Player Matchup

Surtr
Surtr
BravoxSn1p3s
Surtr
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,237 Elo+
Party 2
Anubis
Anubis
ThegreatMidoriya
Anubis
Level 142
God Stats
17W - 13L
1,581 SR
Queue Stats
124W - 181L
1,391 Elo+
Party 2
Xbalanque
Xbalanque
elshaftodepapito
Xbalanque
Level 41
God Stats
4W - 2L
1,590 SR
Queue Stats
43W - 50L
1,471 Elo+
Party 4
Mercury
Mercury
glipps22
Mercury
Level 64
God Stats
18W - 8L
1,651 SR
Queue Stats
87W - 77L
1,510 Elo+
Party 4
Janus
Janus
ja-sha02
Janus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Party 4
Team Averages
Level 53
1,564 SR
1,412 Elo+

VS

Team Averages
Level 53
1,522 SR
1,357 Elo+
Neith
Neith
BloodyRoseX7
Neith
Level 4
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3
Khepri
Khepri
ILOVEKHEPRI
Khepri
Level 4
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,478 Elo+
Party 1
Thoth
Thoth
PATRONBB
Thoth
Level 158
God Stats
0W - 1L
1,370 SR
Queue Stats
2W - 11L
1,268 Elo+
Party 3
Hel
Hel
SweetieMel
Hel
Level 58
God Stats
0W - 1L
1,502 SR
Queue Stats
36W - 31L
1,431 Elo+
Party 1
Thanatos
Thanatos
sushiroll1818
Thanatos
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,731
582
6,560
15,227
9,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 9
9,029
602
10,068
12,005
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
14
6 / 1 / 6
8,698
580
11,629
11,952
4,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
glipps22
Mercury
18
12 / 1 / 2
11,343
756
14,624
12,626
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
ja-sha02
Janus
14
0 / 2 / 4
8,355
557
3,796
6,537
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
6,709
447
5,762
13,503
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
10
1 / 7 / 1
6,524
435
2,658
15,674
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
PATRONBB
Thoth
15
7 / 1 / 0
9,475
632
12,077
5,359
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 1
7,256
484
4,197
13,390
4,998
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
sushiroll1818
Thanatos
11
1 / 4 / 1
6,979
465
3,442
12,825
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
10
10
Deaths
26
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
5
2
8
4.5
L
Khepri
1
7
1
0.21
L
Thoth
PATRONBB
Thoth
7
1
0
7
L
1
4
1
0.38
W
3
4
9
1.88
W
Xbalanque
6
1
6
9
W
Mercury
glipps22
Mercury
12
1
2
13
W
Janus
ja-sha02
Janus
0
2
4
1
L
Thanatos
sushiroll1818
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
28,136
58,347
Taken
60,751
25,558
Mitigated
30,124
18,139
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,762
2,800
0
594
13,503
4,546
184
1,539
11,964
0
36,652
W
6,560
2,690
0
4,933
15,227
9,155
558
5,392
9,835
358
24,966
L
Khepri
2,658
145
0
525
15,674
14,121
117
3,140
12,494
19,073
0
L
Thoth
PATRONBB
Thoth
12,077
157
0
1,108
5,359
2,016
503
1,377
3,838
69,155
0
L
4,197
124
395
5,469
13,390
4,998
861
5,253
8,087
37,184
0
W
10,068
186
0
4,528
12,005
5,094
572
6,404
5,601
57,699
0
W
Xbalanque
11,629
7,809
0
6,379
11,952
4,407
1,328
1,306
10,646
0
69,681
W
Mercury
glipps22
Mercury
14,624
7,702
0
694
12,626
4,976
0
3,057
9,569
0
120,074
W
Janus
ja-sha02
Janus
3,796
115
0
1,605
6,537
1,926
292
3,221
3,316
70,891
0
L
Thanatos
sushiroll1818
Thanatos
3,442
801
0
5,384
12,825
4,443
322
2,542
10,237
0
35,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
36,943
486
Minions Killed
320
0
Camps Cleared
0
1,529,737
Distance Traveled
1,371,638
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,709
447
58
4
0
258,062
0
W
Surtr
8,731
582
44
3
0
285,607
2
L
Khepri
6,524
435
28
2
0
265,092
0
L
Thoth
9,475
632
117
8
0
297,799
2
L
Hel
7,256
484
59
4
0
259,244
0
W
Anubis
9,029
602
88
6
0
283,725
0
W
Xbalanque
8,698
580
85
6
0
306,083
0
W
Mercury
11,343
756
152
10
0
364,342
0
W
Janus
8,355
557
117
8
0
289,980
0
L
Thanatos
6,979
465
58
4
0
291,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role