Player Matchup

Eset
Eset
Braxton52
Eset
Level 66
God Stats
1W - 1L
1,090 SR
Queue Stats
33W - 23L
1,520 Elo+
Party 1
Bellona
Bellona
NeoCatalyst114
Bellona
Level 69
God Stats
3W - 0L
1,880 SR
Queue Stats
13W - 13L
1,466 Elo+
Solo
Mercury
Mercury
RelltrSkeltr
Mercury
Level 86
God Stats
1W - 1L
1,121 SR
Queue Stats
101W - 127L
1,307 Elo+
Party 1
Team Averages
Level 74
1,364 SR
1,431 Elo+

VS

Team Averages
Level 67
1,488 SR
1,310 Elo+
Nu Wa
Nu Wa
AmethystMoonWolf
Nu Wa
Level 67
God Stats
1W - 1L
1,633 SR
Queue Stats
12W - 23L
1,289 Elo+
Solo
Awilix
Awilix
Kane13d
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 153L
1,354 Elo+
Party 2
Ra
Ra
ZOMBIESISGREAT
Ra
Level 46
God Stats
1W - 6L
1,332 SR
Queue Stats
26W - 44L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
4 / 1 / 8
8,622
862
4,262
4,434
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 0 / 5
8,399
840
5,817
10,068
7,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
RelltrSkeltr
Mercury
11
5 / 0 / 6
8,525
853
5,996
6,032
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,800
680
5,819
4,731
1,481
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Kane13d
Awilix
9
1 / 5 / 0
6,773
677
2,968
6,879
2,675
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 6 / 1
6,831
683
5,600
7,049
2,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
1
1
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Eset
4
1
8
8
L
Awilix
Kane13d
Awilix
1
5
0
0.2
W
4
0
5
6.5
W
Mercury
RelltrSkeltr
Mercury
5
0
6
8
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,075
Damage
14,387
20,534
Taken
18,659
11,467
Mitigated
6,776
4,314
Healing
1,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
2,644
0
54
4,731
1,481
0
2,175
2,556
18,276
0
W
Eset
4,262
366
363
1,739
4,434
1,550
378
2,392
2,042
28,491
0
L
Awilix
Kane13d
Awilix
2,968
711
0
370
6,879
2,675
0
1,317
5,562
0
11,541
W
5,817
1,566
0
1,987
10,068
7,402
432
5,876
4,105
0
45,336
W
Mercury
RelltrSkeltr
Mercury
5,996
1,962
0
225
6,032
2,515
607
3,366
2,614
0
19,931
L
5,600
626
433
636
7,049
2,620
0
1,150
5,899
32,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,546
Gold Earned
20,404
139
Minions Killed
73
0
Camps Cleared
0
586,880
Distance Traveled
456,799
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,800
680
21
2
0
150,524
0
W
Eset
8,622
862
40
4
0
178,174
0
L
Awilix
6,773
677
9
1
0
152,129
0
W
Bellona
8,399
840
71
7
0
201,469
2
W
Mercury
8,525
853
28
3
0
207,237
0
L
Ra
6,831
683
43
4
0
154,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role