Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BoloJR
Apollo
Level 127
God Stats
1W - 1L
1,738 SR
Queue Stats
30W - 27L
1,513 Elo+
Solo
Nox
Nox
Meradel
Nox
Level 87
God Stats
23W - 21L
1,529 SR
Queue Stats
102W - 101L
1,502 Elo+
Solo
Nu Wa
Nu Wa
Needsmoarkill
Nu Wa
Level 158
God Stats
12W - 9L
1,637 SR
Queue Stats
106W - 89L
1,513 Elo+
Solo
Nemesis
Nemesis
aradd007
Nemesis
Level 150
God Stats
12W - 15L
1,480 SR
Queue Stats
300W - 286L
1,505 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,507 Elo+

VS

Team Averages
Level 147
1,509 SR
1,461 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BOLS-ghost12
Discordia
Level 124
God Stats
10W - 4L
1,480 SR
Queue Stats
200W - 192L
1,405 Elo+
Party 1
Lancelot
Lancelot
Emperor_Lucian
Lancelot
Level 120
God Stats
11W - 3L
1,387 SR
Queue Stats
513W - 491L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
PoLlLik
Cthulhu
Level 158
God Stats
3W - 1L
1,576 SR
Queue Stats
64W - 68L
1,507 Elo+
Solo
Ullr
Ullr
black_lampard800
Ullr
Level 154
God Stats
9W - 3L
1,600 SR
Queue Stats
397W - 371L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 1 / 1
4,294
477
2,095
6,025
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
BoloJR
Apollo
7
0 / 3 / 0
3,972
441
871
5,539
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nox
7
0 / 2 / 0
4,323
480
1,381
3,710
1,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
5,208
579
2,570
3,188
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
aradd007
Nemesis
8
0 / 3 / 1
4,519
502
2,301
7,751
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
3 / 0 / 1
6,563
729
3,476
4,801
1,949
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
BOLS-ghost12
Discordia
10
1 / 0 / 1
5,696
633
3,746
3,536
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
10
4 / 1 / 0
5,835
648
2,597
7,265
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
PoLlLik
Cthulhu
9
0 / 0 / 4
5,743
638
2,207
6,359
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,823
647
3,516
4,715
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
0
Kills
9
9
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
W
Ratatoskr
 
Ratatoskr
3
0
1
3.5
W
Discordia
BOLS-ghost12
Discordia
1
0
1
1.5
L
Apollo
BoloJR
Apollo
0
3
0
0
W
Lancelot
4
1
0
4
L
Nox
0
2
0
0
L
0
0
0
0
W
Cthulhu
PoLlLik
Cthulhu
0
0
4
2
L
Nemesis
aradd007
Nemesis
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,218
Damage
15,542
26,213
Taken
26,676
8,362
Mitigated
10,860
4,471
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,095
883
0
1,130
6,025
2,061
0
520
5,505
0
21,157
W
Ratatoskr
 
Ratatoskr
3,476
462
0
1,865
4,801
1,949
0
98
4,703
0
47,228
W
Discordia
BOLS-ghost12
Discordia
3,746
205
0
500
3,536
891
424
877
2,659
43,767
0
L
Apollo
BoloJR
Apollo
871
542
0
750
5,539
1,421
0
0
5,539
0
20,017
W
Lancelot
2,597
505
0
500
7,265
2,822
0
676
6,589
0
40,138
L
Nox
1,381
211
298
910
3,710
1,584
0
1,600
2,110
14,886
0
L
2,570
727
0
750
3,188
809
0
1,358
1,830
38,696
0
W
Cthulhu
PoLlLik
Cthulhu
2,207
136
1,290
2,363
6,359
3,449
162
1,575
4,784
20,450
0
L
Nemesis
aradd007
Nemesis
2,301
940
0
633
7,751
2,487
0
2,475
5,276
0
27,510
W
3,516
1,066
0
1,073
4,715
1,749
1,021
725
3,990
0
41,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,316
Gold Earned
29,660
206
Minions Killed
345
0
Camps Cleared
0
858,044
Distance Traveled
923,793
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,294
477
37
4
0
174,169
0
W
Ratatoskr
6,563
729
85
9
0
194,250
1
W
Discordia
5,696
633
87
10
0
163,643
0
L
Apollo
3,972
441
24
3
0
148,910
0
W
Lancelot
5,835
648
69
8
0
220,056
0
L
Nox
4,323
480
17
2
0
166,024
1
L
Nu Wa
5,208
579
79
9
0
162,517
0
W
Cthulhu
5,743
638
26
3
0
186,245
0
L
Nemesis
4,519
502
49
5
0
206,424
0
W
Ullr
5,823
647
78
9
0
159,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role