Player Matchup

Anhur
Anhur
gigachadSUS
Anhur
Level 88
God Stats
3W - 5L
1,384 SR
Queue Stats
291W - 284L
1,452 Elo+
Party 3
Charon
Charon
hernansalinas201
Charon
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,416 Elo+
Party 3
Bellona
Bellona
lilmort856
Bellona
Level 43
God Stats
17W - 10L
1,508 SR
Queue Stats
17W - 11L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
oathkeeper216
Nu Wa
Level 89
God Stats
2W - 1L
1,556 SR
Queue Stats
18W - 15L
1,460 Elo+
Party 1
Fenrir
Fenrir
puppy112011223
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,380 Elo+
Solo
Team Averages
Level 59
1,489 SR
1,441 Elo+

VS

Team Averages
Level 35
1,423 SR
1,340 Elo+
Athena
Athena
LanternCruz
Athena
Level 67
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 6L
1,313 Elo+
Party 2
Xbalanque
Xbalanque
Royalflush419
Xbalanque
Level 41
God Stats
4W - 3L
1,583 SR
Queue Stats
25W - 38L
1,314 Elo+
Solo
Bakasura
Bakasura
Ruler9104
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 2
Vulcan
Vulcan
ShadowDeer
Vulcan
Level 27
God Stats
0W - 1L
1,266 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Surtr
Surtr
TheZilverKing
Surtr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 3
11,759
653
22,212
14,772
6,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 1 / 16
10,783
599
4,919
13,366
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lilmort856
Bellona
18
6 / 0 / 3
11,702
650
15,345
15,942
17,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 0 / 7
10,980
610
15,660
6,328
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
6,096
339
980
5,220
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 9 / 0
7,199
400
4,517
15,914
9,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Royalflush419
Xbalanque
11
0 / 7 / 1
7,211
401
8,542
13,405
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Ruler9104
Bakasura
13
2 / 9 / 1
8,172
454
8,907
23,525
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
ShadowDeer
Vulcan
14
0 / 4 / 0
7,727
429
2,899
9,846
3,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 0
8,011
445
6,018
18,978
16,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
34
Kills
4
4
Deaths
34
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
2
9
0
0.22
L
Xbalanque
Royalflush419
Xbalanque
0
7
1
0.07
L
Bakasura
Ruler9104
Bakasura
2
9
1
0.28
L
Vulcan
ShadowDeer
Vulcan
0
4
0
0
L
0
5
0
0
W
17
0
3
18.5
W
3
1
16
11
W
Bellona
lilmort856
Bellona
6
0
3
7.5
W
8
0
7
11.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,116
Damage
30,883
55,628
Taken
81,668
39,295
Mitigated
41,031
21,084
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,517
999
277
1,453
15,914
9,870
576
4,304
11,610
26,538
0
L
Xbalanque
Royalflush419
Xbalanque
8,542
4,373
0
1,238
13,405
2,551
1,372
3,922
9,483
0
55,059
L
Bakasura
Ruler9104
Bakasura
8,907
6,041
0
4,830
23,525
8,907
0
3,913
19,612
0
71,278
L
Vulcan
ShadowDeer
Vulcan
2,899
819
0
0
9,846
3,451
0
5,847
3,999
55,722
0
L
6,018
2,635
0
5,222
18,978
16,252
0
2,593
16,385
1,152
50,932
W
22,212
16,445
0
9,141
14,772
6,787
444
2,465
11,726
0
131,027
W
4,919
608
0
2,618
13,366
11,940
212
2,944
10,254
30,692
0
W
Bellona
lilmort856
Bellona
15,345
4,639
0
6,658
15,942
17,036
2,380
1,093
14,438
0
97,794
W
15,660
3,767
95
1,497
6,328
2,262
2,010
2,579
3,586
83,059
0
W
980
697
0
1,075
5,220
1,270
0
272
4,505
0
8,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
38,320
507
Minions Killed
425
0
Camps Cleared
0
1,518,305
Distance Traveled
1,627,740
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,199
400
45
3
0
377,450
2
L
Xbalanque
7,211
401
86
5
0
306,235
0
L
Bakasura
8,172
454
108
6
0
344,707
0
L
Vulcan
7,727
429
97
5
0
294,221
3
L
Surtr
8,011
445
89
5
0
305,127
0
W
Anhur
11,759
653
174
10
0
310,260
0
W
Charon
10,783
599
32
2
0
360,214
0
W
Bellona
11,702
650
176
10
0
354,717
1
W
Nu Wa
10,980
610
110
6
0
340,076
6
W
Fenrir
6,096
339
15
1
0
153,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role