Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Diskidgotskills
Neith
Level 159
God Stats
2W - 3L
1,266 SR
Queue Stats
366W - 353L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
FasterCircle58
Jormungandr
Level 104
God Stats
2W - 3L
1,388 SR
Queue Stats
142W - 152L
1,547 Elo+
Party 1
Sobek
Sobek
KRONaDAWG
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,278 Elo+
Party 1
Odin
Odin
isaac coolio
Odin
Level 126
God Stats
8W - 4L
1,709 SR
Queue Stats
232W - 223L
1,512 Elo+
Party 1
Team Averages
Level 129
1,473 SR
1,467 Elo+

VS

Team Averages
Level 152
1,419 SR
1,483 Elo+
Maui
Maui
 
Maui
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Evil2Santa
Ah Muzen Cab
Level 127
God Stats
7W - 6L
1,599 SR
Queue Stats
374W - 383L
1,429 Elo+
Solo
Rama
Rama
FizzierThunder
Rama
Level 194
God Stats
0W - 2L
1,301 SR
Queue Stats
250W - 267L
1,478 Elo+
Solo
Nox
Nox
Tequila-Beaches
Nox
Level 149
God Stats
2W - 3L
1,448 SR
Queue Stats
57W - 58L
1,504 Elo+
Solo
Xing Tian
Xing Tian
cristoferxd12
Xing Tian
Level 98
God Stats
1W - 5L
1,248 SR
Queue Stats
385W - 382L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 3
5,825
1,165
3,180
4,346
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 2
6,748
1,350
4,810
1,945
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
FasterCircle58
Jormungandr
12
0 / 0 / 5
6,272
1,254
3,740
4,338
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
KRONaDAWG
Sobek
11
1 / 3 / 5
6,042
1,208
3,932
11,257
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 4
5,784
1,157
3,183
4,361
4,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 1 / 3
6,004
1,201
2,562
6,268
5,280
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Evil2Santa
Ah Muzen Cab
10
1 / 1 / 3
5,617
1,123
4,750
4,208
1,779
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 3
5,961
1,192
6,699
4,574
2,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 2
5,398
1,080
4,393
5,389
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
cristoferxd12
Xing Tian
5
0 / 0 / 0
4,440
888
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
7
Kills
4
5
Deaths
7
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
3
2.5
L
Maui
 
Maui
1
1
3
2.5
W
4
0
2
5
L
Ah Muzen Cab
Evil2Santa
Ah Muzen Cab
1
1
3
2.5
W
Jormungandr
FasterCircle58
Jormungandr
0
0
5
2.5
L
1
1
3
2.5
W
Sobek
KRONaDAWG
Sobek
1
3
5
1.17
L
1
4
2
0.5
L
Xing Tian
cristoferxd12
Xing Tian
0
0
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
18,404
26,247
Taken
20,439
22,430
Mitigated
12,178
7,475
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,180
232
182
552
4,346
3,388
13
1,519
2,827
0
8,488
L
Maui
 
Maui
2,562
239
333
1,658
6,268
5,280
0
1,889
4,338
5,539
0
W
4,810
887
710
283
1,945
1,006
828
525
1,420
0
10,936
L
Ah Muzen Cab
Evil2Santa
Ah Muzen Cab
4,750
1,432
400
289
4,208
1,779
0
1,555
2,571
0
10,195
W
Jormungandr
FasterCircle58
Jormungandr
3,740
544
461
1,227
4,338
4,296
380
1,656
2,682
11,472
0
L
6,699
5,373
360
1,032
4,574
2,299
0
2,105
2,430
0
17,279
W
Sobek
KRONaDAWG
Sobek
3,932
64
119
3,407
11,257
9,189
0
2,305
8,952
8,547
0
L
4,393
255
142
482
5,389
2,820
0
2,675
2,632
6,920
0
L
Xing Tian
cristoferxd12
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
3,183
252
54
480
4,361
4,551
484
950
3,411
828
4,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,671
Gold Earned
27,420
74
Minions Killed
56
0
Camps Cleared
0
533,310
Distance Traveled
459,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,825
1,165
14
3
0
95,729
0
L
Maui
6,004
1,201
4
1
0
135,499
0
W
Neith
6,748
1,350
14
3
0
101,373
0
L
Ah Muzen Cab
5,617
1,123
12
2
0
117,562
0
W
Jormungandr
6,272
1,254
28
6
0
118,202
0
L
Rama
5,961
1,192
36
7
0
105,538
0
W
Sobek
6,042
1,208
10
2
0
107,314
0
L
Nox
5,398
1,080
4
1
0
101,163
0
L
Xing Tian
4,440
888
0
0
0
0
0
W
Odin
5,784
1,157
8
2
0
110,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role