Player Matchup

Danzaburou
Danzaburou
ARES kobrakill
Danzaburou
Level 89
God Stats
1W - 3L
1,426 SR
Queue Stats
16W - 14L
1,509 Elo+
Solo
Amaterasu
Amaterasu
Hammah
Amaterasu
Level 96
God Stats
0W - 1L
1,267 SR
Queue Stats
41W - 102L
1,268 Elo+
Party 2
Olorun
Olorun
MyGodisEvil69
Olorun
Level 144
God Stats
3W - 1L
1,444 SR
Queue Stats
227W - 348L
1,403 Elo+
Solo
Yemoja
Yemoja
WakaanSpagit
Yemoja
Level 156
God Stats
8W - 9L
1,446 SR
Queue Stats
49W - 108L
1,289 Elo+
Party 2
Chang'e
Chang'e
ly0na
Chang'e
Level 123
God Stats
1W - 4L
1,251 SR
Queue Stats
34W - 46L
1,418 Elo+
Solo
Team Averages
Level 122
1,367 SR
1,378 Elo+

VS

Team Averages
Level 92
1,485 SR
1,488 Elo+
Artemis
Artemis
 
Artemis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DaddySanchez
Amaterasu
Level 17
God Stats
1W - 1L
1,484 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hades
Hades
ObeyMaurice9
Hades
Level 129
God Stats
7W - 3L
1,601 SR
Queue Stats
185W - 214L
1,440 Elo+
Solo
Janus
Janus
Yo Pokoh
Janus
Level 127
God Stats
1W - 0L
1,521 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Yugot
Sun Wukong
Level 22
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARES kobrakill
Danzaburou
14
0 / 3 / 2
8,574
715
7,114
13,659
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Hammah
Amaterasu
15
1 / 4 / 1
8,432
703
5,777
14,778
10,238
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
1 / 2 / 1
9,300
775
7,155
10,834
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
0 / 2 / 1
8,065
672
2,307
10,794
6,912
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
ly0na
Chang'e
16
1 / 2 / 1
8,935
745
8,520
15,006
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 0 / 3
10,084
840
9,311
5,766
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
DaddySanchez
Amaterasu
15
2 / 1 / 6
8,886
741
5,520
12,742
11,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

16
3 / 2 / 4
10,006
834
9,625
10,329
6,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Yo Pokoh
Janus
17
4 / 0 / 6
10,200
850
23,046
7,413
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Yugot
Sun Wukong
16
2 / 0 / 6
9,161
763
7,304
9,252
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
3
3.5
L
Danzaburou
ARES kobrakill
Danzaburou
0
3
2
0.33
W
Amaterasu
DaddySanchez
Amaterasu
2
1
6
5
L
Amaterasu
Hammah
Amaterasu
1
4
1
0.38
L
1
2
1
0.75
W
3
2
4
2.5
L
Yemoja
0
2
1
0.25
W
Janus
Yo Pokoh
Janus
4
0
6
7
W
Sun Wukong
Yugot
Sun Wukong
2
0
6
5
L
Chang'e
ly0na
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,873
Damage
54,806
65,071
Taken
45,502
34,490
Mitigated
33,216
26,810
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,311
3,199
0
2,634
5,766
2,875
0
1,362
4,404
0
41,656
L
Danzaburou
ARES kobrakill
Danzaburou
7,114
3,029
0
1,652
13,659
5,848
120
5,287
7,908
0
23,292
W
Amaterasu
DaddySanchez
Amaterasu
5,520
991
0
1,638
12,742
11,886
1,740
5,375
7,367
0
8,089
L
Amaterasu
Hammah
Amaterasu
5,777
1,624
0
2,026
14,778
10,238
0
7,814
6,581
1,067
20,687
L
7,155
2,712
409
2,804
10,834
5,019
0
5,103
5,642
37,641
1,326
W
9,625
210
305
3,542
10,329
6,168
665
4,533
5,796
37,126
0
L
Yemoja
2,307
847
7,778
3,105
10,794
6,912
0
7,673
2,885
9,933
0
W
Janus
Yo Pokoh
Janus
23,046
1,526
0
1,710
7,413
3,286
830
3,486
3,927
65,986
0
W
Sun Wukong
Yugot
Sun Wukong
7,304
695
0
2,261
9,252
9,001
150
3,705
5,547
0
17,707
L
Chang'e
ly0na
Chang'e
8,520
807
2,371
6,665
15,006
6,473
0
6,794
7,645
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
48,337
208
Minions Killed
263
0
Camps Cleared
0
1,093,881
Distance Traveled
1,316,357
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,084
840
58
5
0
234,563
0
L
Danzaburou
8,574
715
34
3
0
211,884
0
W
Amaterasu
8,886
741
8
1
0
284,857
0
L
Amaterasu
8,432
703
25
2
0
210,014
2
L
Olorun
9,300
775
65
5
0
214,320
0
W
Hades
10,006
834
58
5
0
266,637
0
L
Yemoja
8,065
672
21
2
0
220,955
0
W
Janus
10,200
850
107
9
0
276,072
0
W
Sun Wukong
9,161
763
32
3
0
254,228
0
L
Chang'e
8,935
745
63
5
0
236,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role