Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
FngukiCat
Merlin
Level 68
God Stats
2W - 0L
1,473 SR
Queue Stats
67W - 62L
1,575 Elo+
Solo
Charon
Charon
King Connon9972
Charon
Level 120
God Stats
4W - 4L
1,539 SR
Queue Stats
53W - 53L
1,472 Elo+
Party 2
Eset
Eset
Miya414tan
Eset
Level 43
God Stats
30W - 30L
1,526 SR
Queue Stats
159W - 162L
1,469 Elo+
Party 1
Medusa
Medusa
o Nufc Reece o
Medusa
Level 129
God Stats
2W - 0L
1,469 SR
Queue Stats
41W - 33L
1,510 Elo+
Party 2
Team Averages
Level 103
1,501 SR
1,506 Elo+

VS

Team Averages
Level 105
1,503 SR
1,508 Elo+
Neith
Neith
Beny32
Neith
Level 129
God Stats
0W - 1L
1,185 SR
Queue Stats
45W - 39L
1,582 Elo+
Party 3
Anubis
Anubis
Dyn4r
Anubis
Level 108
God Stats
2W - 2L
1,608 SR
Queue Stats
46W - 40L
1,573 Elo+
Party 3
Kukulkan
Kukulkan
HEBUS49
Kukulkan
Level 101
God Stats
46W - 55L
1,451 SR
Queue Stats
60W - 75L
1,425 Elo+
Solo
Kali
Kali
LiamLithium
Kali
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,352 Elo+
Solo
Cthulhu
Cthulhu
tedysek12345
Cthulhu
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
7W - 5L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 0 / 4
7,282
1,040
1,559
3,681
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
FngukiCat
Merlin
13
1 / 0 / 4
8,211
1,173
8,360
4,769
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 4
7,993
1,142
5,956
5,365
4,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 2
7,657
1,094
6,446
5,756
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,914
1,131
3,475
4,518
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

319

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beny32
Neith
13
0 / 1 / 3
7,825
1,118
6,517
6,605
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dyn4r
Anubis
13
1 / 1 / 1
7,851
1,122
3,592
5,896
3,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
HEBUS49
Kukulkan
13
1 / 1 / 2
7,710
1,101
6,310
4,666
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,632
947
0
320
110
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
tedysek12345
Cthulhu
12
1 / 3 / 1
7,502
1,072
5,859
9,894
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
6
Kills
3
3
Deaths
6
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
0
0
4
2
L
Neith
Beny32
Neith
0
1
3
1.5
L
Anubis
Dyn4r
Anubis
1
1
1
1.5
W
Merlin
FngukiCat
Merlin
1
0
4
3
L
Kukulkan
HEBUS49
Kukulkan
1
1
2
2
W
1
0
4
3
L
0
0
0
0
W
1
2
2
1
W
3
1
2
4
L
Cthulhu
tedysek12345
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
22,278
24,089
Taken
27,381
12,569
Mitigated
12,108
1,981
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
1,559
53
0
77
3,681
1,668
0
2,760
862
0
4,540
L
Neith
Beny32
Neith
6,517
1,333
0
1,069
6,605
2,526
0
4,841
1,764
0
28,187
L
Anubis
Dyn4r
Anubis
3,592
62
0
962
5,896
3,171
0
4,125
1,771
19,642
0
W
Merlin
FngukiCat
Merlin
8,360
135
0
549
4,769
1,891
0
2,635
2,052
36,241
0
L
Kukulkan
HEBUS49
Kukulkan
6,310
346
0
0
4,666
1,775
0
3,671
995
16,147
0
W
5,956
274
0
0
5,365
4,802
0
2,882
2,265
11,176
1,013
L
0
0
0
156
320
110
0
151
169
0
487
W
6,446
65
110
220
5,756
2,434
0
3,998
1,656
16,767
0
W
3,475
1,460
0
1,025
4,518
1,774
0
2,993
1,493
0
18,253
L
Cthulhu
tedysek12345
Cthulhu
5,859
94
20
391
9,894
4,526
0
6,961
2,933
19,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
37,520
149
Minions Killed
161
6
Camps Cleared
6
757,312
Distance Traveled
633,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,282
1,040
2
0
1
167,336
0
L
Neith
7,825
1,118
59
8
3
156,183
0
L
Anubis
7,851
1,122
33
5
2
139,757
0
W
Merlin
8,211
1,173
66
9
2
149,662
0
L
Kukulkan
7,710
1,101
29
4
0
154,597
0
W
Charon
7,993
1,142
18
3
1
146,511
0
L
Kali
6,632
947
0
0
0
33,014
0
W
Eset
7,657
1,094
29
4
1
157,246
0
W
Medusa
7,914
1,131
34
5
1
136,557
0
L
Cthulhu
7,502
1,072
40
6
1
150,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role