Player Matchup

Chang'e
Chang'e
Abr3action
Chang'e
Level 149
God Stats
20W - 16L
1,557 SR
Queue Stats
114W - 103L
1,529 Elo+
Solo
Osiris
Osiris
PolarBearDan
Osiris
Level 148
God Stats
1W - 0L
1,293 SR
Queue Stats
29W - 42L
1,506 Elo+
Party 1
Fenrir
Fenrir
Puppy
Fenrir
Level 151
God Stats
2W - 0L
1,846 SR
Queue Stats
23W - 9L
1,719 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SixthCone731143
Ah Muzen Cab
Level 51
God Stats
3W - 2L
1,842 SR
Queue Stats
71W - 61L
1,582 Elo+
Solo
Geb
Geb
kenjinn
Geb
Level 158
God Stats
2W - 0L
1,621 SR
Queue Stats
44W - 44L
1,492 Elo+
Party 1
Team Averages
Level 131
1,632 SR
1,566 Elo+

VS

Team Averages
Level 96
1,594 SR
1,531 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CapitaineFromage
Hachiman
Level 105
God Stats
127W - 68L
1,666 SR
Queue Stats
269W - 193L
1,607 Elo+
Solo
Tyr
Tyr
Deliciate
Tyr
Level 96
God Stats
1W - 1L
1,804 SR
Queue Stats
236W - 235L
1,484 Elo+
Solo
Merlin
Merlin
SaucyBigNerd
Merlin
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 218L
1,503 Elo+
Solo
Fenrir
Fenrir
positron3141
Fenrir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abr3action
Chang'e
8
3 / 0 / 0
4,654
931
2,615
2,765
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
7
2 / 0 / 0
4,107
821
2,791
3,426
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
Puppy
Fenrir
6
1 / 0 / 2
3,893
779
1,968
4,320
1,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
SixthCone731143
Ah Muzen Cab
5
0 / 1 / 1
3,284
657
3,375
3,660
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
5
0 / 0 / 1
3,484
697
1,308
4,247
2,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
1 / 1 / 0
3,327
665
2,302
6,278
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 1
3,411
682
2,403
3,324
878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,396
679
1,816
5,584
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
3
0 / 1 / 0
2,718
544
163
1,474
366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
5
0 / 2 / 0
3,152
630
1,814
4,490
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
0
1
W
Chang'e
Abr3action
Chang'e
3
0
0
3
L
0
0
1
0.5
L
0
2
0
0
W
Osiris
2
0
0
2
W
Fenrir
Puppy
Fenrir
1
0
2
2
L
Merlin
0
1
0
0
W
Ah Muzen Cab
SixthCone731143
Ah Muzen Cab
0
1
1
0.5
W
Geb
0
0
1
0.5
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
8,498
18,418
Taken
21,150
7,902
Mitigated
8,893
8,376
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,302
1,389
72
1,842
6,278
3,037
0
649
5,629
10,916
0
W
Chang'e
Abr3action
Chang'e
2,615
457
200
1,868
2,765
760
192
17
2,746
27,588
0
L
2,403
1,547
0
1,632
3,324
878
0
659
2,665
0
19,601
L
1,816
435
0
1,275
5,584
3,152
0
0
5,141
0
14,500
W
Osiris
2,791
668
0
1,376
3,426
2,736
0
0
3,426
0
19,349
W
Fenrir
Puppy
Fenrir
1,968
643
0
1,998
4,320
1,394
0
96
4,176
0
20,635
L
Merlin
163
0
0
625
1,474
366
0
502
972
5,723
0
W
Ah Muzen Cab
SixthCone731143
Ah Muzen Cab
3,375
1,527
0
800
3,660
997
0
754
2,906
0
20,120
W
Geb
1,308
351
0
2,134
4,247
2,015
0
1,548
2,699
7,771
0
L
Fenrir
1,814
699
0
781
4,490
1,460
0
2,113
2,377
0
12,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,422
Gold Earned
16,004
164
Minions Killed
113
0
Camps Cleared
0
571,809
Distance Traveled
437,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,327
665
10
2
0
101,509
0
W
Chang'e
4,654
931
53
11
0
133,671
0
L
Hachiman
3,411
682
40
8
0
91,273
0
L
Tyr
3,396
679
29
6
0
100,067
0
W
Osiris
4,107
821
33
7
0
100,629
1
W
Fenrir
3,893
779
36
7
0
120,868
0
L
Merlin
2,718
544
10
2
0
35,443
0
W
Ah Muzen Cab
3,284
657
35
7
0
105,007
0
W
Geb
3,484
697
7
1
0
111,634
2
L
Fenrir
3,152
630
24
5
0
108,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role