Player Matchup

Nox
Nox
 
Nox
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Yorchpig
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
banananox
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,329 Elo+
Party 1
Bacchus
Bacchus
smiteman007
Bacchus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,599 Elo+
Solo
Charon
Charon
zowaclicious
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,535 Elo+
Solo
Team Averages
Level 38
1,500 SR
1,459 Elo+

VS

Team Averages
Level 146
1,525 SR
1,521 Elo+
Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
AnviFox
Baba Yaga
Level 157
God Stats
14W - 9L
1,592 SR
Queue Stats
373W - 360L
1,539 Elo+
Party 2
Hades
Hades
Gaulix
Hades
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
47W - 42L
1,527 Elo+
Party 2
Skadi
Skadi
UDARrrr
Skadi
Level 211
God Stats
1W - 0L
1,294 SR
Queue Stats
61W - 61L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 3 / 7
8,242
824
7,735
7,294
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Yorchpig
Hachiman
13
2 / 4 / 7
7,641
764
10,428
10,055
4,509
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
banananox
Cthulhu
16
6 / 5 / 7
9,315
932
12,508
15,592
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
smiteman007
Bacchus
12
1 / 4 / 9
7,625
763
4,106
15,732
15,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
15
1 / 3 / 8
7,748
775
11,421
11,718
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 3 / 7
9,641
964
10,060
12,944
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
 
Tsukuyomi
14
2 / 3 / 10
8,014
801
11,285
9,984
8,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
AnviFox
Baba Yaga
16
6 / 1 / 8
8,668
867
11,868
6,671
4,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Gaulix
Hades
15
1 / 3 / 13
8,700
870
6,487
15,859
19,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
UDARrrr
Skadi
14
1 / 3 / 9
8,181
818
15,644
9,835
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
13
Kills
19
19
Deaths
13
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
7
2.17
W
Achilles
 
Achilles
9
3
7
4.17
W
Tsukuyomi
 
Tsukuyomi
2
3
10
2.33
W
Baba Yaga
AnviFox
Baba Yaga
6
1
8
10
W
Hades
Gaulix
Hades
1
3
13
2.5
W
Skadi
UDARrrr
Skadi
1
3
9
1.83
L
Hachiman
Yorchpig
Hachiman
2
4
7
1.38
L
Cthulhu
banananox
Cthulhu
6
5
7
1.9
L
Bacchus
smiteman007
Bacchus
1
4
9
1.38
L
Charon
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,198
Damage
55,344
60,391
Taken
55,293
46,946
Mitigated
54,834
15,996
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,735
432
91
569
7,294
4,607
42
2,628
4,622
18,991
0
W
Achilles
 
Achilles
10,060
986
849
2,179
12,944
17,620
0
6,203
6,364
0
11,566
W
Tsukuyomi
 
Tsukuyomi
11,285
1,540
1,476
1,669
9,984
8,420
123
4,392
5,340
0
19,308
W
Baba Yaga
AnviFox
Baba Yaga
11,868
1,219
424
2,074
6,671
4,020
284
4,611
1,557
23,824
0
W
Hades
Gaulix
Hades
6,487
411
2,878
5,864
15,859
19,360
118
9,214
6,157
14,441
0
W
Skadi
UDARrrr
Skadi
15,644
7,187
1,608
1,334
9,835
5,414
144
7,102
2,285
0
32,522
L
Hachiman
Yorchpig
Hachiman
10,428
7,747
608
1,744
10,055
4,509
212
3,873
6,080
0
21,843
L
Cthulhu
banananox
Cthulhu
12,508
624
2,228
2,755
15,592
10,661
0
4,055
11,412
19,352
0
L
Bacchus
smiteman007
Bacchus
4,106
308
1,417
3,532
15,732
15,347
0
3,669
11,908
8,568
0
L
Charon
11,421
716
1,291
1,761
11,718
11,822
0
4,130
7,216
16,835
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
43,204
96
Minions Killed
109
0
Camps Cleared
0
939,968
Distance Traveled
1,000,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,242
824
24
2
0
212,117
0
W
Achilles
9,641
964
7
1
0
184,491
0
W
Tsukuyomi
8,014
801
11
1
0
200,195
0
W
Baba Yaga
8,668
867
28
3
0
221,340
0
W
Hades
8,700
870
24
2
0
202,960
0
W
Skadi
8,181
818
39
4
0
191,363
0
L
Hachiman
7,641
764
29
3
0
184,065
0
L
Cthulhu
9,315
932
24
2
0
186,202
0
L
Bacchus
7,625
763
9
1
0
184,536
0
L
Charon
7,748
775
10
1
0
173,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role