Player Matchup

Hercules
Hercules
ISSL3Y
Hercules
Level 203
God Stats
3W - 1L
1,751 SR
Queue Stats
129W - 76L
1,643 Elo+
Solo
Fenrir
Fenrir
LucDub
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,396 Elo+
Party 1
Eset
Eset
Nirvanero15
Eset
Level 189
God Stats
2W - 1L
1,539 SR
Queue Stats
132W - 142L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
Tyrael07
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,476 Elo+
Party 1
Charon
Charon
egngabaldo
Charon
Level 186
God Stats
2W - 1L
1,487 SR
Queue Stats
843W - 766L
1,539 Elo+
Solo
Team Averages
Level 149
1,555 SR
1,501 Elo+

VS

Team Averages
Level 134
1,457 SR
1,512 Elo+
Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DjSaboroso
Thanatos
Level 159
God Stats
0W - 2L
1,331 SR
Queue Stats
86W - 88L
1,561 Elo+
Solo
Rama
Rama
LawnT
Rama
Level 107
God Stats
2W - 4L
1,457 SR
Queue Stats
166W - 174L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rasputiin
Cu Chulainn
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ISSL3Y
Hercules
11
1 / 0 / 5
5,670
1,134
6,168
4,149
1,907
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
LucDub
Fenrir
12
3 / 0 / 3
6,243
1,249
3,507
3,977
3,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 2
5,302
1,060
2,815
2,931
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tyrael07
Sun Wukong
9
0 / 1 / 5
5,163
1,033
929
3,560
2,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
egngabaldo
Charon
11
1 / 0 / 5
6,156
1,231
4,986
8,183
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 1
6,126
1,225
9,522
5,876
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
 
Cupid
10
0 / 2 / 2
5,474
1,095
4,197
5,508
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thanatos
DjSaboroso
Thanatos
5
0 / 0 / 0
4,348
870
0
0
0
Rama
LawnT
Rama
9
1 / 0 / 0
5,114
1,023
1,635
3,001
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Rasputiin
Cu Chulainn
9
0 / 2 / 1
5,215
1,043
3,718
6,290
5,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
6
Kills
3
3
Deaths
6
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
1
1.25
L
Cupid
 
Cupid
0
2
2
0.5
L
Thanatos
DjSaboroso
Thanatos
0
0
0
0
W
Hercules
ISSL3Y
Hercules
1
0
5
3.5
L
Rama
LawnT
Rama
1
0
0
1
W
Fenrir
LucDub
Fenrir
3
0
3
4.5
W
1
2
2
1
L
Cu Chulainn
Rasputiin
Cu Chulainn
0
2
1
0.25
W
Sun Wukong
Tyrael07
Sun Wukong
0
1
5
2.5
W
Charon
egngabaldo
Charon
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
19,072
22,800
Taken
20,675
13,633
Mitigated
12,958
9,508
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,522
547
435
1,890
5,876
4,220
0
1,710
4,016
21,506
0
L
Cupid
 
Cupid
4,197
801
1,236
2,014
5,508
2,165
0
2,337
2,979
0
7,923
L
Thanatos
DjSaboroso
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
ISSL3Y
Hercules
6,168
871
820
1,183
4,149
1,907
0
1,033
3,106
0
8,244
L
Rama
LawnT
Rama
1,635
1,258
0
161
3,001
1,078
0
973
1,740
0
5,458
W
Fenrir
LucDub
Fenrir
3,507
1,163
235
941
3,977
3,379
0
1,763
2,128
0
6,678
W
2,815
113
100
128
2,931
1,160
0
1,545
1,312
7,792
0
L
Cu Chulainn
Rasputiin
Cu Chulainn
3,718
595
404
1,943
6,290
5,495
0
2,781
3,221
0
6,713
W
Sun Wukong
Tyrael07
Sun Wukong
929
278
0
107
3,560
2,378
0
1,309
2,219
0
3,799
W
Charon
egngabaldo
Charon
4,986
599
1,403
4,591
8,183
4,809
0
3,604
4,513
13,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
26,277
54
Minions Killed
53
0
Camps Cleared
0
611,817
Distance Traveled
449,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,126
1,225
32
6
0
128,189
0
L
Cupid
5,474
1,095
11
2
0
122,001
0
L
Thanatos
4,348
870
0
0
0
0
0
W
Hercules
5,670
1,134
7
1
0
137,773
0
L
Rama
5,114
1,023
9
2
0
88,141
0
W
Fenrir
6,243
1,249
8
2
0
134,618
0
W
Eset
5,302
1,060
17
3
0
87,053
0
L
Cu Chulainn
5,215
1,043
1
0
0
110,823
0
W
Sun Wukong
5,163
1,033
6
1
0
128,119
0
W
Charon
6,156
1,231
16
3
0
124,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role