Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ghklmngo
Arachne
Level 112
God Stats
0W - 2L
1,298 SR
Queue Stats
107W - 127L
1,464 Elo+
Solo
Ullr
Ullr
Ghnightmare
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,363 Elo+
Solo
Janus
Janus
NiiiHBR
Janus
Level 145
God Stats
26W - 29L
1,500 SR
Queue Stats
491W - 501L
1,457 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,457 Elo+

VS

Team Averages
Level 168
1,546 SR
1,554 Elo+
Athena
Athena
 
Athena
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Curupaco
Loki
Level 169
God Stats
18W - 4L
1,884 SR
Queue Stats
308W - 69L
1,826 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NATHANGXG
Ah Muzen Cab
Level 147
God Stats
3W - 2L
1,643 SR
Queue Stats
356W - 159L
1,742 Elo+
Party 1
Ares
Ares
xrai0608
Ares
Level 46
God Stats
1W - 1L
1,201 SR
Queue Stats
15W - 23L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 0
5,762
1,152
4,869
5,656
5,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
 
Achilles
10
0 / 0 / 0
5,371
1,074
2,603
2,719
3,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ghklmngo
Arachne
11
0 / 1 / 0
5,626
1,125
859
4,976
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,086
1,017
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
NiiiHBR
Janus
10
0 / 1 / 0
5,855
1,171
3,335
3,212
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

387

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 1
6,115
1,223
1,472
3,039
2,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nox
 
Nox
10
1 / 0 / 1
5,941
1,188
2,190
1,895
869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
0 / 0 / 2
5,765
1,153
5,543
2,237
893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
NATHANGXG
Ah Muzen Cab
10
0 / 0 / 2
5,709
1,142
4,529
3,181
1,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
1 / 0 / 0
6,478
1,296
1,699
3,609
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
2
2
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
W
Athena
 
Athena
0
0
1
0.5
W
Nox
 
Nox
1
0
1
1.5
W
Loki
0
0
2
1
L
Arachne
Ghklmngo
Arachne
0
1
0
0
L
0
0
0
0
W
Ah Muzen Cab
NATHANGXG
Ah Muzen Cab
0
0
2
1
L
Janus
NiiiHBR
Janus
0
1
0
0
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
15,433
16,563
Taken
13,961
12,836
Mitigated
8,022
1,786
Healing
1,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,869
303
86
624
5,656
5,383
0
2,627
3,029
12,465
0
L
Achilles
 
Achilles
2,603
540
0
491
2,719
3,299
0
1,207
1,512
0
2,786
W
Athena
 
Athena
1,472
385
0
388
3,039
2,334
0
1,950
959
7,971
0
W
Nox
 
Nox
2,190
149
0
0
1,895
869
0
686
1,145
9,934
0
W
Loki
5,543
1,213
0
0
2,237
893
0
1,089
1,079
0
16,750
L
Arachne
Ghklmngo
Arachne
859
569
0
335
4,976
3,045
0
1,204
3,772
0
4,519
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
NATHANGXG
Ah Muzen Cab
4,529
2,558
0
0
3,181
1,365
0
1,723
1,276
0
19,539
L
Janus
NiiiHBR
Janus
3,335
221
0
250
3,212
1,109
0
323
2,889
28,875
0
W
Ares
1,699
207
0
1,217
3,609
2,561
0
1,921
1,298
3,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,700
Gold Earned
30,008
103
Minions Killed
111
4
Camps Cleared
5
457,055
Distance Traveled
571,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,762
1,152
23
5
1
122,851
0
L
Achilles
5,371
1,074
1
0
0
110,255
0
W
Athena
6,115
1,223
20
4
0
119,332
0
W
Nox
5,941
1,188
26
5
1
107,965
0
W
Loki
5,765
1,153
18
4
2
128,118
0
L
Arachne
5,626
1,125
12
2
1
120,002
0
L
Ullr
5,086
1,017
0
0
0
0
0
W
Ah Muzen Cab
5,709
1,142
42
8
1
102,927
0
L
Janus
5,855
1,171
67
13
2
103,947
0
W
Ares
6,478
1,296
5
1
1
112,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role