Player Matchup

Aphrodite
Aphrodite
BellaLestrange98
Aphrodite
Level 89
God Stats
7W - 3L
1,700 SR
Queue Stats
257W - 284L
1,444 Elo+
Party 1
Loki
Loki
BullRendelman
Loki
Level 61
God Stats
7W - 6L
1,500 SR
Queue Stats
20W - 11L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
KotGame32
Gilgamesh
Level 79
God Stats
2W - 3L
1,602 SR
Queue Stats
32W - 22L
1,510 Elo+
Party 2
Ra
Ra
Kotgame43
Ra
Level 85
God Stats
0W - 4L
1,450 SR
Queue Stats
45W - 36L
1,531 Elo+
Party 2
Anhur
Anhur
Paradox95
Anhur
Level 146
God Stats
1W - 1L
1,550 SR
Queue Stats
144W - 139L
1,450 Elo+
Party 1
Team Averages
Level 92
1,560 SR
1,498 Elo+

VS

Team Averages
Level 67
1,416 SR
1,377 Elo+
Ares
Ares
EvilLeastBeast75
Ares
Level 54
God Stats
2W - 2L
1,524 SR
Queue Stats
42W - 43L
1,425 Elo+
Solo
Mulan
Mulan
MainTrueDies
Mulan
Level 34
God Stats
1W - 1L
1,283 SR
Queue Stats
13W - 21L
1,332 Elo+
Party 3
Neith
Neith
Mayrink15
Neith
Level 88
God Stats
2W - 1L
1,551 SR
Queue Stats
27W - 36L
1,323 Elo+
Party 3
Agni
Agni
VantaVentura
Agni
Level 122
God Stats
1W - 0L
1,291 SR
Queue Stats
124W - 146L
1,418 Elo+
Party 4
Nemesis
Nemesis
XCaptainGermanX
Nemesis
Level 36
God Stats
6W - 6L
1,432 SR
Queue Stats
41W - 57L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
9
1 / 4 / 2
6,353
489
4,267
11,361
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 2
6,503
500
6,327
12,072
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KotGame32
Gilgamesh
11
2 / 6 / 1
6,690
515
5,716
14,339
13,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 2
6,424
494
3,652
8,118
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Paradox95
Anhur
11
2 / 3 / 2
6,887
530
6,139
9,714
4,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,565
582
6,461
12,953
11,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 1
8,391
645
11,300
13,458
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Mayrink15
Neith
14
7 / 1 / 1
8,422
648
7,312
5,407
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 8
8,867
682
12,258
6,905
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 5
7,951
612
7,265
10,882
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
24
24
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
4
2
0.5
L
2
7
2
0.43
W
2
3
8
2
L
Gilgamesh
KotGame32
Gilgamesh
2
6
1
0.42
L
1
4
2
0.5
W
4
3
1
1.5
W
Neith
Mayrink15
Neith
7
1
1
7.5
L
Anhur
Paradox95
Anhur
2
3
2
1
W
6
0
8
10
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
44,596
55,604
Taken
49,605
33,548
Mitigated
28,483
15,626
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
4,267
1,511
2,634
4,121
11,361
8,474
0
4,569
6,792
14,832
0
L
6,327
1,760
0
2,036
12,072
4,151
0
3,396
8,676
0
41,000
W
6,461
607
0
2,110
12,953
11,151
86
2,033
10,920
15,031
0
L
Gilgamesh
KotGame32
Gilgamesh
5,716
1,830
0
1,758
14,339
13,056
0
1,754
12,585
0
27,962
L
3,652
748
348
1,648
8,118
3,552
0
3,942
4,176
47,929
0
W
11,300
2,876
0
3,083
13,458
8,252
0
527
12,931
0
56,685
W
Neith
Mayrink15
Neith
7,312
3,448
0
1,934
5,407
1,820
3,265
944
4,463
0
60,762
L
Anhur
Paradox95
Anhur
6,139
3,558
0
3,081
9,714
4,315
0
5,058
4,656
0
51,769
W
12,258
2,071
0
3,271
6,905
2,951
569
1,758
5,147
65,099
0
W
7,265
3,154
0
2,769
10,882
4,309
110
2,657
8,225
0
53,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,857
Gold Earned
41,196
296
Minions Killed
389
0
Camps Cleared
0
1,224,960
Distance Traveled
1,254,798
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,353
489
24
2
0
253,675
0
L
Loki
6,503
500
65
5
0
271,950
0
W
Ares
7,565
582
10
1
0
253,448
1
L
Gilgamesh
6,690
515
46
4
0
202,194
0
L
Ra
6,424
494
78
6
0
248,750
0
W
Mulan
8,391
645
83
6
0
225,036
2
W
Neith
8,422
648
118
9
0
218,546
0
L
Anhur
6,887
530
83
6
0
248,391
0
W
Agni
8,867
682
106
8
0
252,719
0
W
Nemesis
7,951
612
72
6
0
305,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role