Player Matchup

Izanami
Izanami
BDAWG14214
Izanami
Level 57
God Stats
0W - 1L
1,535 SR
Queue Stats
20W - 22L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Pika-Guyrese
Kuzenbo
Level 89
God Stats
0W - 1L
1,488 SR
Queue Stats
17W - 15L
1,462 Elo+
Solo
Sobek
Sobek
Sr_PatrickOS
Sobek
Level 120
God Stats
6W - 3L
1,753 SR
Queue Stats
266W - 278L
1,467 Elo+
Party 2
King Arthur
King Arthur
bzardo96
King Arthur
Level 104
God Stats
2W - 5L
1,323 SR
Queue Stats
70W - 95L
1,439 Elo+
Party 2
Chiron
Chiron
kootertooter
Chiron
Level 82
God Stats
1W - 1L
1,703 SR
Queue Stats
178W - 192L
1,429 Elo+
Solo
Team Averages
Level 90
1,560 SR
1,454 Elo+

VS

Team Averages
Level 92
1,455 SR
1,471 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
FrizKidHitSquad
Nu Wa
Level 119
God Stats
3W - 2L
1,536 SR
Queue Stats
67W - 69L
1,403 Elo+
Solo
Khepri
Khepri
Halo2Rebirth
Khepri
Level 98
God Stats
1W - 2L
1,230 SR
Queue Stats
216W - 212L
1,498 Elo+
Solo
Atlas
Atlas
Phoenix4355
Atlas
Level 83
God Stats
7W - 5L
1,509 SR
Queue Stats
380W - 359L
1,479 Elo+
Party 1
Persephone
Persephone
massive_target68
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BDAWG14214
Izanami
14
2 / 3 / 3
7,907
791
6,050
9,270
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pika-Guyrese
Kuzenbo
12
0 / 3 / 4
7,024
702
4,243
9,530
15,514
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 4
6,859
686
3,654
13,094
18,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
bzardo96
King Arthur
12
2 / 6 / 3
7,414
741
6,864
11,617
13,851
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
15
4 / 2 / 4
8,270
827
12,501
7,799
3,536
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
6 / 1 / 9
9,173
917
12,046
7,389
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 12
8,311
831
9,853
7,074
3,383
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
15
7 / 1 / 9
9,003
900
5,194
7,840
9,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 12
7,717
772
6,551
10,816
11,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
massive_target68
Persephone
16
3 / 1 / 10
9,339
934
11,156
8,634
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
71
8
Kills
19
19
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
9
10.5
L
Izanami
BDAWG14214
Izanami
2
3
3
1.17
W
2
2
12
4
W
Khepri
7
1
9
11.5
W
1
3
12
2.33
L
Kuzenbo
Pika-Guyrese
Kuzenbo
0
3
4
0.67
L
0
5
4
0.4
L
King Arthur
bzardo96
King Arthur
2
6
3
0.58
L
Chiron
4
2
4
3
W
Persephone
massive_target68
Persephone
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,312
Damage
44,800
51,310
Taken
41,753
56,246
Mitigated
33,945
14,122
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,046
1,325
4,309
2,530
7,389
4,306
619
521
6,868
25,216
0
L
Izanami
BDAWG14214
Izanami
6,050
2,743
463
890
9,270
4,765
0
8,611
659
0
29,226
W
9,853
3,829
580
1,162
7,074
3,383
360
1,143
5,931
20,350
0
W
Khepri
5,194
544
1,781
1,858
7,840
9,808
31
1,727
6,113
7,874
0
W
6,551
1,576
770
902
10,816
11,729
408
1,943
8,873
13,574
453
L
Kuzenbo
Pika-Guyrese
Kuzenbo
4,243
1,282
1,243
995
9,530
15,514
37
7,910
1,620
8,858
0
L
3,654
132
1,931
2,280
13,094
18,580
0
10,982
2,112
7,835
0
L
King Arthur
bzardo96
King Arthur
6,864
247
1,543
631
11,617
13,851
0
9,917
1,700
0
13,668
L
Chiron
12,501
2,217
2,487
1,659
7,799
3,536
0
6,927
872
0
29,674
W
Persephone
massive_target68
Persephone
11,156
1,000
1,313
2,962
8,634
4,719
147
2,563
6,068
30,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
43,543
117
Minions Killed
136
0
Camps Cleared
0
893,536
Distance Traveled
991,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,173
917
36
4
0
206,367
0
L
Izanami
7,907
791
46
5
0
172,554
0
W
Nu Wa
8,311
831
22
2
0
184,233
0
W
Khepri
9,003
900
4
0
0
211,275
0
W
Atlas
7,717
772
4
0
0
193,764
0
L
Kuzenbo
7,024
702
15
2
0
176,320
0
L
Sobek
6,859
686
5
1
0
185,677
0
L
King Arthur
7,414
741
18
2
0
159,526
0
L
Chiron
8,270
827
33
3
0
199,459
0
W
Persephone
9,339
934
70
7
0
196,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role