Player Matchup

Mulan
Mulan
MiilkyStarzz
Mulan
Level 69
God Stats
28W - 11L
1,748 SR
Queue Stats
135W - 113L
1,500 Elo+
Party 2
Anubis
Anubis
OGcalculator
Anubis
Level 24
God Stats
19W - 17L
1,552 SR
Queue Stats
22W - 26L
1,385 Elo+
Party 2
Thanatos
Thanatos
Trangula
Thanatos
Level 56
God Stats
73W - 54L
1,595 SR
Queue Stats
91W - 80L
1,479 Elo+
Party 2
Artemis
Artemis
facu98bombi
Artemis
Level 39
God Stats
1W - 5L
1,399 SR
Queue Stats
11W - 22L
1,310 Elo+
Solo
Cthulhu
Cthulhu
melfez2
Cthulhu
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 42L
1,358 Elo+
Solo
Team Averages
Level 46
1,559 SR
1,406 Elo+

VS

Team Averages
Level 68
1,515 SR
1,431 Elo+
Ishtar
Ishtar
BLURRYFACE7_7
Ishtar
Level 81
God Stats
3W - 0L
1,417 SR
Queue Stats
165W - 165L
1,445 Elo+
Party 1
Terra
Terra
Favian1011756
Terra
Level 73
God Stats
2W - 1L
1,691 SR
Queue Stats
102W - 134L
1,412 Elo+
Party 1
Achilles
Achilles
ale_xx214
Achilles
Level 73
God Stats
3W - 2L
1,365 SR
Queue Stats
132W - 141L
1,431 Elo+
Party 1
Hades
Hades
bob_cifrao
Hades
Level 71
God Stats
32W - 22L
1,601 SR
Queue Stats
134W - 137L
1,435 Elo+
Solo
Cliodhna
Cliodhna
ngb_three
Cliodhna
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,543
502
13,222
23,834
19,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
6 / 6 / 4
10,575
504
20,129
17,000
9,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Trangula
Thanatos
19
5 / 3 / 4
11,279
537
16,669
19,650
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
facu98bombi
Artemis
8
0 / 1 / 0
6,782
323
4,918
5,450
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
melfez2
Cthulhu
14
0 / 1 / 3
9,231
440
8,195
18,209
18,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,055
479
11,206
14,059
5,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 6
9,844
469
4,932
23,609
18,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
ale_xx214
Achilles
18
5 / 4 / 5
11,043
526
14,977
22,978
22,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
18
7 / 7 / 3
11,505
548
15,285
22,540
8,148
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ngb_three
Cliodhna
17
1 / 0 / 5
9,804
467
9,364
14,009
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
16
16
Deaths
15
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
2
3
6
1.67
L
4
5
1
0.9
L
Anubis
6
6
4
1.33
L
Thanatos
Trangula
Thanatos
5
3
4
2.33
W
Achilles
ale_xx214
Achilles
5
4
5
1.88
W
Hades
7
7
3
1.21
L
Artemis
facu98bombi
Artemis
0
1
0
0
L
Cthulhu
melfez2
Cthulhu
0
1
3
1.5
W
Cliodhna
ngb_three
Cliodhna
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
55,764
84,143
Taken
97,195
58,620
Mitigated
60,108
32,467
Healing
41,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,206
6,084
0
6,292
14,059
5,660
3,474
3,486
10,573
0
71,428
W
4,932
928
3,601
8,162
23,609
18,171
390
8,275
15,334
27,457
0
L
13,222
1,614
0
5,802
23,834
19,335
690
3,028
19,523
64
76,558
L
Anubis
20,129
266
0
5,295
17,000
9,303
352
9,715
7,180
80,036
0
L
Thanatos
Trangula
Thanatos
16,669
3,748
0
16,007
19,650
9,509
105
2,126
17,273
0
140,132
W
Achilles
ale_xx214
Achilles
14,977
2,669
0
7,250
22,978
22,082
757
1,840
21,138
0
78,748
W
Hades
15,285
1,968
145
9,180
22,540
8,148
987
13,407
9,133
72,937
0
L
Artemis
facu98bombi
Artemis
4,918
1,599
0
778
5,450
1,716
0
1,145
4,305
0
24,947
L
Cthulhu
melfez2
Cthulhu
8,195
215
1,791
2,794
18,209
18,757
84
4,203
14,006
50,805
41
W
Cliodhna
ngb_three
Cliodhna
9,364
1,379
0
6,658
14,009
6,047
0
1,339
12,670
0
80,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
52,251
490
Minions Killed
441
0
Camps Cleared
0
1,696,519
Distance Traveled
2,020,584
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,055
479
107
5
0
392,410
3
W
Terra
9,844
469
33
2
0
413,789
0
L
Mulan
10,543
502
119
6
0
379,974
0
L
Anubis
10,575
504
125
6
0
336,943
0
L
Thanatos
11,279
537
147
7
0
444,351
0
W
Achilles
11,043
526
89
4
0
384,701
7
W
Hades
11,505
548
109
5
0
325,385
0
L
Artemis
6,782
323
35
2
0
173,332
0
L
Cthulhu
9,231
440
64
3
0
361,919
0
W
Cliodhna
9,804
467
103
5
0
504,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role