Player Matchup

Tyr
Tyr
LiteOCE
Tyr
Level 146
God Stats
23W - 24L
1,452 SR
Queue Stats
460W - 460L
1,452 Elo+
Party 1
Eset
Eset
Melendill
Eset
Level 68
God Stats
1W - 3L
1,317 SR
Queue Stats
74W - 79L
1,395 Elo+
Solo
Hun Batz
Hun Batz
SergioEsteban11
Hun Batz
Level 62
God Stats
3W - 7L
1,338 SR
Queue Stats
117W - 120L
1,441 Elo+
Party 1
Bacchus
Bacchus
atomic_picker7
Bacchus
Level 86
God Stats
3W - 4L
1,527 SR
Queue Stats
124W - 101L
1,459 Elo+
Solo
Ishtar
Ishtar
charloikos
Ishtar
Level 94
God Stats
9W - 12L
1,435 SR
Queue Stats
148W - 152L
1,414 Elo+
Solo
Team Averages
Level 91
1,414 SR
1,432 Elo+

VS

Team Averages
Level 73
1,670 SR
1,414 Elo+
Zeus
Zeus
Cever78
Zeus
Level 68
God Stats
151W - 125L
1,575 SR
Queue Stats
234W - 230L
1,437 Elo+
Solo
Horus
Horus
CiosseDK8
Horus
Level 79
God Stats
2W - 0L
1,733 SR
Queue Stats
291W - 312L
1,402 Elo+
Solo
Danzaburou
Danzaburou
DazaiOsamu1990
Danzaburou
Level 69
God Stats
3W - 1L
1,803 SR
Queue Stats
160W - 167L
1,359 Elo+
Party 2
Thanatos
Thanatos
Dragxn132
Thanatos
Level 101
God Stats
5W - 3L
1,694 SR
Queue Stats
104W - 96L
1,503 Elo+
Party 2
Hades
Hades
Takishimaaa
Hades
Level 49
God Stats
87W - 70L
1,544 SR
Queue Stats
168W - 173L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
0 / 4 / 1
4,899
490
4,217
9,282
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
8
0 / 3 / 0
4,963
496
1,242
4,425
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
2 / 3 / 0
5,652
565
3,550
8,267
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,458
446
1,218
5,239
4,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
charloikos
Ishtar
7
0 / 3 / 0
4,889
489
3,834
5,775
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cever78
Zeus
10
2 / 0 / 3
5,613
561
4,963
2,512
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
CiosseDK8
Horus
7
2 / 0 / 2
5,041
504
1,792
7,139
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
DazaiOsamu1990
Danzaburou
9
2 / 1 / 3
5,685
569
4,080
4,205
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dragxn132
Thanatos
10
2 / 1 / 4
6,017
602
3,413
7,403
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 0
7,102
710
6,742
6,138
4,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
14
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
Cever78
Zeus
2
0
3
3.5
W
Horus
CiosseDK8
Horus
2
0
2
3
W
Danzaburou
DazaiOsamu1990
Danzaburou
2
1
3
3.5
W
Thanatos
Dragxn132
Thanatos
2
1
4
4
L
Tyr
0
4
1
0.13
L
Eset
0
3
0
0
L
Hun Batz
2
3
0
0.67
W
5
0
0
5
L
0
1
0
0
L
Ishtar
charloikos
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
20,990
32,988
Taken
27,397
15,004
Mitigated
14,239
6,026
Healing
13,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Cever78
Zeus
4,963
281
0
799
2,512
717
0
419
2,093
25,923
0
W
Horus
CiosseDK8
Horus
1,792
999
362
2,743
7,139
5,213
0
686
6,453
0
10,574
W
Danzaburou
DazaiOsamu1990
Danzaburou
4,080
1,803
0
879
4,205
1,595
378
440
3,765
0
31,556
W
Thanatos
Dragxn132
Thanatos
3,413
1,382
0
4,617
7,403
2,710
0
292
7,111
0
41,287
L
Tyr
4,217
433
0
2,695
9,282
3,424
0
5,509
3,721
0
29,251
L
Eset
1,242
101
0
771
4,425
1,983
0
2,031
2,225
26,988
0
L
Hun Batz
3,550
623
0
750
8,267
3,002
0
1,419
6,748
0
43,754
W
6,742
413
41
4,493
6,138
4,004
147
623
5,515
51,335
0
L
1,218
350
0
712
5,239
4,921
0
997
4,237
11,723
0
L
Ishtar
charloikos
Ishtar
3,834
2,364
0
1,098
5,775
1,674
0
1,317
4,352
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
29,458
235
Minions Killed
281
0
Camps Cleared
0
982,430
Distance Traveled
949,994
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,613
561
56
6
0
179,683
0
W
Horus
5,041
504
13
1
0
193,653
6
W
Danzaburou
5,685
569
51
5
0
165,959
0
W
Thanatos
6,017
602
62
6
0
213,754
0
L
Tyr
4,899
490
41
4
0
187,174
0
L
Eset
4,963
496
56
6
0
198,251
0
L
Hun Batz
5,652
565
66
7
0
210,498
0
W
Hades
7,102
710
99
10
0
196,945
0
L
Bacchus
4,458
446
16
2
0
215,443
0
L
Ishtar
4,889
489
56
6
0
171,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role