Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kausaum
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,234 Elo+
Party 2
Surtr
Surtr
Smoutsss
Surtr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,085 Elo+
Party 2
Thanatos
Thanatos
a1507581
Thanatos
Level 50
God Stats
16W - 11L
1,494 SR
Queue Stats
164W - 130L
1,547 Elo+
Party 1
Khepri
Khepri
yuku797
Khepri
Level 107
God Stats
237W - 208L
1,575 SR
Queue Stats
267W - 264L
1,499 Elo+
Party 1
Team Averages
Level 70
1,514 SR
1,373 Elo+

VS

Team Averages
Level 77
1,535 SR
1,443 Elo+
Zeus
Zeus
BoBaPirat7576
Zeus
Level 71
God Stats
9W - 8L
1,529 SR
Queue Stats
150W - 134L
1,437 Elo+
Party 3
Fafnir
Fafnir
DiabSoule
Fafnir
Level 63
God Stats
8W - 6L
1,634 SR
Queue Stats
129W - 133L
1,433 Elo+
Solo
Bakasura
Bakasura
Jar Jar 9090
Bakasura
Level 68
God Stats
20W - 17L
1,548 SR
Queue Stats
178W - 151L
1,494 Elo+
Solo
Sol
Sol
Nakvirr
Sol
Level 142
God Stats
17W - 21L
1,462 SR
Queue Stats
36W - 43L
1,414 Elo+
Solo
Tyr
Tyr
SleepyJoe RU
Tyr
Level 39
God Stats
0W - 5L
1,500 SR
Queue Stats
95W - 92L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 2 / 4
8,666
619
5,087
8,951
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Kausaum
Izanami
11
2 / 5 / 2
7,348
525
7,562
9,561
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Smoutsss
Surtr
12
0 / 3 / 2
7,344
525
4,183
11,696
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
a1507581
Thanatos
14
9 / 2 / 3
8,670
619
8,267
13,622
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
yuku797
Khepri
12
1 / 4 / 11
8,369
598
3,303
10,336
8,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,140
510
8,563
10,507
3,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
DiabSoule
Fafnir
11
3 / 5 / 7
7,553
540
6,279
11,556
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Jar Jar 9090
Bakasura
14
10 / 4 / 3
9,009
644
12,910
13,067
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
1
0 / 0 / 0
4,289
306
0
0
0
12
1 / 1 / 1
7,136
510
6,272
10,204
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
16
16
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
2
4
2.5
L
2
5
2
0.6
L
Fafnir
DiabSoule
Fafnir
3
5
7
1.3
L
Bakasura
Jar Jar 9090
Bakasura
10
4
3
2.88
W
Izanami
Kausaum
Izanami
2
5
2
0.6
L
Sol
0
0
0
0
L
1
1
1
1.5
W
Surtr
Smoutsss
Surtr
0
3
2
0.33
W
Thanatos
a1507581
Thanatos
9
2
3
5.25
W
Khepri
yuku797
Khepri
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,402
Damage
34,024
54,166
Taken
45,334
26,566
Mitigated
29,919
15,784
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,087
769
0
750
8,951
3,728
430
4,470
4,470
69,616
0
L
8,563
1,772
0
2,872
10,507
3,325
106
3,061
7,446
49,757
0
L
Fafnir
DiabSoule
Fafnir
6,279
1,201
0
1,458
11,556
11,676
0
2,101
9,455
17,467
0
L
Bakasura
Jar Jar 9090
Bakasura
12,910
9,180
0
2,231
13,067
5,278
986
3,044
10,023
0
52,766
W
Izanami
Kausaum
Izanami
7,562
6,149
0
1,044
9,561
2,963
2,384
3,948
4,981
0
44,886
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
6,272
1,233
0
2,119
10,204
9,640
223
384
9,820
0
35,071
W
Surtr
Smoutsss
Surtr
4,183
1,908
0
2,156
11,696
5,836
0
297
11,005
339
38,810
W
Thanatos
a1507581
Thanatos
8,267
2,325
0
10,226
13,622
5,867
0
4,091
9,012
0
56,561
W
Khepri
yuku797
Khepri
3,303
658
493
1,115
10,336
8,172
496
2,756
6,602
22,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
35,127
342
Minions Killed
243
0
Camps Cleared
0
1,366,327
Distance Traveled
1,100,341
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,666
619
113
8
0
296,453
0
L
Zeus
7,140
510
75
5
0
239,338
1
L
Fafnir
7,553
540
13
1
0
277,937
2
L
Bakasura
9,009
644
96
7
0
297,828
0
W
Izanami
7,348
525
74
5
0
215,601
0
L
Sol
4,289
306
0
0
0
0
0
L
Tyr
7,136
510
59
4
0
285,238
1
W
Surtr
7,344
525
52
4
0
263,415
0
W
Thanatos
8,670
619
75
5
0
314,796
0
W
Khepri
8,369
598
28
2
0
276,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role