Player Matchup

Hachiman
Hachiman
Hidatsa N8V
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,357 Elo+
Party 1
Gilgamesh
Gilgamesh
JohnXB3AR74
Gilgamesh
Level 118
God Stats
3W - 0L
1,701 SR
Queue Stats
5W - 7L
1,352 Elo+
Party 1
Kukulkan
Kukulkan
s0ldi3r0f_h34v3n
Kukulkan
Level 66
God Stats
43W - 39L
1,478 SR
Queue Stats
157W - 189L
1,433 Elo+
Solo
Team Averages
Level 95
1,560 SR
1,381 Elo+

VS

Team Averages
Level 76
1,438 SR
1,386 Elo+
Ullr
Ullr
Elmo07y
Ullr
Level 80
God Stats
8W - 9L
1,378 SR
Queue Stats
109W - 118L
1,342 Elo+
Solo
Scylla
Scylla
OlbaP667
Scylla
Level 85
God Stats
17W - 18L
1,437 SR
Queue Stats
127W - 137L
1,384 Elo+
Solo
Mulan
Mulan
Vitzin
Mulan
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 47L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hidatsa N8V
Hachiman
12
5 / 0 / 3
8,777
798
8,829
6,624
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
JohnXB3AR74
Gilgamesh
11
3 / 1 / 5
8,481
771
7,569
10,929
9,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 5
8,191
745
7,789
7,143
2,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Elmo07y
Ullr
10
0 / 2 / 3
7,384
671
2,555
9,125
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
OlbaP667
Scylla
9
0 / 5 / 3
7,346
668
5,888
7,646
2,530
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Vitzin
Mulan
11
5 / 2 / 0
8,565
779
11,676
12,797
10,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
5
5
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
Elmo07y
Ullr
0
2
3
0.75
W
Hachiman
Hidatsa N8V
Hachiman
5
0
3
6.5
W
Gilgamesh
JohnXB3AR74
Gilgamesh
3
1
5
5.5
L
Scylla
OlbaP667
Scylla
0
5
3
0.3
L
Mulan
Vitzin
Mulan
5
2
0
2.5
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
20,119
24,696
Taken
29,568
14,134
Mitigated
17,074
2,413
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Elmo07y
Ullr
2,555
528
0
2,203
9,125
3,788
0
2,399
6,726
0
17,360
W
Hachiman
Hidatsa N8V
Hachiman
8,829
3,976
125
1,136
6,624
2,167
0
1,910
4,714
0
28,866
W
Gilgamesh
JohnXB3AR74
Gilgamesh
7,569
2,285
264
611
10,929
9,492
186
2,103
8,826
0
15,516
L
Scylla
OlbaP667
Scylla
5,888
232
85
595
7,646
2,530
0
2,982
4,664
29,025
0
L
Mulan
Vitzin
Mulan
11,676
2,065
0
2,539
12,797
10,756
0
2,809
9,988
0
27,992
W
7,789
447
0
277
7,143
2,475
330
2,105
5,038
42,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
23,295
118
Minions Killed
107
0
Camps Cleared
0
600,285
Distance Traveled
564,350
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,384
671
23
2
0
193,302
0
W
Hachiman
8,777
798
35
3
0
202,045
3
W
Gilgamesh
8,481
771
18
2
0
219,120
0
L
Scylla
7,346
668
43
4
0
158,808
8
L
Mulan
8,565
779
41
4
0
212,240
0
W
Kukulkan
8,191
745
65
6
0
179,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role