Player Matchup

Chiron
Chiron
BigButtEGirl
Chiron
Level 105
God Stats
1W - 2L
1,329 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 2
Arachne
Arachne
JelliRole1349
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Geb
Geb
ShawtyLuvSmite
Geb
Level 123
God Stats
5W - 7L
1,501 SR
Queue Stats
128W - 133L
1,490 Elo+
Party 2
Ravana
Ravana
TouchMyGrundle
Ravana
Level 14
God Stats
2W - 2L
1,711 SR
Queue Stats
5W - 8L
1,406 Elo+
Party 2
Sol
Sol
Zip3891
Sol
Level 107
God Stats
4W - 16L
1,423 SR
Queue Stats
62W - 101L
1,423 Elo+
Party 2
Team Averages
Level 70
1,493 SR
1,484 Elo+

VS

Team Averages
Level 27
1,339 SR
1,347 Elo+
Poseidon
Poseidon
Alucard28Dracula
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItsMrAbazaba
Kumbhakarna
Level 35
God Stats
2W - 3L
1,371 SR
Queue Stats
23W - 33L
1,386 Elo+
Solo
Chernobog
Chernobog
Wockeisha
Chernobog
Level 15
God Stats
2W - 5L
954 SR
Queue Stats
4W - 7L
1,224 Elo+
Party 1
Susano
Susano
urabot0929
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXShErInCkSXx
Cu Chulainn
Level 48
God Stats
10W - 25L
1,372 SR
Queue Stats
113W - 177L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
0 / 0 / 0
5,187
1,037
813
1,221
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
9
2 / 1 / 2
4,656
931
3,644
4,617
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 0 / 5
4,528
906
3,035
3,258
1,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 3
4,875
975
3,615
2,545
1,140
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
2 / 0 / 2
4,953
991
4,840
3,005
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,916
783
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
ItsMrAbazaba
Kumbhakarna
9
1 / 0 / 0
4,677
935
1,715
6,438
2,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
Wockeisha
Chernobog
9
0 / 4 / 3
4,586
917
2,567
6,576
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
urabot0929
Susano
7
0 / 0 / 0
3,916
783
0
0
0
Cu Chulainn
xXShErInCkSXx
Cu Chulainn
8
1 / 2 / 0
4,246
849
3,567
5,417
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
3
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Chiron
0
0
0
0
L
Kumbhakarna
ItsMrAbazaba
Kumbhakarna
1
0
0
1
W
Arachne
2
1
2
3
W
0
0
5
2.5
W
2
2
3
1.75
L
Chernobog
Wockeisha
Chernobog
0
4
3
0.38
W
Sol
2
0
2
3
L
Susano
urabot0929
Susano
0
0
0
0
L
Cu Chulainn
xXShErInCkSXx
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,947
Damage
7,849
14,646
Taken
18,431
6,674
Mitigated
8,347
4,123
Healing
1,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
813
372
58
374
1,221
430
145
0
1,185
0
21,323
L
Kumbhakarna
ItsMrAbazaba
Kumbhakarna
1,715
84
585
397
6,438
2,760
0
2,554
3,775
3,874
0
W
Arachne
3,644
2,439
0
1,168
4,617
2,522
156
915
3,548
0
7,204
W
3,035
469
0
472
3,258
1,645
175
417
2,727
8,134
0
W
3,615
993
0
342
2,545
1,140
0
240
2,267
0
6,134
L
Chernobog
Wockeisha
Chernobog
2,567
1,674
0
153
6,576
2,101
0
2,744
3,712
0
8,431
W
Sol
4,840
2,124
0
1,709
3,005
937
1,074
730
2,275
16,707
0
L
Susano
urabot0929
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
xXShErInCkSXx
Cu Chulainn
3,567
771
0
334
5,417
3,486
0
2,230
3,069
1,495
4,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
21,341
106
Minions Killed
30
0
Camps Cleared
0
537,633
Distance Traveled
311,418
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,916
783
0
0
0
0
0
W
Chiron
5,187
1,037
53
11
0
97,062
0
L
Kumbhakarna
4,677
935
4
1
0
106,876
0
W
Arachne
4,656
931
7
1
0
109,108
0
W
Geb
4,528
906
8
2
0
123,400
1
W
Ravana
4,875
975
9
2
0
105,548
2
L
Chernobog
4,586
917
17
3
0
108,942
0
W
Sol
4,953
991
29
6
0
102,515
0
L
Susano
3,916
783
0
0
0
0
0
L
Cu Chulainn
4,246
849
9
2
0
95,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role