Player Matchup

Sol
Sol
Jackirley
Sol
Level 115
God Stats
2W - 1L
1,453 SR
Queue Stats
28W - 21L
1,535 Elo+
Solo
Fenrir
Fenrir
Neoon-z
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,138 Elo+
Party 1
Thanatos
Thanatos
Nix_-ss
Thanatos
Level 76
God Stats
1W - 2L
1,324 SR
Queue Stats
32W - 28L
1,479 Elo+
Party 1
Odin
Odin
TOM_WRA
Odin
Level 116
God Stats
0W - 2L
1,145 SR
Queue Stats
190W - 169L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
bryon12345
Zhong Kui
Level 121
God Stats
14W - 7L
1,684 SR
Queue Stats
60W - 60L
1,480 Elo+
Solo
Team Averages
Level 89
1,421 SR
1,417 Elo+

VS

Team Averages
Level 105
1,640 SR
1,484 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Jpdixon7
Ishtar
Level 125
God Stats
9W - 4L
1,637 SR
Queue Stats
271W - 260L
1,458 Elo+
Solo
Ymir
Ymir
RedRiboonArmy
Ymir
Level 123
God Stats
4W - 2L
1,837 SR
Queue Stats
147W - 148L
1,507 Elo+
Solo
The Morrigan
The Morrigan
ecks_dee_XD
The Morrigan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
mexdudemike
Gilgamesh
Level 42
God Stats
18W - 8L
1,725 SR
Queue Stats
27W - 20L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,052
459
4,077
5,996
2,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Neoon-z
Fenrir
7
0 / 1 / 0
5,086
462
1,659
7,521
4,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Nix_-ss
Thanatos
9
1 / 2 / 2
5,348
486
2,355
8,854
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
TOM_WRA
Odin
6
0 / 3 / 0
4,179
380
437
4,169
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Zhong Kui
bryon12345
Zhong Kui
11
2 / 2 / 0
5,817
529
6,349
9,989
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 2
6,222
566
6,158
5,866
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
Jpdixon7
Ishtar
12
3 / 0 / 0
7,171
652
7,098
4,824
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
0 / 0 / 4
6,364
579
2,780
9,115
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
ecks_dee_XD
The Morrigan
12
3 / 2 / 0
6,873
625
3,872
7,620
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
mexdudemike
Gilgamesh
12
4 / 0 / 0
7,364
669
7,068
9,257
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
1
2
1
L
0
2
0
0
W
Ishtar
Jpdixon7
Ishtar
3
0
0
3
L
Fenrir
Neoon-z
Fenrir
0
1
0
0
L
Thanatos
Nix_-ss
Thanatos
1
2
2
1
W
0
0
4
2
L
Odin
TOM_WRA
Odin
0
3
0
0
L
Zhong Kui
bryon12345
Zhong Kui
2
2
0
1
W
The Morrigan
ecks_dee_XD
The Morrigan
3
2
0
1.5
W
Gilgamesh
mexdudemike
Gilgamesh
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,877
Damage
26,976
36,529
Taken
36,682
20,228
Mitigated
22,603
10,042
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,158
463
49
1,122
5,866
2,254
39
2,741
3,125
43,437
0
L
4,077
1,653
0
2,303
5,996
2,123
0
375
5,621
40,235
4,757
W
Ishtar
Jpdixon7
Ishtar
7,098
4,296
0
1,708
4,824
2,183
864
2,537
2,287
0
56,192
L
Fenrir
Neoon-z
Fenrir
1,659
267
0
618
7,521
4,499
0
1,260
6,261
0
7,472
L
Thanatos
Nix_-ss
Thanatos
2,355
444
0
2,924
8,854
3,356
0
2,108
6,477
0
25,056
W
2,780
870
1,221
1,842
9,115
6,571
0
3,454
5,661
24,333
0
L
Odin
TOM_WRA
Odin
437
81
0
679
4,169
2,489
0
0
3,862
0
10,368
L
Zhong Kui
bryon12345
Zhong Kui
6,349
416
0
3,518
9,989
7,761
0
7,287
2,702
45,108
0
W
The Morrigan
ecks_dee_XD
The Morrigan
3,872
962
0
3,988
7,620
2,655
448
1,449
6,089
43,564
1,780
W
Gilgamesh
mexdudemike
Gilgamesh
7,068
2,567
0
1,732
9,257
8,940
569
0
9,116
0
44,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
33,994
219
Minions Killed
389
0
Camps Cleared
0
977,819
Distance Traveled
1,053,318
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,222
566
79
7
0
202,931
0
L
Sol
5,052
459
81
7
0
203,730
0
W
Ishtar
7,171
652
102
9
0
201,745
3
L
Fenrir
5,086
462
10
1
0
222,482
0
L
Thanatos
5,348
486
42
4
0
239,093
0
W
Ymir
6,364
579
32
3
0
196,959
2
L
Odin
4,179
380
11
1
0
100,388
0
L
Zhong Kui
5,817
529
75
7
0
212,126
0
W
The Morrigan
6,873
625
82
7
0
211,730
0
W
Gilgamesh
7,364
669
94
9
0
239,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role