Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Delinroler3998
Cthulhu
Level 34
God Stats
2W - 1L
1,876 SR
Queue Stats
10W - 16L
1,441 Elo+
Solo
Thoth
Thoth
RMJI
Thoth
Level 100
God Stats
1W - 2L
1,376 SR
Queue Stats
30W - 34L
1,442 Elo+
Solo
Nemesis
Nemesis
Ropen
Nemesis
Level 63
God Stats
0W - 5L
1,160 SR
Queue Stats
131W - 121L
1,490 Elo+
Party 1
Amaterasu
Amaterasu
sοοn
Amaterasu
Level 62
God Stats
0W - 2L
1,101 SR
Queue Stats
21W - 19L
1,456 Elo+
Solo
Team Averages
Level 64
1,403 SR
1,466 Elo+

VS

Team Averages
Level 63
1,535 SR
1,450 Elo+
Jing Wei
Jing Wei
EyupPal
Jing Wei
Level 68
God Stats
4W - 6L
1,552 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
Killermage5090
Ratatoskr
Level 63
God Stats
15W - 8L
1,626 SR
Queue Stats
218W - 192L
1,524 Elo+
Solo
Nike
Nike
Rydxr
Nike
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 24L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
oOUnityFarrisOo
Cthulhu
Level 102
God Stats
5W - 13L
1,109 SR
Queue Stats
8W - 16L
1,219 Elo+
Solo
Anubis
Anubis
soyoutubers
Anubis
Level 45
God Stats
3W - 3L
1,886 SR
Queue Stats
44W - 49L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 0 / 0
5,022
457
5,577
5,669
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 0
5,437
494
4,437
8,670
5,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
RMJI
Thoth
11
0 / 4 / 1
5,977
543
1,454
6,308
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
Ropen
Nemesis
8
1 / 3 / 0
5,245
477
2,637
7,936
2,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
sοοn
Amaterasu
10
0 / 3 / 0
5,819
529
4,896
9,750
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EyupPal
Jing Wei
9
1 / 0 / 0
5,309
483
3,349
6,040
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Killermage5090
Ratatoskr
11
1 / 0 / 5
6,429
584
5,322
6,733
2,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nike
Rydxr
Nike
12
2 / 0 / 1
7,216
656
5,401
8,961
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

8
0 / 0 / 1
4,587
417
3,292
5,903
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
6 / 1 / 0
7,720
702
3,878
5,074
2,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
L
0
0
0
0
W
Jing Wei
EyupPal
Jing Wei
1
0
0
1
W
Ratatoskr
Killermage5090
Ratatoskr
1
0
5
3.5
L
Thoth
RMJI
Thoth
0
4
1
0.13
L
Nemesis
Ropen
Nemesis
1
3
0
0.33
W
Nike
Rydxr
Nike
2
0
1
2.5
W
0
0
1
0.5
W
Anubis
6
1
0
6
L
Amaterasu
sοοn
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,001
Damage
21,242
38,333
Taken
32,711
16,296
Mitigated
19,166
12,370
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,577
1,762
0
2,214
5,669
1,951
406
444
5,169
0
31,975
L
4,437
164
1,175
3,402
8,670
5,783
208
1,959
6,194
25,098
0
W
Jing Wei
EyupPal
Jing Wei
3,349
2,477
0
2,260
6,040
2,072
0
2,034
4,006
0
27,808
W
Ratatoskr
Killermage5090
Ratatoskr
5,322
1,362
0
3,142
6,733
2,478
0
760
5,973
0
44,625
L
Thoth
RMJI
Thoth
1,454
97
0
500
6,308
1,690
0
2,078
4,230
45,122
0
L
Nemesis
Ropen
Nemesis
2,637
1,286
0
1,447
7,936
2,133
0
1,938
5,962
0
21,628
W
Nike
Rydxr
Nike
5,401
1,275
0
1,605
8,961
8,749
0
0
8,961
0
54,392
W
3,292
0
15
1,520
5,903
3,630
0
1,937
3,966
12,213
142
W
Anubis
3,878
0
0
2,025
5,074
2,237
594
1,160
3,914
57,119
0
L
Amaterasu
sοοn
Amaterasu
4,896
2,737
0
3,632
9,750
4,739
0
0
9,133
0
37,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
31,261
243
Minions Killed
343
0
Camps Cleared
0
998,910
Distance Traveled
1,100,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,022
457
47
4
0
210,475
0
L
Cthulhu
5,437
494
26
2
0
223,367
0
W
Jing Wei
5,309
483
50
5
0
190,337
0
W
Ratatoskr
6,429
584
75
7
0
279,340
1
L
Thoth
5,977
543
78
7
0
201,361
1
L
Nemesis
5,245
477
32
3
0
162,633
0
W
Nike
7,216
656
98
9
0
187,553
0
W
Cthulhu
4,587
417
21
2
0
216,227
3
W
Anubis
7,720
702
99
9
0
226,736
1
L
Amaterasu
5,819
529
60
5
0
201,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role