Player Matchup

Discordia
Discordia
 
Discordia
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Nandin1337
Chaac
Level 127
God Stats
19W - 13L
1,582 SR
Queue Stats
93W - 93L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
WettSandwich
Kuzenbo
Level 106
God Stats
20W - 24L
1,457 SR
Queue Stats
106W - 104L
1,539 Elo+
Party 2
Team Averages
Level 133
1,513 SR
1,506 Elo+

VS

Team Averages
Level 97
1,677 SR
1,488 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
TheVarga
Sun Wukong
Level 101
God Stats
8W - 5L
1,675 SR
Queue Stats
89W - 92L
1,484 Elo+
Party 1
Fenrir
Fenrir
XxKappaPridexX
Fenrir
Level 32
God Stats
4W - 1L
1,855 SR
Queue Stats
43W - 40L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 0 / 3
9,205
837
14,097
5,032
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
3 / 1 / 4
8,681
789
9,555
10,914
7,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
WettSandwich
Kuzenbo
10
1 / 0 / 6
8,032
730
5,640
9,450
9,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 1 / 1
7,913
719
7,302
7,443
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheVarga
Sun Wukong
10
1 / 1 / 0
7,681
698
5,433
14,540
11,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 1
7,459
678
4,867
11,670
7,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
3
4.5
L
Chronos
 
Chronos
0
1
1
0.5
W
Chaac
3
1
4
5
L
Sun Wukong
TheVarga
Sun Wukong
1
1
0
1
W
Kuzenbo
WettSandwich
Kuzenbo
1
0
6
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
17,602
25,396
Taken
33,653
19,003
Mitigated
21,190
7,020
Healing
8,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,097
363
0
852
5,032
1,762
106
1,530
3,502
48,423
0
L
Chronos
 
Chronos
7,302
1,047
50
1,894
7,443
3,076
0
4,263
3,180
40,910
0
W
Chaac
9,555
2,398
346
4,142
10,914
7,426
244
3,804
7,110
0
34,779
L
Sun Wukong
TheVarga
Sun Wukong
5,433
781
0
3,663
14,540
11,045
0
9,645
4,895
0
24,846
W
Kuzenbo
WettSandwich
Kuzenbo
5,640
2,520
0
1,680
9,450
9,815
9
2,544
6,906
14,292
422
L
4,867
2,319
0
2,572
11,670
7,069
0
5,854
5,816
0
26,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
23,053
135
Minions Killed
136
0
Camps Cleared
0
678,589
Distance Traveled
629,907
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,205
837
71
6
0
217,693
0
L
Chronos
7,913
719
76
7
0
207,247
2
W
Chaac
8,681
789
45
4
0
239,349
2
L
Sun Wukong
7,681
698
18
2
0
221,815
3
W
Kuzenbo
8,032
730
19
2
0
221,547
6
L
Fenrir
7,459
678
42
4
0
200,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role