Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
C4rdSh4rk
Hachiman
Diamond IV
Level 166
God Stats
8W - 1L
1,743 SR
Queue Stats
197W - 170L
2,057 MMR
Solo
Ravana
Ravana
Diamond V
Gwoz
Ravana
Diamond V
Level 141
God Stats
6W - 5L
1,545 SR
Queue Stats
69W - 59L
2,038 MMR
Solo
Kuzenbo
Kuzenbo
Masters
RengōkuKyojuro
Kuzenbo
Masters
Level 146
God Stats
8W - 5L
1,738 SR
Queue Stats
121W - 120L
2,037 MMR
Solo
Hades
Hades
Diamond IV
UndamagedSoul
Hades
Diamond IV
Level 253
God Stats
49W - 39L
1,634 SR
Queue Stats
337W - 325L
2,037 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 171
1,632 SR
1,934 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,558 SR
1,940 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond V
AssistingTable
Terra
Diamond V
Level 191
God Stats
0W - 1L
1,530 SR
Queue Stats
140W - 124L
2,036 MMR
Solo
Susano
Susano
Diamond V
Charwood
Susano
Diamond V
Level 139
God Stats
1W - 3L
1,587 SR
Queue Stats
182W - 173L
2,021 MMR
Solo
Raijin
Raijin
Diamond I
SherBearStare
Raijin
Diamond I
Level 81
God Stats
1W - 3L
1,436 SR
Queue Stats
94W - 59L
2,072 MMR
Solo
Osiris
Osiris
Platinum III
Yenooc
Osiris
Platinum III
Level 168
God Stats
0W - 2L
1,734 SR
Queue Stats
91W - 74L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 3
6,045
605
6,253
4,980
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
C4rdSh4rk
Hachiman
11
2 / 1 / 1
6,206
621
6,210
4,402
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Gwoz
Ravana
11
3 / 0 / 2
6,457
646
4,227
3,807
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 2 / 2
5,536
554
4,416
8,268
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
1 / 2 / 0
6,506
651
4,801
9,522
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaAphroditeThorThoth

VS

Bans
KukulkanMercuryThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 2 / 1
4,229
423
1,245
7,531
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 3
4,920
492
2,427
6,785
4,011
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Susano
Charwood
Susano
10
4 / 3 / 1
5,903
590
5,911
9,302
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 0
5,791
579
4,374
7,619
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Yenooc
Osiris
11
1 / 1 / 0
6,126
613
6,301
9,214
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
L
Ullr
 
Ullr
0
2
1
0.25
L
0
1
3
1.5
W
Hachiman
C4rdSh4rk
Hachiman
2
1
1
2.5
L
Susano
Charwood
Susano
4
3
1
1.5
W
Ravana
Gwoz
Ravana
3
0
2
4
W
1
2
2
1
L
1
1
0
1
W
1
2
0
0.5
L
Osiris
Yenooc
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
20,258
30,979
Taken
40,451
17,739
Mitigated
21,041
12,689
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,253
356
0
710
4,980
1,565
0
1,893
3,087
39,896
0
L
Ullr
 
Ullr
1,245
396
0
460
7,531
2,270
0
1,307
6,224
0
22,349
L
2,427
367
1,173
1,645
6,785
4,011
0
2,364
4,313
10,618
0
W
Hachiman
C4rdSh4rk
Hachiman
6,210
3,905
0
2,377
4,402
1,568
2,135
803
3,599
0
49,205
L
Susano
Charwood
Susano
5,911
1,618
0
3,059
9,302
3,198
0
1,847
7,319
0
35,203
W
Ravana
Gwoz
Ravana
4,227
1,344
0
930
3,807
1,467
0
916
2,891
0
52,510
W
4,416
1,773
0
2,417
8,268
8,577
80
3,189
5,079
15,896
0
L
4,374
661
0
894
7,619
3,178
0
4,665
2,712
48,281
0
W
4,801
538
80
6,175
9,522
4,562
0
0
8,704
49,265
0
L
Osiris
Yenooc
Osiris
6,301
1,782
0
3,267
9,214
8,384
0
4,801
4,413
0
44,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
26,969
361
Minions Killed
274
0
Camps Cleared
0
1,027,800
Distance Traveled
987,840
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,045
605
84
8
0
220,633
1
L
Ullr
4,229
423
34
3
0
178,032
2
L
Terra
4,920
492
12
1
0
212,978
0
W
Hachiman
6,206
621
85
9
0
195,332
4
L
Susano
5,903
590
57
6
0
221,852
0
W
Ravana
6,457
646
74
7
0
228,176
1
W
Kuzenbo
5,536
554
21
2
0
200,025
3
L
Raijin
5,791
579
97
10
0
184,846
3
W
Hades
6,506
651
97
10
0
183,634
2
L
Osiris
6,126
613
74
7
0
190,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role