Player Matchup

Skadi
Skadi
Follmit
Skadi
Level 47
God Stats
30W - 14L
1,612 SR
Queue Stats
44W - 33L
1,388 Elo+
Party 1
Guan Yu
Guan Yu
SwoRdoNS
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,400 Elo+
Party 1
Fenrir
Fenrir
Манка
Fenrir
Level 15
God Stats
2W - 0L
1,872 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 1
Team Averages
Level 29
1,661 SR
1,368 Elo+

VS

Team Averages
Level 48
1,563 SR
1,300 Elo+
Danzaburou
Danzaburou
A_leno007
Danzaburou
Level 38
God Stats
1W - 3L
1,528 SR
Queue Stats
8W - 14L
1,210 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VexNet
Morgan Le Fay
Level 68
God Stats
1W - 6L
1,242 SR
Queue Stats
39W - 51L
1,330 Elo+
Solo
Achilles
Achilles
gigantic742train
Achilles
Level 37
God Stats
2W - 3L
1,921 SR
Queue Stats
7W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Follmit
Skadi
17
6 / 2 / 7
13,949
775
17,560
15,556
5,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
SwoRdoNS
Guan Yu
17
5 / 5 / 12
13,869
771
10,207
20,837
18,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Манка
Fenrir
16
6 / 2 / 9
13,565
754
14,348
18,097
15,991
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_leno007
Danzaburou
14
3 / 7 / 5
12,611
701
12,330
15,709
6,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
VexNet
Morgan Le Fay
15
2 / 8 / 6
12,660
703
15,334
16,173
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 5
13,111
728
16,632
21,185
33,882
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
9
9
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A_leno007
Danzaburou
3
7
5
0.79
W
Skadi
Follmit
Skadi
6
2
7
4.75
W
Guan Yu
SwoRdoNS
Guan Yu
5
5
12
2.2
L
Morgan Le Fay
VexNet
Morgan Le Fay
2
8
6
0.63
L
4
2
5
3.25
W
Fenrir
Манка
Fenrir
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,115
Damage
44,296
54,490
Taken
53,067
40,062
Mitigated
46,492
11,974
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A_leno007
Danzaburou
12,330
7,286
0
2,143
15,709
6,077
846
786
14,923
0
51,352
W
Skadi
Follmit
Skadi
17,560
9,061
0
1,218
15,556
5,876
1,829
3,938
11,618
0
90,759
W
Guan Yu
SwoRdoNS
Guan Yu
10,207
2,083
2,233
7,363
20,837
18,195
468
6,361
14,476
915
33,708
L
Morgan Le Fay
VexNet
Morgan Le Fay
15,334
2,735
0
658
16,173
6,533
240
1,301
14,872
71,934
0
L
16,632
2,145
0
1,555
21,185
33,882
60
732
20,453
2,858
36,550
W
Fenrir
Манка
Fenrir
14,348
2,508
0
1,160
18,097
15,991
966
7,067
11,030
1,559
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
38,382
156
Minions Killed
188
0
Camps Cleared
0
1,011,039
Distance Traveled
857,106
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,611
701
70
4
0
260,423
0
W
Skadi
13,949
775
124
7
0
304,786
0
W
Guan Yu
13,869
771
24
1
0
356,620
0
L
Morgan Le Fay
12,660
703
82
5
0
268,997
7
L
Achilles
13,111
728
36
2
0
327,686
0
W
Fenrir
13,565
754
8
0
0
349,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role