Player Matchup

Izanami
Izanami
Akuma1320
Izanami
Level 100
God Stats
8W - 6L
1,535 SR
Queue Stats
193W - 211L
1,373 Elo+
Party 2
Fafnir
Fafnir
ena170
Fafnir
Level 28
God Stats
27W - 22L
1,525 SR
Queue Stats
88W - 98L
1,367 Elo+
Party 2
Chang'e
Chang'e
ioshchik
Chang'e
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,422 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,387 Elo+

VS

Team Averages
Level 59
1,607 SR
1,300 Elo+
Yemoja
Yemoja
Flackenspacken
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,321 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NovaJetx
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,822 SR
Queue Stats
9W - 13L
1,344 Elo+
Solo
Hun Batz
Hun Batz
lilzeze
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Akuma1320
Izanami
14
5 / 6 / 16
12,333
881
18,299
16,168
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
ena170
Fafnir
16
3 / 2 / 20
12,505
893
10,904
20,568
30,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
ioshchik
Chang'e
16
17 / 2 / 6
14,069
1,005
21,464
24,046
10,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
10,571
755
11,465
19,187
13,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
NovaJetx
Morgan Le Fay
14
6 / 8 / 3
11,800
843
18,859
15,814
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
lilzeze
Hun Batz
13
3 / 12 / 4
10,575
755
10,941
22,156
15,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
25
Kills
10
10
Deaths
25
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Akuma1320
Izanami
5
6
16
2.17
L
1
5
8
1
L
Morgan Le Fay
NovaJetx
Morgan Le Fay
6
8
3
0.94
W
Fafnir
ena170
Fafnir
3
2
20
6.5
W
Chang'e
ioshchik
Chang'e
17
2
6
10
L
Hun Batz
lilzeze
Hun Batz
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,667
Damage
41,265
60,782
Taken
57,157
49,009
Mitigated
37,166
29,612
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Akuma1320
Izanami
18,299
12,388
0
2,201
16,168
7,029
2,411
7,981
8,187
0
66,887
L
11,465
3,277
1,089
220
19,187
13,692
0
9,450
9,112
34,724
0
L
Morgan Le Fay
NovaJetx
Morgan Le Fay
18,859
4,168
226
2,341
15,814
7,598
28
9,966
5,449
53,337
0
W
Fafnir
ena170
Fafnir
10,904
2,213
509
5,950
20,568
30,987
281
9,975
10,401
26,838
0
W
Chang'e
ioshchik
Chang'e
21,464
3,293
6,297
14,655
24,046
10,993
620
12,725
11,321
57,920
0
L
Hun Batz
lilzeze
Hun Batz
10,941
2,125
0
149
22,156
15,876
0
11,722
9,856
0
23,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
32,946
159
Minions Killed
101
0
Camps Cleared
0
728,369
Distance Traveled
622,560
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,333
881
73
5
0
213,138
2
L
Yemoja
10,571
755
40
3
0
220,645
6
L
Morgan Le Fay
11,800
843
42
3
0
205,498
6
W
Fafnir
12,505
893
19
1
0
249,747
2
W
Chang'e
14,069
1,005
67
5
0
265,484
3
L
Hun Batz
10,575
755
19
1
0
196,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role