Player Matchup

Sobek
Sobek
JonathanMac111
Sobek
Level 55
God Stats
4W - 5L
1,467 SR
Queue Stats
103W - 102L
1,469 Elo+
Party 3
Izanami
Izanami
TheWedgend
Izanami
Level 69
God Stats
4W - 3L
1,554 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 1
Susano
Susano
Tower_Block-39
Susano
Level 112
God Stats
3W - 3L
1,613 SR
Queue Stats
162W - 152L
1,463 Elo+
Party 3
Chronos
Chronos
falete3jrYT
Chronos
Level 108
God Stats
0W - 3L
1,147 SR
Queue Stats
110W - 98L
1,480 Elo+
Solo
Scylla
Scylla
reecemxrgan
Scylla
Level 46
God Stats
0W - 1L
1,234 SR
Queue Stats
8W - 9L
1,490 Elo+
Party 1
Team Averages
Level 78
1,403 SR
1,461 Elo+

VS

Team Averages
Level 69
1,357 SR
1,458 Elo+
Ra
Ra
AlucarD_Yos
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 192L
1,450 Elo+
Solo
Xing Tian
Xing Tian
AnnocToA
Xing Tian
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 146L
1,388 Elo+
Solo
Vamana
Vamana
Dacrymaly
Vamana
Level 66
God Stats
1W - 0L
1,152 SR
Queue Stats
58W - 50L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
FaTe dyfly
Danzaburou
Level 64
God Stats
2W - 4L
1,090 SR
Queue Stats
158W - 164L
1,490 Elo+
Solo
Arachne
Arachne
squirrelSUB
Arachne
Level 64
God Stats
1W - 2L
1,544 SR
Queue Stats
59W - 48L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,831
522
2,552
13,441
14,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
TheWedgend
Izanami
13
2 / 9 / 2
7,469
498
7,233
15,202
5,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 2
7,188
479
8,509
15,755
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
falete3jrYT
Chronos
1
0 / 0 / 0
4,354
290
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
12
0 / 3 / 3
6,508
434
7,641
8,808
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,164
544
3,861
8,410
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
AnnocToA
Xing Tian
12
0 / 1 / 7
7,660
511
3,204
12,156
10,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
Dacrymaly
Vamana
14
3 / 0 / 5
8,940
596
9,343
9,645
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Danzaburou
FaTe dyfly
Danzaburou
16
11 / 2 / 0
10,673
712
12,273
10,284
4,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
squirrelSUB
Arachne
13
3 / 3 / 4
7,803
520
7,553
14,299
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
19
19
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Xing Tian
AnnocToA
Xing Tian
0
1
7
3.5
W
Vamana
Dacrymaly
Vamana
3
0
5
5.5
W
Danzaburou
FaTe dyfly
Danzaburou
11
2
0
5.5
L
2
2
1
1.25
L
Izanami
TheWedgend
Izanami
2
9
2
0.33
L
2
5
2
0.6
L
Chronos
falete3jrYT
Chronos
0
0
0
0
L
Scylla
0
3
3
0.5
W
Arachne
squirrelSUB
Arachne
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
36,234
53,206
Taken
54,794
29,899
Mitigated
33,757
12,076
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,861
718
249
1,693
8,410
3,858
667
2,045
6,365
78,101
0
W
Xing Tian
AnnocToA
Xing Tian
3,204
348
0
2,862
12,156
10,315
297
2,930
9,226
17,200
0
W
Vamana
Dacrymaly
Vamana
9,343
4,675
0
1,892
9,645
9,964
341
2,407
7,238
0
59,608
W
Danzaburou
FaTe dyfly
Danzaburou
12,273
6,082
0
5,447
10,284
4,162
1,823
513
9,771
0
87,479
L
2,552
387
0
4,212
13,441
14,934
0
2,172
10,726
26,513
0
L
Izanami
TheWedgend
Izanami
7,233
5,902
0
1,579
15,202
5,191
0
699
14,503
0
57,985
L
8,509
1,728
0
5,305
15,755
6,567
0
1,348
14,276
0
54,722
L
Chronos
falete3jrYT
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
7,641
906
0
980
8,808
3,207
0
2,846
5,762
46,331
0
W
Arachne
squirrelSUB
Arachne
7,553
5,108
0
2,032
14,299
5,458
336
2,298
12,001
0
54,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
43,240
295
Minions Killed
451
0
Camps Cleared
0
1,126,566
Distance Traveled
1,451,988
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,164
544
136
9
0
268,861
2
W
Xing Tian
7,660
511
17
1
0
326,494
6
W
Vamana
8,940
596
89
6
0
260,093
1
W
Danzaburou
10,673
712
140
9
0
270,966
0
L
Sobek
7,831
522
44
3
0
303,530
0
L
Izanami
7,469
498
100
7
0
233,535
0
L
Susano
7,188
479
77
5
0
308,426
3
L
Chronos
4,354
290
0
0
0
448
0
L
Scylla
6,508
434
74
5
0
280,627
0
W
Arachne
7,803
520
69
5
0
325,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role