Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AquaNep
Thanatos
Level 146
God Stats
2W - 3L
1,602 SR
Queue Stats
96W - 94L
1,611 Elo+
Party 1
The Morrigan
The Morrigan
Psylorise
The Morrigan
Level 137
God Stats
1W - 1L
1,597 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
Skyefall94
Sylvanus
Level 106
God Stats
33W - 33L
1,514 SR
Queue Stats
66W - 77L
1,451 Elo+
Party 2
Charybdis
Charybdis
opeaceful
Charybdis
Level 142
God Stats
30W - 47L
1,406 SR
Queue Stats
94W - 108L
1,466 Elo+
Party 2
Team Averages
Level 137
1,524 SR
1,517 Elo+

VS

Team Averages
Level 118
1,556 SR
1,515 Elo+
Cupid
Cupid
FIRULA1S
Cupid
Level 136
God Stats
8W - 3L
1,599 SR
Queue Stats
46W - 53L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Jesuze
Sylvanus
Level 144
God Stats
4W - 6L
1,467 SR
Queue Stats
317W - 305L
1,501 Elo+
Solo
Achilles
Achilles
Nreu
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,518 Elo+
Solo
Thor
Thor
Pedroho
Thor
Level 81
God Stats
9W - 3L
1,737 SR
Queue Stats
41W - 16L
1,669 Elo+
Solo
Agni
Agni
sins20
Agni
Level 108
God Stats
7W - 5L
1,476 SR
Queue Stats
466W - 439L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 1 / 2
9,563
563
12,078
18,758
19,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
AquaNep
Thanatos
16
10 / 2 / 3
9,937
585
17,014
14,705
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Psylorise
The Morrigan
12
1 / 6 / 5
7,638
449
7,446
12,212
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Skyefall94
Sylvanus
11
1 / 6 / 5
7,589
446
4,563
17,276
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
opeaceful
Charybdis
12
0 / 4 / 3
7,850
462
8,513
13,694
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FIRULA1S
Cupid
16
7 / 3 / 0
9,903
583
9,844
13,680
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Jesuze
Sylvanus
14
2 / 2 / 9
9,175
540
9,385
16,666
16,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
Nreu
Achilles
15
1 / 4 / 0
9,136
537
8,696
14,053
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Pedroho
Thor
17
6 / 5 / 1
10,036
590
8,488
17,123
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
sins20
Agni
15
3 / 4 / 7
9,109
536
14,760
12,236
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
18
Kills
19
19
Deaths
18
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
1
2
7
L
Thanatos
AquaNep
Thanatos
10
2
3
5.75
W
Cupid
FIRULA1S
Cupid
7
3
0
2.33
W
Sylvanus
Jesuze
Sylvanus
2
2
9
3.25
W
Achilles
Nreu
Achilles
1
4
0
0.25
W
Thor
Pedroho
Thor
6
5
1
1.3
L
The Morrigan
Psylorise
The Morrigan
1
6
5
0.58
L
Sylvanus
Skyefall94
Sylvanus
1
6
5
0.58
L
Charybdis
opeaceful
Charybdis
0
4
3
0.38
W
Agni
sins20
Agni
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
51,173
76,645
Taken
73,758
50,662
Mitigated
44,927
28,788
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,078
2,441
0
4,647
18,758
19,973
221
3,288
14,363
0
63,296
L
Thanatos
AquaNep
Thanatos
17,014
4,774
0
13,285
14,705
6,346
693
2,463
12,242
0
84,810
W
Cupid
FIRULA1S
Cupid
9,844
7,247
116
6,649
13,680
4,810
801
545
13,135
0
86,587
W
Sylvanus
Jesuze
Sylvanus
9,385
4,188
1,596
5,897
16,666
16,404
124
5,646
10,924
35,149
0
W
Achilles
Nreu
Achilles
8,696
1,709
0
3,220
14,053
12,783
0
0
13,038
144
60,150
W
Thor
Pedroho
Thor
8,488
2,892
0
6,027
17,123
6,679
0
1,285
15,712
0
93,477
L
The Morrigan
Psylorise
The Morrigan
7,446
1,334
0
706
12,212
4,475
105
7,964
4,248
50,425
888
L
Sylvanus
Skyefall94
Sylvanus
4,563
1,132
1,205
3,897
17,276
15,674
0
8,185
9,091
17,357
0
L
Charybdis
opeaceful
Charybdis
8,513
4,920
0
5,048
13,694
4,194
572
2,389
11,305
0
65,464
W
Agni
sins20
Agni
14,760
1,278
0
838
12,236
4,251
0
3,645
8,496
77,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,577
Gold Earned
47,359
431
Minions Killed
560
0
Camps Cleared
0
1,576,468
Distance Traveled
1,599,259
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,563
563
105
6
0
344,956
0
L
Thanatos
9,937
585
106
6
0
372,853
0
W
Cupid
9,903
583
152
9
0
286,387
0
W
Sylvanus
9,175
540
48
3
0
294,394
0
W
Achilles
9,136
537
108
6
0
351,866
3
W
Thor
10,036
590
115
7
0
346,695
1
L
The Morrigan
7,638
449
85
5
0
285,995
0
L
Sylvanus
7,589
446
24
1
0
288,130
8
L
Charybdis
7,850
462
111
7
0
284,534
2
W
Agni
9,109
536
137
8
0
319,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role