Player Matchup

Horus
Horus
AriellaDemor
Horus
Level 67
God Stats
2W - 0L
1,711 SR
Queue Stats
44W - 52L
1,404 Elo+
Solo
Baba Yaga
Baba Yaga
Aztid
Baba Yaga
Level 66
God Stats
1W - 1L
1,256 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 1
Vamana
Vamana
Pikls
Vamana
Level 108
God Stats
2W - 5L
1,210 SR
Queue Stats
344W - 361L
1,469 Elo+
Solo
Poseidon
Poseidon
SPETSTROOPER
Poseidon
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,419 Elo+
Party 1
Anhur
Anhur
Zeinthar
Anhur
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,480 Elo+
Solo
Team Averages
Level 90
1,435 SR
1,438 Elo+

VS

Team Averages
Level 181
1,394 SR
1,418 Elo+
Odin
Odin
 
Odin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ElCajon
Sylvanus
Level 129
God Stats
8W - 8L
1,499 SR
Queue Stats
414W - 440L
1,344 Elo+
Solo
Sol
Sol
HashibaToyotomi
Sol
Level 250
God Stats
16W - 15L
1,539 SR
Queue Stats
1,694W - 1,734L
1,362 Elo+
Solo
Geb
Geb
SrenMar
Geb
Level 145
God Stats
0W - 1L
1,234 SR
Queue Stats
53W - 46L
1,465 Elo+
Solo
Fenrir
Fenrir
TiTANiuMHeRCuLe
Fenrir
Level 245
God Stats
0W - 3L
1,198 SR
Queue Stats
348W - 358L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
7,882
788
3,816
8,562
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Baba Yaga
Aztid
Baba Yaga
15
1 / 0 / 11
7,775
778
8,362
4,332
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Pikls
Vamana
14
4 / 2 / 7
8,220
822
11,685
10,722
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
SPETSTROOPER
Poseidon
13
1 / 2 / 9
7,465
747
8,136
7,351
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Zeinthar
Anhur
15
6 / 0 / 7
8,226
823
7,050
5,656
2,266
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 4 / 2
7,021
702
8,243
12,613
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ElCajon
Sylvanus
15
0 / 1 / 3
7,699
770
3,519
10,711
10,851
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
1 / 0 / 3
7,435
744
8,413
4,451
2,084
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
9
0 / 4 / 0
6,088
609
4,004
9,024
8,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 0
7,193
719
4,622
11,141
4,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
13
Kills
4
4
Deaths
13
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
2
0.5
W
1
0
9
5.5
W
Baba Yaga
Aztid
Baba Yaga
1
0
11
6.5
L
Sylvanus
ElCajon
Sylvanus
0
1
3
1.5
L
1
0
3
2.5
W
Vamana
Pikls
Vamana
4
2
7
3.75
W
Poseidon
SPETSTROOPER
Poseidon
1
2
9
2.75
L
Geb
0
4
0
0
L
2
4
0
0.5
W
Anhur
Zeinthar
Anhur
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,049
Damage
28,801
36,623
Taken
47,940
23,105
Mitigated
32,946
23,313
Healing
20,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,243
811
555
2,347
12,613
6,639
280
4,180
7,920
0
14,224
W
3,816
1,317
7,436
6,680
8,562
5,183
112
4,048
4,288
0
6,126
W
Baba Yaga
Aztid
Baba Yaga
8,362
223
766
1,742
4,332
2,142
117
2,077
2,217
23,514
0
L
Sylvanus
ElCajon
Sylvanus
3,519
709
7,408
5,036
10,711
10,851
24
4,488
5,916
12,502
0
L
8,413
1,174
0
334
4,451
2,084
0
1,147
3,259
24,665
0
W
Vamana
Pikls
Vamana
11,685
3,822
1,517
3,794
10,722
10,773
0
5,409
5,181
0
24,319
W
Poseidon
SPETSTROOPER
Poseidon
8,136
559
592
321
7,351
2,741
292
2,361
4,904
17,532
0
L
Geb
4,004
0
0
730
9,024
8,394
0
2,888
6,051
8,397
0
L
4,622
305
1,243
3,114
11,141
4,978
0
3,795
7,076
0
10,265
W
Anhur
Zeinthar
Anhur
7,050
4,981
65
400
5,656
2,266
696
2,041
3,568
0
14,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,568
Gold Earned
35,436
126
Minions Killed
89
0
Camps Cleared
0
1,059,012
Distance Traveled
877,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,021
702
17
2
0
170,225
0
W
Horus
7,882
788
1
0
0
229,314
0
W
Baba Yaga
7,775
778
41
4
0
230,200
0
L
Sylvanus
7,699
770
26
3
0
171,499
0
L
Sol
7,435
744
30
3
0
207,412
0
W
Vamana
8,220
822
24
2
0
197,371
0
W
Poseidon
7,465
747
34
3
0
210,801
0
L
Geb
6,088
609
6
1
0
130,744
0
L
Fenrir
7,193
719
10
1
0
197,247
0
W
Anhur
8,226
823
26
3
0
191,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role