Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FangamesXD
Skadi
Level 17
God Stats
19W - 26L
1,462 SR
Queue Stats
30W - 44L
1,379 Elo+
Party 1
Persephone
Persephone
IvixxTheReaper
Persephone
Level 23
God Stats
7W - 13L
1,377 SR
Queue Stats
40W - 60L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
NeoMix
Cliodhna
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
ericidisloll
Kukulkan
Level 13
God Stats
4W - 9L
1,366 SR
Queue Stats
10W - 17L
1,355 Elo+
Party 1
Team Averages
Level 24
1,441 SR
1,388 Elo+

VS

Team Averages
Level 71
1,503 SR
1,498 Elo+
Bacchus
Bacchus
Bruanojirachi
Bacchus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,580 Elo+
Solo
Ra
Ra
Sabbenny2013
Ra
Level 149
God Stats
23W - 19L
1,521 SR
Queue Stats
273W - 280L
1,426 Elo+
Solo
Merlin
Merlin
bindtoearth
Merlin
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 59L
1,384 Elo+
Solo
Hera
Hera
iondust878
Hera
Level 48
God Stats
41W - 46L
1,492 SR
Queue Stats
131W - 159L
1,389 Elo+
Solo
Surtr
Surtr
slomek23
Surtr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
4 / 4 / 1
7,300
1,217
4,381
8,749
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
12
0 / 2 / 5
6,761
1,127
5,152
9,195
3,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
IvixxTheReaper
Persephone
12
2 / 5 / 3
7,369
1,228
3,948
9,369
3,767
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
NeoMix
Cliodhna
10
0 / 0 / 0
5,726
954
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
ericidisloll
Kukulkan
12
0 / 2 / 5
6,664
1,111
4,984
4,431
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 1 / 9
7,521
1,254
4,369
5,784
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 1 / 5
8,188
1,365
9,105
4,992
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
12
5 / 3 / 5
7,665
1,278
5,853
4,768
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 5
6,393
1,066
5,321
3,131
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
slomek23
Surtr
12
1 / 0 / 4
6,840
1,140
2,564
1,912
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
6
Kills
12
13
Deaths
6
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
1
1.13
W
Bacchus
1
1
9
5.5
L
Skadi
0
2
5
1.25
L
Persephone
IvixxTheReaper
Persephone
2
5
3
0.7
L
Cliodhna
NeoMix
Cliodhna
0
0
0
0
W
5
1
5
7.5
W
Merlin
5
3
5
2.5
L
Kukulkan
ericidisloll
Kukulkan
0
2
5
1.25
W
0
1
5
2.5
W
Surtr
slomek23
Surtr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
27,212
31,744
Taken
20,587
13,587
Mitigated
12,158
1,421
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,381
2,357
0
0
8,749
4,007
0
6,298
2,451
0
12,033
W
Bacchus
4,369
555
0
1,285
5,784
5,720
0
1,982
3,802
9,030
0
L
Skadi
5,152
2,265
0
702
9,195
3,851
0
7,929
1,122
0
18,002
L
Persephone
IvixxTheReaper
Persephone
3,948
460
0
609
9,369
3,767
0
6,885
2,466
13,337
0
L
Cliodhna
NeoMix
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
9,105
912
683
408
4,992
2,050
0
1,370
3,622
21,196
0
W
Merlin
5,853
578
0
50
4,768
1,980
0
2,836
1,932
10,793
0
L
Kukulkan
ericidisloll
Kukulkan
4,984
1,238
0
110
4,431
1,962
0
3,514
917
16,752
0
W
5,321
808
0
0
3,131
1,192
0
1,869
1,262
15,353
0
W
Surtr
slomek23
Surtr
2,564
735
0
259
1,912
1,216
0
875
1,037
402
13,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
36,607
83
Minions Killed
109
3
Camps Cleared
5
429,752
Distance Traveled
585,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,300
1,217
7
1
0
122,466
0
W
Bacchus
7,521
1,254
13
2
1
119,000
0
L
Skadi
6,761
1,127
21
4
0
99,996
0
L
Persephone
7,369
1,228
21
4
1
100,199
0
L
Cliodhna
5,726
954
0
0
0
0
0
W
Ra
8,188
1,365
32
5
2
129,985
0
W
Merlin
7,665
1,278
15
3
0
101,931
0
L
Kukulkan
6,664
1,111
34
6
2
107,091
0
W
Hera
6,393
1,066
20
3
0
117,517
0
W
Surtr
6,840
1,140
29
5
2
117,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role