Player Matchup

Charon
Charon
 
Charon
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Brickyard19
Skadi
Level 42
God Stats
1W - 2L
1,410 SR
Queue Stats
93W - 106L
1,443 Elo+
Solo
Raijin
Raijin
Nitsuki99
Raijin
Level 122
God Stats
1W - 2L
1,591 SR
Queue Stats
109W - 111L
1,440 Elo+
Solo
Janus
Janus
Romellik
Janus
Level 141
God Stats
1W - 2L
1,450 SR
Queue Stats
36W - 46L
1,391 Elo+
Solo
Bacchus
Bacchus
Take04Hope
Bacchus
Level 138
God Stats
0W - 1L
1,810 SR
Queue Stats
46W - 69L
1,429 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,441 Elo+

VS

Team Averages
Level 135
1,518 SR
1,470 Elo+
Medusa
Medusa
DibbsiYT19081995
Medusa
Level 107
God Stats
4W - 3L
1,516 SR
Queue Stats
354W - 346L
1,514 Elo+
Solo
Ganesha
Ganesha
Gardevour
Ganesha
Level 124
God Stats
2W - 0L
1,562 SR
Queue Stats
110W - 134L
1,421 Elo+
Party 1
Ne Zha
Ne Zha
L0rd 2Tap
Ne Zha
Level 159
God Stats
20W - 19L
1,498 SR
Queue Stats
536W - 564L
1,450 Elo+
Solo
Bastet
Bastet
PJT03
Bastet
Level 178
God Stats
1W - 0L
1,513 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
UnicornZombie81
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 1 / 6
5,502
1,100
1,325
3,452
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 3
5,073
1,015
3,169
6,842
2,384
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
Nitsuki99
Raijin
7
0 / 3 / 4
4,623
925
753
3,504
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Romellik
Janus
12
3 / 3 / 3
6,141
1,228
3,982
5,710
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Take04Hope
Bacchus
1
0 / 0 / 0
1,216
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,014
1,203
2,154
4,152
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Gardevour
Ganesha
9
0 / 2 / 7
5,501
1,100
828
4,583
3,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
L0rd 2Tap
Ne Zha
11
3 / 2 / 3
5,913
1,183
4,131
4,309
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
PJT03
Bastet
10
4 / 2 / 4
6,092
1,218
3,838
4,658
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
12
3 / 0 / 8
6,790
1,358
6,666
2,555
1,166
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
5
Kills
12
12
Deaths
7
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
6
4
L
1
5
3
0.5
W
2
1
7
5.5
W
Ganesha
Gardevour
Ganesha
0
2
7
1.75
W
Ne Zha
L0rd 2Tap
Ne Zha
3
2
3
2.25
L
Raijin
Nitsuki99
Raijin
0
3
4
0.67
W
Bastet
PJT03
Bastet
4
2
4
3
L
Janus
Romellik
Janus
3
3
3
1.5
L
Bacchus
Take04Hope
Bacchus
0
0
0
0
W
Kukulkan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,229
Damage
17,617
19,508
Taken
20,257
7,816
Mitigated
12,055
2,933
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,325
168
122
1,079
3,452
2,216
0
956
2,423
4,546
0
L
3,169
1,908
107
343
6,842
2,384
0
2,141
4,601
0
5,966
W
2,154
791
49
723
4,152
2,883
1,280
1,013
3,095
0
6,934
W
Ganesha
Gardevour
Ganesha
828
57
186
392
4,583
3,921
197
1,884
2,633
1,292
0
W
Ne Zha
L0rd 2Tap
Ne Zha
4,131
1,343
0
566
4,309
2,316
386
455
3,854
0
10,111
L
Raijin
Nitsuki99
Raijin
753
309
0
0
3,504
1,152
0
977
2,473
1,690
0
W
Bastet
PJT03
Bastet
3,838
763
0
519
4,658
1,769
0
983
3,641
0
5,853
L
Janus
Romellik
Janus
3,982
493
288
994
5,710
2,064
0
3,059
2,517
11,719
0
L
Bacchus
Take04Hope
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
6,666
569
483
1,965
2,555
1,166
899
1,477
974
14,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,555
Gold Earned
30,310
40
Minions Killed
50
0
Camps Cleared
0
327,283
Distance Traveled
517,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,502
1,100
9
2
0
109,453
0
L
Skadi
5,073
1,015
8
2
0
79,031
0
W
Medusa
6,014
1,203
9
2
0
106,294
0
W
Ganesha
5,501
1,100
0
0
0
94,576
0
W
Ne Zha
5,913
1,183
16
3
0
94,932
0
L
Raijin
4,623
925
0
0
0
37,887
0
W
Bastet
6,092
1,218
5
1
0
111,917
0
L
Janus
6,141
1,228
23
5
0
100,912
0
L
Bacchus
1,216
243
0
0
0
0
0
W
Kukulkan
6,790
1,358
20
4
0
109,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role