Player Matchup

Kuzenbo
Kuzenbo
AlexFighter5
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,406 Elo+
Party 1
Merlin
Merlin
Vredota
Merlin
Level 180
God Stats
1W - 0L
1,573 SR
Queue Stats
77W - 76L
1,522 Elo+
Solo
Medusa
Medusa
imlelez
Medusa
Level 66
God Stats
2W - 3L
1,374 SR
Queue Stats
186W - 219L
1,465 Elo+
Party 1
Team Averages
Level 98
1,483 SR
1,465 Elo+

VS

Team Averages
Level 44
1,501 SR
1,512 Elo+
Yu Huang
Yu Huang
Adam95HUN
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,512 Elo+
Party 2
Ymir
Ymir
Andrajc
Ymir
Level 12
God Stats
4W - 5L
1,503 SR
Queue Stats
5W - 6L
1,493 Elo+
Party 2
Thanatos
Thanatos
Marci04HUN
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexFighter5
Kuzenbo
14
3 / 0 / 13
10,628
759
6,166
15,085
19,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Vredota
Merlin
15
5 / 0 / 12
11,619
830
14,244
6,630
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
imlelez
Medusa
14
9 / 1 / 6
11,660
833
13,503
14,123
5,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Adam95HUN
Yu Huang
11
0 / 6 / 0
8,698
621
14,050
13,066
4,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Andrajc
Ymir
10
0 / 5 / 0
8,500
607
2,890
15,372
14,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Marci04HUN
Thanatos
11
1 / 6 / 0
9,291
664
9,237
11,201
4,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
1
17
Kills
1
1
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Adam95HUN
Yu Huang
0
6
0
0
W
Kuzenbo
AlexFighter5
Kuzenbo
3
0
13
9.5
L
Ymir
Andrajc
Ymir
0
5
0
0
L
Thanatos
Marci04HUN
Thanatos
1
6
0
0.17
W
Merlin
Vredota
Merlin
5
0
12
11
W
Medusa
imlelez
Medusa
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,913
Damage
26,177
35,838
Taken
39,639
27,194
Mitigated
24,108
10,923
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Adam95HUN
Yu Huang
14,050
781
0
230
13,066
4,719
0
7,079
5,987
45,100
0
W
Kuzenbo
AlexFighter5
Kuzenbo
6,166
2,805
0
2,478
15,085
19,315
197
6,270
8,815
16,248
348
L
Ymir
Andrajc
Ymir
2,890
565
0
210
15,372
14,609
0
8,325
7,047
17,365
0
L
Thanatos
Marci04HUN
Thanatos
9,237
1,136
0
4,596
11,201
4,780
0
4,837
6,364
0
27,147
W
Merlin
Vredota
Merlin
14,244
603
0
1,612
6,630
2,439
887
3,400
3,230
60,155
0
W
Medusa
imlelez
Medusa
13,503
7,547
0
6,833
14,123
5,440
1,376
7,797
6,326
0
61,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
26,489
165
Minions Killed
107
0
Camps Cleared
0
817,386
Distance Traveled
720,847
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,698
621
49
4
0
234,881
0
W
Kuzenbo
10,628
759
10
1
0
291,566
0
L
Ymir
8,500
607
26
2
0
217,308
0
L
Thanatos
9,291
664
32
2
0
268,658
0
W
Merlin
11,619
830
96
7
0
250,144
5
W
Medusa
11,660
833
59
4
0
275,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role