Player Matchup

Apollo
Apollo
Nitemare96
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Roguerage47
Amaterasu
Level 85
God Stats
6W - 5L
1,631 SR
Queue Stats
246W - 233L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
StuccoDyer
Hun Batz
Level 156
God Stats
9W - 3L
1,574 SR
Queue Stats
122W - 97L
1,583 Elo+
Solo
Geb
Geb
anomaliesintent
Geb
Level 97
God Stats
9W - 4L
1,689 SR
Queue Stats
175W - 157L
1,494 Elo+
Party 1
Vulcan
Vulcan
xl3gitxmisael11
Vulcan
Level 50
God Stats
5W - 5L
1,530 SR
Queue Stats
120W - 122L
1,485 Elo+
Party 1
Team Averages
Level 107
1,585 SR
1,493 Elo+

VS

Team Averages
Level 123
1,421 SR
1,567 Elo+
Charon
Charon
ConsistantRager
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,735 Elo+
Solo
Fenrir
Fenrir
ITSMARA7
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 73L
1,514 Elo+
Party 2
Chang'e
Chang'e
Itszachmc
Chang'e
Level 155
God Stats
0W - 3L
1,224 SR
Queue Stats
159W - 121L
1,548 Elo+
Party 2
Artemis
Artemis
VortexIM
Artemis
Level 67
God Stats
3W - 14L
1,239 SR
Queue Stats
239W - 219L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
muffinman2023
Cu Chulainn
Level 138
God Stats
1W - 2L
1,643 SR
Queue Stats
95W - 82L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nitemare96
Apollo
10
0 / 1 / 1
5,611
510
3,539
7,204
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Roguerage47
Amaterasu
11
5 / 1 / 1
7,209
655
7,369
10,227
6,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hun Batz
StuccoDyer
Hun Batz
13
7 / 0 / 1
7,577
689
6,439
7,365
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 2
5,686
517
1,866
7,216
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 1
5,954
541
5,485
5,128
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,586
508
3,530
5,906
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
ITSMARA7
Fenrir
9
2 / 6 / 0
5,670
515
2,240
10,363
3,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Itszachmc
Chang'e
10
0 / 2 / 0
5,540
504
2,531
6,767
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
VortexIM
Artemis
9
1 / 1 / 0
5,483
498
3,541
5,388
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
muffinman2023
Cu Chulainn
10
0 / 5 / 1
6,023
548
6,250
13,212
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
13
Kills
3
4
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Fenrir
ITSMARA7
Fenrir
2
6
0
0.33
L
Chang'e
Itszachmc
Chang'e
0
2
0
0
W
Apollo
Nitemare96
Apollo
0
1
1
0.5
W
Amaterasu
Roguerage47
Amaterasu
5
1
1
5.5
W
Hun Batz
StuccoDyer
Hun Batz
7
0
1
7.5
L
Artemis
VortexIM
Artemis
1
1
0
1
W
0
1
2
1
L
Cu Chulainn
muffinman2023
Cu Chulainn
0
5
1
0.1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
18,092
37,140
Taken
41,636
17,265
Mitigated
19,200
10,857
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,530
671
0
1,889
5,906
3,446
0
1,680
4,226
16,185
0
L
Fenrir
ITSMARA7
Fenrir
2,240
621
0
918
10,363
3,565
0
1,761
8,519
0
33,987
L
Chang'e
Itszachmc
Chang'e
2,531
318
200
1,617
6,767
2,248
0
2,899
3,868
43,601
0
W
Apollo
Nitemare96
Apollo
3,539
1,787
0
2,687
7,204
2,348
296
1,324
5,880
0
40,780
W
Amaterasu
Roguerage47
Amaterasu
7,369
4,051
0
3,800
10,227
6,329
0
0
10,227
221
40,840
W
Hun Batz
StuccoDyer
Hun Batz
6,439
1,831
0
640
7,365
2,880
47
1,081
6,172
0
70,590
L
Artemis
VortexIM
Artemis
3,541
2,110
0
2,248
5,388
1,869
0
693
4,695
0
31,845
W
1,866
274
1,218
2,262
7,216
3,833
0
1,681
5,511
11,584
0
L
Cu Chulainn
muffinman2023
Cu Chulainn
6,250
1,167
0
1,713
13,212
8,072
0
539
12,097
0
42,246
W
5,485
2,213
0
250
5,128
1,875
0
1,745
3,289
45,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
28,302
335
Minions Killed
268
0
Camps Cleared
0
1,185,401
Distance Traveled
1,004,911
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,586
508
10
1
0
210,791
2
L
Fenrir
5,670
515
41
4
0
204,273
1
L
Chang'e
5,540
504
96
9
0
212,724
2
W
Apollo
5,611
510
71
6
0
219,289
2
W
Amaterasu
7,209
655
78
7
0
227,644
0
W
Hun Batz
7,577
689
104
9
0
253,288
0
L
Artemis
5,483
498
57
5
0
180,870
1
W
Geb
5,686
517
17
2
0
233,487
3
L
Cu Chulainn
6,023
548
64
6
0
196,253
0
W
Vulcan
5,954
541
65
6
0
251,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role