Player Matchup

Lancelot
Lancelot
Eljimbone
Lancelot
Level 157
God Stats
0W - 1L
1,460 SR
Queue Stats
6W - 1L
1,833 Elo+
Party 2
Rama
Rama
IElEI
Rama
Level 128
God Stats
0W - 1L
1,835 SR
Queue Stats
6W - 1L
1,833 Elo+
Party 2
Surtr
Surtr
LigmaClydoo
Surtr
Level 82
God Stats
0W - 1L
1,470 SR
Queue Stats
12W - 3L
1,733 Elo+
Party 2
Ares
Ares
alexhmf
Ares
Level 136
God Stats
47W - 40L
1,587 SR
Queue Stats
91W - 84L
1,555 Elo+
Solo
Zeus
Zeus
slimesnail
Zeus
Level 155
God Stats
5W - 6L
1,504 SR
Queue Stats
188W - 164L
1,568 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,704 Elo+

VS

Team Averages
Level 159
1,517 SR
1,552 Elo+
Athena
Athena
Dryddlogs
Athena
Level 163
God Stats
2W - 2L
1,385 SR
Queue Stats
141W - 135L
1,508 Elo+
Solo
Amaterasu
Amaterasu
Fabry1503
Amaterasu
Level 155
God Stats
1W - 1L
1,527 SR
Queue Stats
14W - 8L
1,630 Elo+
Party 1
Sol
Sol
Flamaris
Sol
Level 158
God Stats
5W - 5L
1,607 SR
Queue Stats
223W - 213L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 163
God Stats
385W - 304L
1,513 SR
Queue Stats
852W - 799L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kazu1017
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,554 SR
Queue Stats
16W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Eljimbone
Lancelot
20
3 / 4 / 3
11,653
507
10,263
23,470
13,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
IElEI
Rama
18
1 / 4 / 3
11,391
495
12,118
21,404
10,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 0
10,553
459
9,015
25,268
29,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
alexhmf
Ares
15
1 / 3 / 5
10,687
465
7,957
26,276
27,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

19
4 / 4 / 2
12,023
523
21,025
20,780
9,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dryddlogs
Athena
16
0 / 0 / 10
11,365
494
7,420
19,741
26,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Fabry1503
Amaterasu
19
4 / 2 / 8
13,047
567
17,931
26,047
30,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 2 / 4
13,108
570
28,012
17,689
9,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Murermesteren
Danzaburou
20
7 / 3 / 2
14,947
650
12,156
14,745
6,957
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kazu1017
Morgan Le Fay
19
4 / 3 / 2
12,588
547
23,761
12,568
6,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
10
Kills
20
20
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
Dryddlogs
Athena
0
0
10
5
L
Lancelot
Eljimbone
Lancelot
3
4
3
1.13
W
Amaterasu
Fabry1503
Amaterasu
4
2
8
4
W
5
2
4
3.5
L
Rama
IElEI
Rama
1
4
3
0.63
L
1
5
0
0.2
W
Danzaburou
Murermesteren
Danzaburou
7
3
2
2.67
L
Ares
alexhmf
Ares
1
3
5
1.17
W
Morgan Le Fay
kazu1017
Morgan Le Fay
4
3
2
1.67
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,378
Damage
89,280
117,198
Taken
90,790
89,139
Mitigated
79,786
28,911
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dryddlogs
Athena
7,420
2,068
0
1,828
19,741
26,456
0
8,491
11,094
35,766
0
L
Lancelot
Eljimbone
Lancelot
10,263
2,681
0
750
23,470
13,010
0
9,388
14,082
0
136,801
W
Amaterasu
Fabry1503
Amaterasu
17,931
8,181
0
8,201
26,047
30,626
8
7,471
17,667
0
103,287
W
28,012
13,350
0
9,388
17,689
9,255
659
3,877
13,758
133,880
12,709
L
Rama
IElEI
Rama
12,118
8,913
0
6,608
21,404
10,121
0
13,459
7,945
0
104,599
L
9,015
4,612
0
4,848
25,268
29,087
0
6,298
18,970
2,255
60,558
W
Danzaburou
Murermesteren
Danzaburou
12,156
4,241
0
4,758
14,745
6,957
174
4,992
9,753
0
168,686
L
Ares
alexhmf
Ares
7,957
775
3,182
5,887
26,276
27,560
0
17,522
8,754
27,703
0
W
Morgan Le Fay
kazu1017
Morgan Le Fay
23,761
1,010
0
1,778
12,568
6,492
322
5,392
7,176
97,394
2,762
L
21,025
2,355
0
7,636
20,780
9,361
0
10,881
9,899
110,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
65,055
670
Minions Killed
775
0
Camps Cleared
0
2,317,460
Distance Traveled
2,412,368
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,365
494
35
2
0
530,876
0
L
Lancelot
11,653
507
188
8
0
564,809
0
W
Amaterasu
13,047
567
163
7
0
480,867
12
W
Sol
13,108
570
194
8
0
446,841
9
L
Rama
11,391
495
181
8
0
455,834
6
L
Surtr
10,553
459
95
4
0
400,337
2
W
Danzaburou
14,947
650
214
9
0
482,672
5
L
Ares
10,687
465
22
1
0
473,462
10
W
Morgan Le Fay
12,588
547
169
7
0
471,112
9
L
Zeus
12,023
523
184
8
0
423,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role