Player Matchup

Nemesis
Nemesis
BussyTickler
Nemesis
Level 106
God Stats
1W - 2L
1,475 SR
Queue Stats
74W - 84L
1,422 Elo+
Party 1
Ishtar
Ishtar
ChrisPeacawk
Ishtar
Level 59
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 44L
1,379 Elo+
Party 1
Zeus
Zeus
PhillyPuma
Zeus
Level 112
God Stats
1W - 2L
1,465 SR
Queue Stats
47W - 54L
1,441 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Schorya
Kumbhakarna
Level 144
God Stats
2W - 4L
1,408 SR
Queue Stats
60W - 83L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Sigma4Ligma
Zhong Kui
Level 88
God Stats
0W - 1L
1,338 SR
Queue Stats
24W - 22L
1,543 Elo+
Solo
Team Averages
Level 102
1,394 SR
1,446 Elo+

VS

Team Averages
Level 93
1,498 SR
1,410 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Diam0ndDog
He Bo
Level 107
God Stats
2W - 5L
1,488 SR
Queue Stats
175W - 170L
1,469 Elo+
Solo
Achilles
Achilles
EditingRaptor38
Achilles
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,583 Elo+
Solo
Ah Puch
Ah Puch
Kanakattack6447
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Jormungandr
Jormungandr
camburger1111
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BussyTickler
Nemesis
15
3 / 2 / 6
7,637
764
7,910
9,464
8,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
13
3 / 5 / 5
7,276
728
7,130
9,223
3,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 5 / 5
7,164
716
7,905
7,260
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Schorya
Kumbhakarna
14
2 / 6 / 5
8,206
821
3,218
12,655
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Sigma4Ligma
Zhong Kui
14
2 / 4 / 8
7,717
772
14,731
12,428
8,560
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 2 / 17
8,045
805
6,981
9,501
6,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
14
4 / 4 / 13
8,156
816
8,228
11,639
10,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
16
8 / 1 / 11
9,486
949
10,123
10,050
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 2 / 14
9,504
950
14,067
9,871
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
camburger1111
Jormungandr
14
3 / 3 / 12
7,969
797
5,220
10,257
13,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
12
Kills
22
22
Deaths
12
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
17
5.25
L
Nemesis
BussyTickler
Nemesis
3
2
6
3
L
Ishtar
3
5
5
1.1
W
He Bo
4
4
13
2.63
W
Achilles
8
1
11
13.5
W
5
2
14
6
L
2
5
5
0.9
L
Kumbhakarna
Schorya
Kumbhakarna
2
6
5
0.75
L
Zhong Kui
Sigma4Ligma
Zhong Kui
2
4
8
1.5
W
Jormungandr
camburger1111
Jormungandr
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,894
Damage
44,619
51,030
Taken
51,318
37,566
Mitigated
47,217
12,550
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,981
529
1,831
1,700
9,501
6,152
600
5,540
3,845
0
10,324
L
Nemesis
BussyTickler
Nemesis
7,910
1,756
813
2,437
9,464
8,521
0
4,840
4,209
0
16,592
L
Ishtar
7,130
5,835
399
606
9,223
3,715
455
5,226
3,688
0
11,748
W
He Bo
8,228
441
2,424
2,956
11,639
10,966
374
4,088
7,322
11,678
0
W
Achilles
10,123
1,271
1,110
3,038
10,050
11,551
444
4,088
5,739
0
13,191
W
14,067
428
1,596
3,357
9,871
4,982
519
6,657
3,021
35,470
0
L
7,905
1,106
32
103
7,260
2,568
508
4,307
2,676
15,519
0
L
Kumbhakarna
Schorya
Kumbhakarna
3,218
152
487
856
12,655
14,202
0
5,936
6,381
9,772
0
L
Zhong Kui
Sigma4Ligma
Zhong Kui
14,731
1,286
1,157
5,660
12,428
8,560
102
6,356
5,595
24,688
0
W
Jormungandr
camburger1111
Jormungandr
5,220
1,784
365
1,063
10,257
13,566
65
5,481
4,586
14,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
43,160
123
Minions Killed
106
0
Camps Cleared
0
885,008
Distance Traveled
958,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,045
805
5
1
0
193,828
0
L
Nemesis
7,637
764
29
3
0
224,077
0
L
Ishtar
7,276
728
16
2
0
147,589
0
W
He Bo
8,156
816
11
1
0
183,535
0
W
Achilles
9,486
949
14
1
0
216,174
0
W
Ah Puch
9,504
950
57
6
0
191,373
0
L
Zeus
7,164
716
13
1
0
159,778
0
L
Kumbhakarna
8,206
821
13
1
0
175,956
0
L
Zhong Kui
7,717
772
52
5
0
177,608
0
W
Jormungandr
7,969
797
19
2
0
173,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role