
1,504 SR
Queue Stats
141W - 149L
1,483 Elo+
Party 1
Hera
Hera
Thundershock658
Hera
Level 89
God Stats
2W - 2L
1,819 SR
Queue Stats
225W - 234L
1,526 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,502 Elo+

VS

Team Averages
Level 85
1,560 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Holoo1618
Osiris
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,513 Elo+
Party 3
Maui
Maui
MasterCarl93
Maui
Level 146
God Stats
18W - 9L
1,617 SR
Queue Stats
270W - 236L
1,575 Elo+
Party 4
Nemesis
Nemesis
Ulahup
Nemesis
Level 18
God Stats
6W - 6L
1,490 SR
Queue Stats
8W - 10L
1,389 Elo+
Party 3
Hachiman
Hachiman
Vectaa
Hachiman
Level 129
God Stats
8W - 3L
1,693 SR
Queue Stats
129W - 102L
1,567 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catman1011
Thanatos
15
7 / 2 / 0
8,990
529
8,940
14,299
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
13
0 / 2 / 4
8,292
488
5,517
13,764
11,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
KIMxRICHARDS
Heimdallr
13
0 / 4 / 0
7,970
469
3,591
10,453
4,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Samwich48935
Bacchus
16
0 / 1 / 3
8,566
504
9,847
14,368
14,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 3
8,782
517
9,182
10,991
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 3
8,832
520
7,380
8,226
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Holoo1618
Osiris
16
1 / 2 / 1
10,119
595
10,758
17,477
16,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
0 / 0 / 6
8,853
521
4,991
11,535
10,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Ulahup
Nemesis
15
1 / 2 / 1
8,714
513
1,741
10,610
3,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Vectaa
Hachiman
19
10 / 0 / 1
12,084
711
16,738
9,052
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
12
12
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
3
0.38
L
Thanatos
Catman1011
Thanatos
7
2
0
3.5
W
Osiris
Holoo1618
Osiris
1
2
1
0.75
L
Yemoja
0
2
4
1
L
Heimdallr
KIMxRICHARDS
Heimdallr
0
4
0
0
W
0
0
6
3
L
Bacchus
Samwich48935
Bacchus
0
1
3
1.5
L
1
3
3
0.83
W
Nemesis
Ulahup
Nemesis
1
2
1
0.75
W
Hachiman
Vectaa
Hachiman
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,077
Damage
41,608
63,875
Taken
56,900
40,862
Mitigated
37,060
23,681
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,380
147
0
625
8,226
2,746
162
4,863
3,363
68,175
0
L
Thanatos
Catman1011
Thanatos
8,940
2,268
0
10,384
14,299
5,851
0
856
13,343
0
69,999
W
Osiris
Holoo1618
Osiris
10,758
3,559
0
5,713
17,477
16,807
0
10,583
6,894
0
75,254
L
Yemoja
5,517
1,520
3,348
3,030
13,764
11,153
10
5,053
8,443
34,852
0
L
Heimdallr
KIMxRICHARDS
Heimdallr
3,591
1,214
0
2,442
10,453
4,026
0
942
9,493
0
64,623
W
4,991
987
0
3,943
11,535
10,165
0
6,024
5,511
29,940
0
L
Bacchus
Samwich48935
Bacchus
9,847
1,528
0
3,477
14,368
14,675
0
216
14,152
65,749
125
L
9,182
1,603
0
1,000
10,991
5,157
0
4,506
6,073
95,792
0
W
Nemesis
Ulahup
Nemesis
1,741
340
0
1,013
10,610
3,690
0
1,212
9,398
0
75,034
W
Hachiman
Vectaa
Hachiman
16,738
10,714
0
4,909
9,052
3,652
1,430
2,109
6,943
0
113,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,600
Gold Earned
48,602
525
Minions Killed
574
0
Camps Cleared
0
1,720,163
Distance Traveled
1,780,982
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,832
520
128
8
0
335,307
0
L
Thanatos
8,990
529
96
6
0
380,793
0
W
Osiris
10,119
595
133
8
0
320,073
0
L
Yemoja
8,292
488
43
3
0
346,819
5
L
Heimdallr
7,970
469
122
7
0
330,128
5
W
Maui
8,853
521
31
2
0
371,965
6
L
Bacchus
8,566
504
85
5
0
338,134
5
L
Hera
8,782
517
179
11
0
324,289
4
W
Nemesis
8,714
513
104
6
0
390,573
0
W
Hachiman
12,084
711
178
10
0
363,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role