Player Matchup

Charon
Charon
Masters
 
Charon
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Masters
Amüse
Yu Huang
Masters
Level 121
God Stats
5W - 1L
1,737 SR
Queue Stats
70W - 10L
3,366 MMR
Party 2
Ishtar
Ishtar
Diamond V
HΕLLHOUND
Ishtar
Diamond V
Level 187
God Stats
2W - 0L
1,780 SR
Queue Stats
37W - 6L
2,254 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 161
1,672 SR
2,373 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,588 SR
1,919 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
Sh1Su1Uch1ha
Morgan Le Fay
Platinum II
Level 68
God Stats
7W - 10L
1,531 SR
Queue Stats
151W - 170L
2,123 MMR
Solo
Hun Batz
Hun Batz
Diamond III
Shaaaarp
Hun Batz
Diamond III
Level 102
God Stats
6W - 4L
1,734 SR
Queue Stats
82W - 79L
2,133 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
4 / 0 / 19
9,090
909
9,643
9,247
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Amüse
Yu Huang
13
12 / 3 / 11
10,530
1,053
16,600
10,335
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
HΕLLHOUND
Ishtar
12
9 / 2 / 12
9,804
980
15,801
10,162
4,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans

VS

Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 8 / 2
7,841
784
8,180
18,128
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sh1Su1Uch1ha
Morgan Le Fay
9
0 / 8 / 5
7,239
724
6,090
14,051
5,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Shaaaarp
Hun Batz
9
2 / 9 / 2
7,633
763
8,081
13,758
7,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
5
5
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
19
13.5
L
Achilles
 
Achilles
3
8
2
0.5
W
Yu Huang
Amüse
Yu Huang
12
3
11
5.83
W
Ishtar
HΕLLHOUND
Ishtar
9
2
12
7.5
L
Morgan Le Fay
Sh1Su1Uch1ha
Morgan Le Fay
0
8
5
0.31
L
Hun Batz
Shaaaarp
Hun Batz
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
22,351
29,744
Taken
45,937
16,802
Mitigated
27,996
8,943
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,643
1,757
417
2,822
9,247
8,230
448
2,830
5,464
17,410
0
L
Achilles
 
Achilles
8,180
1,866
0
2,078
18,128
15,085
0
10,773
6,512
0
14,773
W
Yu Huang
Amüse
Yu Huang
16,600
1,326
0
2,664
10,335
4,129
660
963
8,599
42,785
0
W
Ishtar
HΕLLHOUND
Ishtar
15,801
9,274
0
3,040
10,162
4,443
1,822
1,728
7,645
0
37,530
L
Morgan Le Fay
Sh1Su1Uch1ha
Morgan Le Fay
6,090
644
0
2,128
14,051
5,329
0
7,959
5,274
21,200
0
L
Hun Batz
Shaaaarp
Hun Batz
8,081
2,337
0
1,184
13,758
7,582
0
6,337
6,640
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
22,713
101
Minions Killed
53
0
Camps Cleared
0
547,669
Distance Traveled
515,149
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,090
909
10
1
0
206,243
0
L
Achilles
7,841
784
4
0
0
175,251
0
W
Yu Huang
10,530
1,053
47
5
0
189,982
0
W
Ishtar
9,804
980
44
4
0
151,444
0
L
Morgan Le Fay
7,239
724
33
3
0
160,527
2
L
Hun Batz
7,633
763
16
2
0
179,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role