Player Matchup

Hercules
Hercules
Casual Dms
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,592 Elo+
Party 1
Chaac
Chaac
Dongoatie
Chaac
Level 42
God Stats
21W - 13L
1,818 SR
Queue Stats
66W - 77L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
tdaddy247
Ix Chel
Level 46
God Stats
1W - 2L
1,732 SR
Queue Stats
20W - 22L
1,329 Elo+
Solo
Team Averages
Level 36
1,683 SR
1,488 Elo+

VS

Team Averages
Level 49
1,468 SR
1,564 Elo+
Loki
Loki
Morado4u
Loki
Level 37
God Stats
4W - 2L
1,480 SR
Queue Stats
36W - 39L
1,462 Elo+
Solo
Ganesha
Ganesha
PotatoeChisps
Ganesha
Level 46
God Stats
2W - 1L
1,279 SR
Queue Stats
60W - 72L
1,427 Elo+
Solo
Ra
Ra
mutual_flamingo6
Ra
Level 63
God Stats
2W - 0L
1,645 SR
Queue Stats
30W - 12L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Casual Dms
Hercules
13
5 / 4 / 3
10,244
854
12,737
18,517
23,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Dongoatie
Chaac
13
1 / 4 / 5
8,973
748
8,218
14,291
14,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
tdaddy247
Ix Chel
5
0 / 0 / 1
7,086
591
268
588
185
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
0 / 5 / 6
8,694
725
5,600
9,814
4,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
13
0 / 1 / 8
9,551
796
5,023
11,724
14,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 2 / 0
11,356
946
13,018
10,115
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
6
Kills
8
8
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Casual Dms
Hercules
5
4
3
1.63
L
Chaac
Dongoatie
Chaac
1
4
5
0.88
W
Loki
0
5
6
0.6
W
Ganesha
0
1
8
4
W
8
2
0
4
L
Ix Chel
tdaddy247
Ix Chel
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,223
Damage
23,641
33,396
Taken
31,653
37,878
Mitigated
24,255
6,113
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Casual Dms
Hercules
12,737
2,609
0
4,633
18,517
23,176
0
9,569
8,948
0
37,952
L
Chaac
Dongoatie
Chaac
8,218
962
0
1,399
14,291
14,517
0
8,386
5,753
0
46,443
W
Loki
5,600
906
0
643
9,814
4,141
1,074
198
9,408
0
19,771
W
Ganesha
5,023
1,501
0
2,846
11,724
14,358
559
397
10,948
17,281
0
W
13,018
1,699
4,122
5,646
10,115
5,756
753
72
9,658
67,869
0
L
Ix Chel
tdaddy247
Ix Chel
268
0
31
50
588
185
0
320
268
4,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
29,601
99
Minions Killed
122
0
Camps Cleared
0
459,171
Distance Traveled
676,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,244
854
59
5
0
216,718
0
L
Chaac
8,973
748
33
3
0
217,492
0
W
Loki
8,694
725
22
2
0
208,420
0
W
Ganesha
9,551
796
1
0
0
248,133
6
W
Ra
11,356
946
99
8
0
219,905
0
L
Ix Chel
7,086
591
7
1
0
24,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role