Player Matchup

Skadi
Skadi
 
Skadi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aeritnus
Anubis
Level 65
God Stats
38W - 21L
1,636 SR
Queue Stats
61W - 55L
1,506 Elo+
Party 1
Ymir
Ymir
BOT85
Ymir
Level 143
God Stats
16W - 22L
1,480 SR
Queue Stats
286W - 292L
1,439 Elo+
Solo
Team Averages
Level 91
1,539 SR
1,481 Elo+

VS

Team Averages
Level 104
1,432 SR
1,410 Elo+
Anubis
Anubis
Asmodeus738
Anubis
Level 119
God Stats
207W - 184L
1,541 SR
Queue Stats
215W - 188L
1,483 Elo+
Solo
Surtr
Surtr
Scomitch
Surtr
Level 123
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Merlin
Merlin
Sunspot12
Merlin
Level 69
God Stats
61W - 55L
1,569 SR
Queue Stats
75W - 75L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 0 / 4
7,984
798
3,378
2,800
997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
Aeritnus
Anubis
11
5 / 2 / 3
8,533
853
5,131
4,097
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
BOT85
Ymir
11
1 / 0 / 8
7,731
773
3,091
7,786
5,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 4 / 2
7,049
705
3,173
5,204
1,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Scomitch
Surtr
9
0 / 2 / 2
6,737
674
3,733
5,450
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Sunspot12
Merlin
10
2 / 3 / 0
7,670
767
3,836
4,635
1,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
4
5
W
Anubis
Aeritnus
Anubis
5
2
3
3.25
L
Anubis
0
4
2
0.25
W
Ymir
BOT85
Ymir
1
0
8
5
L
Surtr
Scomitch
Surtr
0
2
2
0.5
L
Merlin
Sunspot12
Merlin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
10,742
14,683
Taken
15,289
8,718
Mitigated
7,661
2,569
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,378
1,855
0
1,202
2,800
997
1,207
1,205
1,551
0
29,515
W
Anubis
Aeritnus
Anubis
5,131
224
0
758
4,097
1,842
351
2,389
1,669
38,539
0
L
Anubis
3,173
83
0
820
5,204
1,952
0
3,456
1,748
30,275
0
W
Ymir
BOT85
Ymir
3,091
533
0
609
7,786
5,879
120
3,865
3,544
17,828
0
L
Surtr
Scomitch
Surtr
3,733
1,418
0
587
5,450
3,730
0
2,289
3,161
165
11,962
L
Merlin
Sunspot12
Merlin
3,836
174
104
587
4,635
1,979
0
2,835
1,800
25,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,248
Gold Earned
21,456
129
Minions Killed
99
0
Camps Cleared
0
553,567
Distance Traveled
502,195
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,984
798
48
5
0
183,468
1
W
Anubis
8,533
853
60
6
0
174,948
2
L
Anubis
7,049
705
48
5
0
161,873
4
W
Ymir
7,731
773
21
2
0
195,151
0
L
Surtr
6,737
674
25
3
0
185,473
0
L
Merlin
7,670
767
26
3
0
154,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role