Player Matchup

Ra
Ra
Platinum II
Apeiron07
Ra
Platinum II
Level 128
God Stats
12W - 8L
1,655 SR
Queue Stats
118W - 108L
1,661 MMR
Party 1
Thanatos
Thanatos
Gold III
HDxMovement
Thanatos
Gold III
Level 123
God Stats
2W - 0L
1,732 SR
Queue Stats
58W - 57L
1,506 MMR
Party 2
Odin
Odin
Gold II
LJDavock
Odin
Gold II
Level 124
God Stats
1W - 0L
1,720 SR
Queue Stats
33W - 34L
1,504 MMR
Solo
Sobek
Sobek
Gold I
Sardinian
Sobek
Gold I
Level 147
God Stats
3W - 2L
1,566 SR
Queue Stats
131W - 127L
1,415 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
TempleOfGod
Xbalanque
Gold IV
Level 107
God Stats
8W - 3L
1,486 SR
Queue Stats
58W - 57L
1,506 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,632 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,795 SR
1,516 MMR
Nu Wa
Nu Wa
Gold V
Amogos
Nu Wa
Gold V
Level 107
God Stats
37W - 19L
1,693 SR
Queue Stats
237W - 240L
1,465 MMR
Solo
Charon
Charon
Silver I
BoleroOfFire
Charon
Silver I
Level 129
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 8L
1,555 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
ConqF
Gilgamesh
Gold V
Level 137
God Stats
1W - 1L
1,956 SR
Queue Stats
20W - 22L
1,550 MMR
Solo
Anhur
Anhur
Bronze III
EpicTugaGamer
Anhur
Bronze III
Level 108
God Stats
0W - 1L
1,742 SR
Queue Stats
1W - 2L
1,538 MMR
Solo
Ravana
Ravana
Gold V
WatermelonGL
Ravana
Gold V
Level 157
God Stats
1W - 1L
1,835 SR
Queue Stats
23W - 27L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
10,883
605
15,581
12,512
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
HDxMovement
Thanatos
16
9 / 3 / 5
10,486
583
15,075
18,890
8,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
17
2 / 2 / 6
10,481
582
8,682
16,131
17,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sobek
Sardinian
Sobek
14
1 / 1 / 10
9,379
521
7,202
17,230
19,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
TempleOfGod
Xbalanque
19
3 / 2 / 8
11,468
637
14,763
13,291
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
JanusAresThorNike

VS

Bans
Ao KuangSurtrSusanoChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amogos
Nu Wa
15
1 / 6 / 4
9,277
515
11,503
12,356
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
12
1 / 4 / 3
8,343
464
9,114
17,425
15,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
ConqF
Gilgamesh
16
3 / 4 / 0
10,752
597
13,838
22,075
16,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
8,892
494
4,214
13,012
4,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ravana
15
3 / 2 / 3
9,502
528
11,879
15,401
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
9
9
Deaths
20
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amogos
Nu Wa
1
6
4
0.5
W
5
1
7
8.5
L
Charon
1
4
3
0.63
L
Gilgamesh
ConqF
Gilgamesh
3
4
0
0.75
L
1
4
1
0.38
W
Thanatos
HDxMovement
Thanatos
9
3
5
3.83
W
Odin
2
2
6
2.5
W
Sobek
Sardinian
Sobek
1
1
10
6
W
Xbalanque
TempleOfGod
Xbalanque
3
2
8
3.5
L
Ravana
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,303
Damage
50,548
78,054
Taken
80,269
57,113
Mitigated
49,920
37,716
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amogos
Nu Wa
11,503
2,284
0
590
12,356
4,780
0
6,845
5,511
76,671
0
W
15,581
2,204
5,722
5,876
12,512
6,027
138
5,899
6,613
116,434
0
L
Charon
9,114
1,836
1,820
2,283
17,425
15,343
0
5,951
11,340
23,968
0
L
Gilgamesh
ConqF
Gilgamesh
13,838
3,314
0
4,116
22,075
16,510
370
2,347
19,728
7,937
83,207
L
4,214
1,759
0
1,844
13,012
4,549
523
1,823
11,189
0
53,593
W
Thanatos
HDxMovement
Thanatos
15,075
3,303
0
11,858
18,890
8,030
0
4,162
14,728
0
76,776
W
Odin
8,682
2,730
0
3,651
16,131
17,839
0
2,772
13,359
94
76,304
W
Sobek
Sardinian
Sobek
7,202
687
0
5,675
17,230
19,611
28
6,373
10,857
29,374
0
W
Xbalanque
TempleOfGod
Xbalanque
14,763
9,116
0
4,934
13,291
5,606
2,696
3,825
9,466
0
125,584
L
Ravana
11,879
4,065
0
2,019
15,401
8,738
0
5,777
9,624
202
76,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,697
Gold Earned
46,766
593
Minions Killed
493
0
Camps Cleared
0
1,931,364
Distance Traveled
1,810,434
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,277
515
114
6
0
341,813
2
W
Ra
10,883
605
185
10
0
429,597
9
L
Charon
8,343
464
13
1
0
371,616
7
L
Gilgamesh
10,752
597
161
9
0
348,765
3
L
Anhur
8,892
494
113
6
0
358,419
4
W
Thanatos
10,486
583
92
5
0
416,329
0
W
Odin
10,481
582
125
7
0
355,304
1
W
Sobek
9,379
521
20
1
0
396,456
6
W
Xbalanque
11,468
637
171
10
0
333,678
3
L
Ravana
9,502
528
92
5
0
389,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role