Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold I
Keilogs
Mercury
Gold I
Level 150
God Stats
6W - 2L
1,782 SR
Queue Stats
81W - 77L
1,641 MMR
Solo
Rama
Rama
Platinum III
M1ndFl4y3r
Rama
Platinum III
Level 143
God Stats
9W - 1L
1,919 SR
Queue Stats
97W - 91L
1,859 MMR
Party 2
Scylla
Scylla
Platinum V
Sofoke
Scylla
Platinum V
Level 149
God Stats
6W - 0L
1,844 SR
Queue Stats
36W - 38L
1,653 MMR
Party 1
Sobek
Sobek
Gold III
TyePower
Sobek
Gold III
Level 142
God Stats
1W - 1L
1,341 SR
Queue Stats
54W - 57L
1,459 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,677 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,649 SR
1,649 MMR
Bastet
Bastet
Gold II
Blackdynamite11
Bastet
Gold II
Level 163
God Stats
2W - 3L
1,634 SR
Queue Stats
167W - 163L
1,632 MMR
Solo
Sylvanus
Sylvanus
Gold V
Spancil
Sylvanus
Gold V
Level 128
God Stats
19W - 18L
1,633 SR
Queue Stats
23W - 26L
1,644 MMR
Solo
Kukulkan
Kukulkan
Gold II
TyrBlink
Kukulkan
Gold II
Level 126
God Stats
3W - 3L
1,729 SR
Queue Stats
225W - 224L
1,666 MMR
Solo
Xbalanque
Xbalanque
Gold III
WoollenSalmon65
Xbalanque
Gold III
Level 172
God Stats
4W - 8L
1,619 SR
Queue Stats
33W - 37L
1,638 MMR
Solo
Chang'e
Chang'e
Gold I
obi_one_Shenobi
Chang'e
Gold I
Level 158
God Stats
117W - 77L
1,630 SR
Queue Stats
412W - 399L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 1
3,672
734
1,278
4,639
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Keilogs
Mercury
7
3 / 0 / 0
4,079
816
986
3,336
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 1 / 1
3,144
629
1,970
2,347
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Sofoke
Scylla
6
0 / 0 / 1
3,630
726
823
1,340
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
TyePower
Sobek
5
0 / 0 / 1
3,437
687
1,688
2,887
1,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaRaijinMaman BrigitteThanatos

VS

Bans
Da JiGaneshaFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,322
664
782
3,406
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Spancil
Sylvanus
6
0 / 0 / 1
3,749
750
1,530
3,612
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
TyrBlink
Kukulkan
1
0 / 0 / 0
2,415
483
0
0
0
Xbalanque
WoollenSalmon65
Xbalanque
6
1 / 1 / 0
3,408
682
2,374
2,527
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,576
715
2,726
2,954
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
1
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
1
0.5
L
0
1
0
0
W
Mercury
Keilogs
Mercury
3
0
0
3
W
0
1
1
0.5
W
Scylla
Sofoke
Scylla
0
0
1
0.5
L
Sylvanus
Spancil
Sylvanus
0
0
1
0.5
W
Sobek
TyePower
Sobek
0
0
1
0.5
L
Kukulkan
TyrBlink
Kukulkan
0
0
0
0
L
Xbalanque
WoollenSalmon65
Xbalanque
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,745
Damage
7,412
14,549
Taken
12,499
6,263
Mitigated
4,393
6,725
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,278
0
0
2,662
4,639
2,612
0
2,345
2,051
0
20,988
L
782
263
0
1,120
3,406
945
0
823
2,583
0
13,653
W
Mercury
Keilogs
Mercury
986
372
0
875
3,336
911
0
339
2,979
0
18,492
W
1,970
1,919
0
919
2,347
652
0
472
1,875
0
17,819
W
Scylla
Sofoke
Scylla
823
279
0
500
1,340
270
0
0
1,340
18,890
0
L
Sylvanus
Spancil
Sylvanus
1,530
832
313
2,102
3,612
1,812
0
991
2,621
12,217
0
W
Sobek
TyePower
Sobek
1,688
87
0
1,769
2,887
1,818
0
839
2,048
6,995
0
L
Kukulkan
TyrBlink
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
WoollenSalmon65
Xbalanque
2,374
620
0
1,066
2,527
826
0
697
1,830
0
19,539
L
2,726
36
88
1,507
2,954
810
0
0
2,954
16,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,962
Gold Earned
16,470
153
Minions Killed
121
0
Camps Cleared
0
524,099
Distance Traveled
395,610
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,672
734
31
6
0
97,972
2
L
Bastet
3,322
664
27
5
0
96,321
0
W
Mercury
4,079
816
37
7
0
115,168
1
W
Rama
3,144
629
43
9
0
96,810
0
W
Scylla
3,630
726
39
8
0
108,368
1
L
Sylvanus
3,749
750
18
4
0
101,238
0
W
Sobek
3,437
687
3
1
0
105,781
3
L
Kukulkan
2,415
483
0
0
0
0
0
L
Xbalanque
3,408
682
36
7
0
95,051
0
L
Chang'e
3,576
715
40
8
0
103,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role